Player Matchup

Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
JhonnyRonda
Tyr
Gold III
Level 127
God Stats
65W - 57L
1,602 SR
Queue Stats
364W - 368L
1,585 MMR
Solo
Arachne
Arachne
Gold III
Tetsuo_Schima
Arachne
Gold III
Level 58
God Stats
23W - 15L
1,637 SR
Queue Stats
97W - 102L
1,569 MMR
Solo
Ymir
Ymir
Gold V
Zihxes
Ymir
Gold V
Level 76
God Stats
0W - 2L
1,160 SR
Queue Stats
85W - 79L
1,582 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
chaosronnie
Ah Puch
Platinum IV
Level 160
God Stats
11W - 4L
1,731 SR
Queue Stats
414W - 417L
1,584 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,526 SR
1,564 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,620 SR
1,584 MMR
Gilgamesh
Gilgamesh
Gold III
AMARU92NL
Gilgamesh
Gold III
Level 157
God Stats
21W - 13L
1,671 SR
Queue Stats
933W - 910L
1,373 MMR
Party 1
Neith
Neith
Gold II
Herects
Neith
Gold II
Level 117
God Stats
72W - 60L
1,609 SR
Queue Stats
156W - 159L
1,568 MMR
Solo
Ganesha
Ganesha
Platinum II
aidenspawn
Ganesha
Platinum II
Level 133
God Stats
29W - 27L
1,672 SR
Queue Stats
560W - 530L
1,853 MMR
Party 1
Camazotz
Camazotz
Gold II
inmortela
Camazotz
Gold II
Level 100
God Stats
18W - 12L
1,669 SR
Queue Stats
307W - 315L
1,564 MMR
Solo
Kukulkan
Kukulkan
Gold III
oxANIM4Lxo
Kukulkan
Gold III
Level 144
God Stats
2W - 1L
1,479 SR
Queue Stats
181W - 169L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
4 / 7 / 0
11,900
541
12,693
23,123
9,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 1
12,245
557
10,871
17,850
18,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
18
7 / 4 / 2
12,057
548
11,753
20,717
8,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Zihxes
Ymir
14
1 / 6 / 7
10,065
458
6,999
20,707
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
chaosronnie
Ah Puch
15
1 / 6 / 6
10,779
490
13,457
12,270
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetFenrirGuan YuApolloAthena

VS

Bans
ScyllaGebJanusAresTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMARU92NL
Gilgamesh
20
9 / 0 / 5
14,123
642
14,427
21,040
21,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Herects
Neith
18
2 / 5 / 6
12,069
549
12,584
13,520
4,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
aidenspawn
Ganesha
16
1 / 5 / 16
10,689
486
9,106
21,996
18,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
inmortela
Camazotz
18
8 / 3 / 7
12,058
548
12,922
20,313
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
oxANIM4Lxo
Kukulkan
19
7 / 4 / 6
12,686
577
15,281
12,366
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
16
Kills
27
27
Deaths
17
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
7
0
0.57
W
Gilgamesh
AMARU92NL
Gilgamesh
9
0
5
11.5
W
Neith
Herects
Neith
2
5
6
1
L
3
4
1
0.88
L
Arachne
7
4
2
2
L
Ymir
Zihxes
Ymir
1
6
7
0.75
W
Ganesha
aidenspawn
Ganesha
1
5
16
1.8
L
Ah Puch
chaosronnie
Ah Puch
1
6
6
0.67
W
Camazotz
inmortela
Camazotz
8
3
7
3.83
W
Kukulkan
oxANIM4Lxo
Kukulkan
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,773
Damage
64,320
94,667
Taken
89,235
55,693
Mitigated
59,988
28,196
Healing
36,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,693
6,498
0
10,312
23,123
9,118
3,015
2,463
20,660
0
91,272
W
Gilgamesh
AMARU92NL
Gilgamesh
14,427
3,367
0
10,630
21,040
21,443
1,478
3,299
17,741
0
81,238
W
Neith
Herects
Neith
12,584
6,002
0
2,942
13,520
4,755
5,256
1,223
12,297
0
75,047
L
10,871
1,729
0
5,682
17,850
18,674
0
5,586
12,264
0
86,820
L
Arachne
11,753
8,151
0
7,034
20,717
8,020
487
3,581
17,136
0
111,815
L
Ymir
Zihxes
Ymir
6,999
1,749
0
2,398
20,707
15,439
0
7,894
12,813
37,941
0
W
Ganesha
aidenspawn
Ganesha
9,106
1,274
558
6,582
21,996
18,950
776
9,573
12,423
32,673
0
L
Ah Puch
chaosronnie
Ah Puch
13,457
297
0
2,770
12,270
4,442
0
4,863
7,407
80,992
0
W
Camazotz
inmortela
Camazotz
12,922
3,106
0
12,785
20,313
9,867
1,994
6,098
13,992
0
81,680
W
Kukulkan
oxANIM4Lxo
Kukulkan
15,281
1,020
0
2,689
12,366
4,973
823
4,831
7,363
91,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,046
Gold Earned
61,625
663
Minions Killed
622
0
Camps Cleared
0
1,987,521
Distance Traveled
2,186,012
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,900
541
158
7
0
334,547
5
W
Gilgamesh
14,123
642
156
7
0
471,436
5
W
Neith
12,069
549
147
7
0
394,391
2
L
Tyr
12,245
557
171
8
0
454,612
6
L
Arachne
12,057
548
141
6
0
437,314
5
L
Ymir
10,065
458
45
2
0
374,830
9
W
Ganesha
10,689
486
31
1
0
412,853
9
L
Ah Puch
10,779
490
148
7
0
386,218
10
W
Camazotz
12,058
548
122
6
0
475,594
2
W
Kukulkan
12,686
577
166
8
0
431,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role