Player Matchup

Sylvanus
Sylvanus
Angel986
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,789 Elo+
Solo
Medusa
Medusa
Ctack
Medusa
Level 149
God Stats
3W - 2L
1,679 SR
Queue Stats
230W - 183L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
The Gorillaz II
Nu Wa
Level 154
God Stats
3W - 3L
1,740 SR
Queue Stats
637W - 489L
1,610 Elo+
Party 1
Cernunnos
Cernunnos
VIPDiaperDan
Cernunnos
Level 123
God Stats
3W - 2L
1,539 SR
Queue Stats
104W - 81L
1,636 Elo+
Party 1
Hercules
Hercules
heymeere
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,780 Elo+
Party 1
Team Averages
Level 94
1,592 SR
1,691 Elo+

VS

Team Averages
Level 118
1,614 SR
1,592 Elo+
Merlin
Merlin
Elz2
Merlin
Level 146
God Stats
3W - 1L
1,796 SR
Queue Stats
232W - 196L
1,591 Elo+
Party 2
Xbalanque
Xbalanque
Hamm26
Xbalanque
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,655 Elo+
Party 2
Hel
Hel
Lokoman255
Hel
Level 160
God Stats
9W - 6L
1,745 SR
Queue Stats
317W - 253L
1,581 Elo+
Party 2
Arachne
Arachne
Pandalino101
Arachne
Level 159
God Stats
3W - 1L
1,808 SR
Queue Stats
322W - 225L
1,665 Elo+
Party 2
Hachiman
Hachiman
frankiller449
Hachiman
Level 27
God Stats
4W - 0L
1,220 SR
Queue Stats
60W - 40L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angel986
Sylvanus
20
4 / 6 / 9
12,402
620
14,392
25,923
15,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Ctack
Medusa
19
8 / 7 / 5
14,081
704
22,596
21,058
9,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 3 / 16
11,650
583
20,413
16,408
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
VIPDiaperDan
Cernunnos
20
6 / 4 / 8
13,934
697
29,174
20,562
8,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
heymeere
Hercules
20
1 / 6 / 11
11,645
582
10,047
25,415
27,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Elz2
Merlin
20
5 / 2 / 17
14,956
748
36,954
20,183
8,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Hamm26
Xbalanque
19
7 / 5 / 6
12,909
645
21,815
20,115
8,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 3 / 13
13,667
683
18,284
24,771
11,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Pandalino101
Arachne
20
8 / 2 / 17
14,437
722
14,430
35,405
32,960
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
frankiller449
Hachiman
15
1 / 7 / 9
11,351
568
6,106
17,106
4,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
88
19
Kills
26
26
Deaths
19
49
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Angel986
Sylvanus
4
6
9
1.42
L
Medusa
Ctack
Medusa
8
7
5
1.5
W
Merlin
Elz2
Merlin
5
2
17
6.75
W
Xbalanque
Hamm26
Xbalanque
7
5
6
2
W
5
3
13
3.83
W
Arachne
Pandalino101
Arachne
8
2
17
8.25
L
0
3
16
2.67
L
Cernunnos
VIPDiaperDan
Cernunnos
6
4
8
2.5
W
Hachiman
frankiller449
Hachiman
1
7
9
0.79
L
Hercules
heymeere
Hercules
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,622
Damage
97,589
109,366
Taken
117,580
67,512
Mitigated
66,957
49,986
Healing
75,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Angel986
Sylvanus
14,392
2,867
15,677
11,043
25,923
15,776
0
13,544
12,379
29,483
981
L
Medusa
Ctack
Medusa
22,596
7,449
2,927
3,233
21,058
9,131
992
9,040
12,018
336
42,390
W
Merlin
Elz2
Merlin
36,954
1,467
2,439
1,614
20,183
8,877
2,517
6,168
13,775
94,635
0
W
Xbalanque
Hamm26
Xbalanque
21,815
7,230
3,165
3,423
20,115
8,488
1,308
5,288
14,539
0
55,416
W
18,284
778
31,256
15,195
24,771
11,721
613
6,605
17,744
56,064
0
W
Arachne
Pandalino101
Arachne
14,430
9,567
2,295
15,064
35,405
32,960
405
9,013
25,947
540
25,104
L
20,413
4,115
2,252
2,012
16,408
5,938
995
10,620
5,788
39,190
0
L
Cernunnos
VIPDiaperDan
Cernunnos
29,174
15,101
3,578
3,502
20,562
8,881
1,164
11,800
8,762
0
82,677
W
Hachiman
frankiller449
Hachiman
6,106
4,058
0
592
17,106
4,911
1,678
5,763
10,957
0
17,943
L
Hercules
heymeere
Hercules
10,047
965
0
5,762
25,415
27,786
163
10,234
15,181
0
27,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,712
Gold Earned
67,320
259
Minions Killed
290
0
Camps Cleared
0
1,677,917
Distance Traveled
1,767,857
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,402
620
37
2
0
345,387
0
L
Medusa
14,081
704
39
2
0
282,339
0
W
Merlin
14,956
748
95
5
0
390,037
3
W
Xbalanque
12,909
645
83
4
0
311,146
0
W
Hel
13,667
683
67
3
0
402,293
0
W
Arachne
14,437
722
12
1
0
382,343
1
L
Nu Wa
11,650
583
45
2
0
354,195
0
L
Cernunnos
13,934
697
106
5
0
330,495
0
W
Hachiman
11,351
568
33
2
0
282,038
0
L
Hercules
11,645
582
32
2
0
365,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role