Player Matchup

Sobek
Sobek
Akziel
Sobek
Level 27
God Stats
16W - 5L
1,648 SR
Queue Stats
147W - 100L
1,524 Elo+
Party 1
Persephone
Persephone
Oinion
Persephone
Level 29
God Stats
1W - 2L
1,225 SR
Queue Stats
78W - 39L
1,579 Elo+
Party 1
Nemesis
Nemesis
Wuverino
Nemesis
Level 25
God Stats
5W - 1L
1,580 SR
Queue Stats
71W - 34L
1,535 Elo+
Party 1
Team Averages
Level 27
1,484 SR
1,546 Elo+

VS

Team Averages
Level 34
1,412 SR
1,289 Elo+
King Arthur
King Arthur
Kamilu678
King Arthur
Level 17
God Stats
0W - 1L
1,327 SR
Queue Stats
27W - 23L
1,269 Elo+
Party 2
Tiamat
Tiamat
Revlu
Tiamat
Level 68
God Stats
1W - 1L
1,423 SR
Queue Stats
33W - 31L
1,394 Elo+
Party 2
Neith
Neith
TosterToZiomal
Neith
Level 16
God Stats
5W - 7L
1,487 SR
Queue Stats
27W - 24L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Akziel
Sobek
12
2 / 2 / 9
10,229
731
1,393
12,328
11,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Oinion
Persephone
15
7 / 4 / 7
11,695
835
21,262
9,725
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Wuverino
Nemesis
14
7 / 5 / 9
10,889
778
9,450
13,251
5,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kamilu678
King Arthur
12
3 / 7 / 6
9,332
667
6,032
16,847
8,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Revlu
Tiamat
12
3 / 3 / 7
9,165
655
8,081
9,206
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 6
9,919
709
6,968
10,820
3,478
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
10
11
Deaths
16
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
Akziel
Sobek
2
2
9
3.25
L
King Arthur
Kamilu678
King Arthur
3
7
6
0.86
W
Persephone
Oinion
Persephone
7
4
7
2.63
L
Tiamat
Revlu
Tiamat
3
3
7
2.17
L
4
6
6
1.17
W
Nemesis
Wuverino
Nemesis
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
21,081
35,304
Taken
36,873
19,947
Mitigated
16,163
7,625
Healing
5,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Akziel
Sobek
1,393
117
0
1,124
12,328
11,079
273
1,747
10,359
10,710
0
L
King Arthur
Kamilu678
King Arthur
6,032
1,421
0
1,270
16,847
8,843
0
11,316
5,429
0
20,285
W
Persephone
Oinion
Persephone
21,262
1,984
0
3,612
9,725
3,389
576
2,118
7,307
80,878
0
L
Tiamat
Revlu
Tiamat
8,081
508
0
1,072
9,206
3,842
0
5,036
4,092
28,362
0
L
6,968
3,101
0
2,685
10,820
3,478
0
6,069
4,693
0
26,940
W
Nemesis
Wuverino
Nemesis
9,450
3,765
0
2,889
13,251
5,479
1,623
3,537
9,402
0
34,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,813
Gold Earned
28,416
160
Minions Killed
116
0
Camps Cleared
0
817,824
Distance Traveled
699,155
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,229
731
9
1
0
271,141
3
L
King Arthur
9,332
667
25
2
0
234,267
3
W
Persephone
11,695
835
118
8
0
245,912
5
L
Tiamat
9,165
655
48
3
0
254,220
5
L
Neith
9,919
709
43
3
0
210,668
0
W
Nemesis
10,889
778
33
2
0
300,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role