Player Matchup

Cerberus
Cerberus
ItsMario1025
Cerberus
Level 38
God Stats
9W - 4L
1,715 SR
Queue Stats
126W - 131L
1,459 Elo+
Party 4
Tyr
Tyr
MGO_AJ
Tyr
Level 69
God Stats
0W - 1L
1,297 SR
Queue Stats
111W - 125L
1,424 Elo+
Party 4
Medusa
Medusa
SanguisLupiTGS
Medusa
Level 29
God Stats
18W - 26L
1,505 SR
Queue Stats
154W - 189L
1,376 Elo+
Party 3
Olorun
Olorun
VoidMaker7X
Olorun
Level 103
God Stats
1W - 2L
1,674 SR
Queue Stats
206W - 227L
1,446 Elo+
Party 3
Fenrir
Fenrir
晨曦下的意淫
Fenrir
Level 36
God Stats
39W - 31L
1,332 SR
Queue Stats
541W - 585L
1,480 Elo+
Solo
Team Averages
Level 55
1,505 SR
1,437 Elo+

VS

Team Averages
Level 47
1,573 SR
1,453 Elo+
Ymir
Ymir
ALJO2511
Ymir
Level 29
God Stats
3W - 7L
1,740 SR
Queue Stats
90W - 100L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
Alvaritop
Xbalanque
Level 56
God Stats
3W - 0L
1,498 SR
Queue Stats
5W - 0L
1,719 Elo+
Party 2
Bellona
Bellona
GregorioDeniz
Bellona
Level 42
God Stats
99W - 115L
1,429 SR
Queue Stats
224W - 254L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
Itzkaiserr
Gilgamesh
Level 80
God Stats
3W - 3L
1,598 SR
Queue Stats
164W - 168L
1,423 Elo+
Party 1
Hel
Hel
mirit4p
Hel
Level 28
God Stats
1W - 0L
1,600 SR
Queue Stats
3W - 1L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsMario1025
Cerberus
16
6 / 7 / 6
12,241
490
14,359
29,430
34,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyr
MGO_AJ
Tyr
17
2 / 5 / 2
11,331
453
5,891
18,717
20,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 9 / 5
11,986
479
13,704
20,852
8,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
20
7 / 5 / 7
13,684
547
24,148
22,888
12,532
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 4
10,635
425
10,400
21,912
11,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 3 / 17
13,676
547
7,368
25,435
29,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Alvaritop
Xbalanque
20
7 / 6 / 6
14,396
576
22,760
18,788
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
20
11 / 3 / 4
14,214
569
19,343
23,127
19,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Itzkaiserr
Gilgamesh
20
9 / 2 / 9
14,939
598
19,851
18,962
13,414
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
19
1 / 5 / 8
12,703
508
10,278
14,852
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
19
Kills
31
32
Deaths
19
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
3
17
3.83
W
Xbalanque
Alvaritop
Xbalanque
7
6
6
1.67
W
Bellona
11
3
4
4.33
L
Cerberus
ItsMario1025
Cerberus
6
7
6
1.29
W
Gilgamesh
Itzkaiserr
Gilgamesh
9
2
9
6.75
L
Tyr
MGO_AJ
Tyr
2
5
2
0.6
L
3
9
5
0.61
L
Olorun
7
5
7
2.1
W
Hel
1
5
8
1
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,502
Damage
79,600
113,799
Taken
101,164
87,382
Mitigated
74,419
35,677
Healing
29,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,368
1,236
0
5,190
25,435
29,862
277
12,375
13,060
39,187
0
W
Xbalanque
Alvaritop
Xbalanque
22,760
14,300
503
4,146
18,788
5,888
3,526
9,512
9,276
0
106,504
W
Bellona
19,343
7,802
491
6,982
23,127
19,876
2,137
6,367
16,760
0
89,962
L
Cerberus
ItsMario1025
Cerberus
14,359
1,076
0
8,503
29,430
34,161
0
6,633
22,515
55,881
0
W
Gilgamesh
Itzkaiserr
Gilgamesh
19,851
6,809
0
2,398
18,962
13,414
1,658
5,474
13,488
0
129,614
L
Tyr
MGO_AJ
Tyr
5,891
449
0
2,711
18,717
20,766
500
3,750
14,933
0
59,359
L
13,704
6,780
0
5,152
20,852
8,501
1,944
3,444
17,324
0
88,211
L
Olorun
24,148
15,261
1,704
10,835
22,888
12,532
1,919
4,095
18,645
104,151
0
W
Hel
10,278
1,492
4,402
5,570
14,852
5,379
1,550
8,208
6,644
67,204
0
L
10,400
2,138
0
6,772
21,912
11,422
758
4,330
17,492
0
69,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
69,928
629
Minions Killed
628
0
Camps Cleared
0
2,217,588
Distance Traveled
2,400,219
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,676
547
55
2
0
458,711
3
W
Xbalanque
14,396
576
157
6
0
415,554
1
W
Bellona
14,214
569
137
5
0
530,427
0
L
Cerberus
12,241
490
138
6
0
479,892
7
W
Gilgamesh
14,939
598
145
6
0
520,473
3
L
Tyr
11,331
453
122
5
0
429,717
3
L
Medusa
11,986
479
124
5
0
408,262
10
L
Olorun
13,684
547
147
6
0
440,437
4
W
Hel
12,703
508
134
5
0
475,054
0
L
Fenrir
10,635
425
98
4
0
459,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role