Player Matchup

Hera
Hera
Celsius69
Hera
Level 67
God Stats
2W - 2L
1,222 SR
Queue Stats
64W - 52L
1,507 Elo+
Party 1
Anhur
Anhur
MataSmurS
Anhur
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 37L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
NaronHakai
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
PianeloShuprimo
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
RomanCG97
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 74
1,444 SR
1,546 Elo+

VS

Team Averages
Level 63
1,546 SR
1,605 Elo+
Scylla
Scylla
Kriptoul00
Scylla
Level 43
God Stats
11W - 13L
1,307 SR
Queue Stats
114W - 110L
1,477 Elo+
Solo
Nemesis
Nemesis
M0LINEIT0R2803
Nemesis
Level 44
God Stats
11W - 11L
1,527 SR
Queue Stats
216W - 204L
1,537 Elo+
Solo
King Arthur
King Arthur
Skaldrmain
King Arthur
Level 106
God Stats
13W - 7L
1,715 SR
Queue Stats
469W - 426L
1,640 Elo+
Party 2
Chiron
Chiron
Spaghettoooo
Chiron
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
381W - 315L
1,643 Elo+
Party 2
Olorun
Olorun
raulitobdn
Olorun
Level 26
God Stats
3W - 1L
1,682 SR
Queue Stats
84W - 32L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 3 / 0
5,842
487
2,723
4,796
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
MataSmurS
Anhur
9
2 / 4 / 1
5,716
476
3,765
9,841
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
NaronHakai
Gilgamesh
9
1 / 3 / 1
5,457
455
2,386
7,327
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
6,019
502
5,618
5,661
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
RomanCG97
Kukulkan
10
0 / 2 / 1
5,856
488
3,280
6,203
1,887
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kriptoul00
Scylla
13
3 / 1 / 2
7,201
600
1,112
4,193
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 5
6,413
534
3,819
7,422
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Skaldrmain
King Arthur
11
6 / 0 / 6
7,178
598
7,563
9,493
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
12
1 / 0 / 2
6,791
566
4,550
5,947
2,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
raulitobdn
Olorun
11
2 / 2 / 2
6,893
574
4,706
7,707
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
15
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
1
3
0
0.33
W
Scylla
Kriptoul00
Scylla
3
1
2
4
W
3
2
5
2.75
L
Anhur
MataSmurS
Anhur
2
4
1
0.63
L
Gilgamesh
NaronHakai
Gilgamesh
1
3
1
0.5
L
1
3
1
0.5
L
Kukulkan
RomanCG97
Kukulkan
0
2
1
0.25
W
King Arthur
Skaldrmain
King Arthur
6
0
6
9
W
Chiron
1
0
2
2
W
Olorun
raulitobdn
Olorun
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
21,750
33,828
Taken
34,762
13,401
Mitigated
12,294
5,120
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,723
306
0
490
4,796
1,410
0
240
4,530
27,338
0
W
Scylla
Kriptoul00
Scylla
1,112
263
0
1,453
4,193
1,188
0
816
3,303
46,360
0
W
3,819
1,634
0
1,004
7,422
2,366
0
981
6,335
0
28,858
L
Anhur
MataSmurS
Anhur
3,765
874
0
1,060
9,841
5,968
0
1,920
7,913
0
25,172
L
Gilgamesh
NaronHakai
Gilgamesh
2,386
663
0
899
7,327
2,383
0
1,063
6,234
0
26,023
L
5,618
2,211
0
1,305
5,661
1,753
0
2,531
3,130
0
32,556
L
Kukulkan
RomanCG97
Kukulkan
3,280
421
0
1,366
6,203
1,887
0
0
6,203
28,664
0
W
King Arthur
Skaldrmain
King Arthur
7,563
1,501
0
4,860
9,493
4,583
222
780
8,616
0
21,198
W
Chiron
4,550
1,164
79
2,334
5,947
2,071
637
2,832
3,115
0
35,961
W
Olorun
raulitobdn
Olorun
4,706
2,403
46
3,348
7,707
2,086
370
317
7,390
42,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
34,476
288
Minions Killed
359
0
Camps Cleared
0
1,001,253
Distance Traveled
1,185,158
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,842
487
59
5
0
197,244
2
W
Scylla
7,201
600
116
10
0
211,839
2
W
Nemesis
6,413
534
60
5
0
269,710
1
L
Anhur
5,716
476
39
3
0
214,409
2
L
Gilgamesh
5,457
455
45
4
0
182,850
1
L
Artemis
6,019
502
65
5
0
212,066
5
L
Kukulkan
5,856
488
80
7
0
194,684
2
W
King Arthur
7,178
598
19
2
0
253,112
6
W
Chiron
6,791
566
82
7
0
238,015
3
W
Olorun
6,893
574
82
7
0
212,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role