Player Matchup

Nemesis
Nemesis
Andres370
Nemesis
Level 26
God Stats
22W - 26L
1,365 SR
Queue Stats
240W - 310L
1,338 Elo+
Party 1
Yemoja
Yemoja
CarolineSki
Yemoja
Level 25
God Stats
50W - 56L
1,438 SR
Queue Stats
170W - 236L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
Chucui
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 142L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
Oriiginals
Sun Wukong
Level 18
God Stats
7W - 13L
1,292 SR
Queue Stats
76W - 104L
1,299 Elo+
Party 1
Anubis
Anubis
Zarak0
Anubis
Level 27
God Stats
33W - 31L
1,500 SR
Queue Stats
283W - 357L
1,345 Elo+
Party 1
Team Averages
Level 23
1,419 SR
1,342 Elo+

VS

Team Averages
Level 16
1,521 SR
1,320 Elo+
Ra
Ra
DEUSDENIKE
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,246 Elo+
Solo
Medusa
Medusa
SadDisplay
Medusa
Level 17
God Stats
1W - 1L
1,688 SR
Queue Stats
290W - 292L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
TonhaoJhonsom
Gilgamesh
Level 6
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 6L
1,293 Elo+
Solo
Cerberus
Cerberus
dacaixaST
Cerberus
Level 22
God Stats
11W - 22L
1,585 SR
Queue Stats
309W - 351L
1,318 Elo+
Solo
Thanatos
Thanatos
sahumpe
Thanatos
Level 26
God Stats
19W - 12L
1,577 SR
Queue Stats
189W - 228L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andres370
Nemesis
20
5 / 2 / 4
13,501
540
8,599
18,249
9,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
19
1 / 1 / 11
12,900
516
8,253
14,253
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Chucui
Nu Wa
20
5 / 2 / 5
13,032
521
15,390
13,016
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Oriiginals
Sun Wukong
19
5 / 2 / 7
13,587
543
11,534
15,219
14,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Zarak0
Anubis
20
11 / 3 / 6
13,912
556
19,611
19,882
10,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 3
11,611
464
16,034
13,965
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SadDisplay
Medusa
15
2 / 6 / 3
9,985
399
13,782
16,422
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
TonhaoJhonsom
Gilgamesh
17
1 / 7 / 4
10,168
407
9,470
22,658
15,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
dacaixaST
Cerberus
16
2 / 4 / 5
10,497
420
7,926
21,056
18,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
sahumpe
Thanatos
10
2 / 4 / 1
8,325
333
3,026
10,758
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
27
Kills
10
10
Deaths
27
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Andres370
Nemesis
5
2
4
3.5
W
Yemoja
1
1
11
6.5
W
Nu Wa
Chucui
Nu Wa
5
2
5
3.75
L
3
6
3
0.75
W
Sun Wukong
Oriiginals
Sun Wukong
5
2
7
4.25
L
Medusa
SadDisplay
Medusa
2
6
3
0.58
L
Gilgamesh
TonhaoJhonsom
Gilgamesh
1
7
4
0.43
W
Anubis
Zarak0
Anubis
11
3
6
4.67
L
Cerberus
dacaixaST
Cerberus
2
4
5
1.13
L
Thanatos
sahumpe
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,387
Damage
50,238
80,619
Taken
84,859
51,897
Mitigated
45,711
20,921
Healing
21,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Andres370
Nemesis
8,599
3,766
0
2,282
18,249
9,753
477
3,341
14,728
0
106,688
W
Yemoja
8,253
1,268
2,520
3,586
14,253
12,034
1,396
5,156
8,957
52,575
0
W
Nu Wa
Chucui
Nu Wa
15,390
3,560
0
0
13,016
4,875
8,372
1,396
11,598
108,691
0
L
16,034
719
3,337
3,508
13,965
4,252
340
9,892
3,945
77,289
0
W
Sun Wukong
Oriiginals
Sun Wukong
11,534
2,547
0
1,458
15,219
14,254
3,628
5,109
9,911
0
70,118
L
Medusa
SadDisplay
Medusa
13,782
6,444
0
625
16,422
3,945
0
9,567
6,421
0
56,682
L
Gilgamesh
TonhaoJhonsom
Gilgamesh
9,470
1,146
0
3,209
22,658
15,216
0
8,286
14,203
0
53,833
W
Anubis
Zarak0
Anubis
19,611
633
0
11,075
19,882
10,981
1,284
8,093
11,321
85,707
0
L
Cerberus
dacaixaST
Cerberus
7,926
447
0
4,304
21,056
18,531
0
10,587
10,230
51,781
0
L
Thanatos
sahumpe
Thanatos
3,026
894
0
6,283
10,758
3,767
0
4,145
6,443
0
25,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,932
Gold Earned
50,586
654
Minions Killed
424
0
Camps Cleared
0
2,366,923
Distance Traveled
2,047,545
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,501
540
143
6
0
532,510
3
W
Yemoja
12,900
516
79
3
0
475,198
0
W
Nu Wa
13,032
521
146
6
0
409,893
3
L
Ra
11,611
464
146
6
0
490,360
0
W
Sun Wukong
13,587
543
138
6
0
492,077
2
L
Medusa
9,985
399
81
3
0
413,650
6
L
Gilgamesh
10,168
407
80
3
0
458,684
6
W
Anubis
13,912
556
148
6
0
457,245
1
L
Cerberus
10,497
420
77
3
0
431,917
3
L
Thanatos
8,325
333
40
2
0
252,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role