Player Matchup

Kukulkan
Kukulkan
BoOoW55
Kukulkan
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ButterflyThai
Neith
Level 25
God Stats
10W - 3L
1,756 SR
Queue Stats
67W - 64L
1,539 Elo+
Solo
Sylvanus
Sylvanus
GoryMorbidDeath
Sylvanus
Level 12
God Stats
3W - 4L
1,745 SR
Queue Stats
10W - 13L
1,522 Elo+
Solo
Mulan
Mulan
Maum0
Mulan
Level 19
God Stats
4W - 4L
1,506 SR
Queue Stats
39W - 42L
1,536 Elo+
Solo
Chaac
Chaac
dwarfguy1
Chaac
Level 24
God Stats
10W - 6L
1,665 SR
Queue Stats
86W - 74L
1,537 Elo+
Solo
Team Averages
Level 21
1,634 SR
1,527 Elo+

VS

Team Averages
Level 18
1,427 SR
1,618 Elo+
Cthulhu
Cthulhu
Hunter214
Cthulhu
Level 16
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 7L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
LvZack
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
SnowbeeP
Medusa
Level 15
God Stats
4W - 7L
1,337 SR
Queue Stats
76W - 89L
1,685 Elo+
Solo
Athena
Athena
markolord
Athena
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 12L
1,713 Elo+
Solo
Nu Wa
Nu Wa
强人锁男o
Nu Wa
Level 3
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 4L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoOoW55
Kukulkan
11
4 / 1 / 1
6,470
647
3,858
4,020
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 1
6,119
612
2,510
2,769
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
1 / 1 / 3
5,237
524
3,687
5,960
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
Maum0
Mulan
8
0 / 2 / 0
5,142
514
3,027
6,361
2,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
dwarfguy1
Chaac
11
2 / 1 / 2
6,179
618
4,922
7,931
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hunter214
Cthulhu
11
3 / 0 / 0
6,030
603
5,112
6,133
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
LvZack
Erlang Shen
9
1 / 3 / 0
5,383
538
2,369
7,042
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
SnowbeeP
Medusa
10
0 / 0 / 1
5,477
548
2,176
3,192
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
markolord
Athena
7
1 / 2 / 3
5,360
536
3,791
7,631
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 2
5,057
506
3,479
4,792
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BoOoW55
Kukulkan
4
1
1
4.5
W
2
0
1
2.5
W
Sylvanus
1
1
3
2.5
L
Cthulhu
Hunter214
Cthulhu
3
0
0
3
L
Erlang Shen
LvZack
Erlang Shen
1
3
0
0.33
W
Mulan
Maum0
Mulan
0
2
0
0
L
Medusa
SnowbeeP
Medusa
0
0
1
0.5
W
Chaac
dwarfguy1
Chaac
2
1
2
3
L
Athena
markolord
Athena
1
2
3
1.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,004
Damage
16,927
27,041
Taken
28,790
11,202
Mitigated
11,903
12,388
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BoOoW55
Kukulkan
3,858
795
0
952
4,020
1,375
230
1,757
2,023
33,767
0
W
2,510
998
0
878
2,769
790
0
1,140
1,579
0
29,564
W
Sylvanus
3,687
1,098
1,128
2,370
5,960
2,664
40
2,911
2,987
13,912
2,146
L
Cthulhu
Hunter214
Cthulhu
5,112
352
0
2,412
6,133
3,696
0
1,278
4,594
21,704
0
L
Erlang Shen
LvZack
Erlang Shen
2,369
1,551
0
774
7,042
2,839
0
736
6,258
0
29,862
W
Mulan
Maum0
Mulan
3,027
415
0
2,537
6,361
2,983
0
3,808
2,123
0
19,208
L
Medusa
SnowbeeP
Medusa
2,176
1,210
0
480
3,192
912
225
649
2,543
0
26,345
W
Chaac
dwarfguy1
Chaac
4,922
1,122
0
4,523
7,931
3,390
0
1,842
5,947
0
36,451
L
Athena
markolord
Athena
3,791
1,148
0
2,068
7,631
2,932
0
2,040
5,496
12,181
0
L
3,479
1,045
0
0
4,792
1,524
0
2,339
2,299
20,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,147
Gold Earned
27,307
285
Minions Killed
240
0
Camps Cleared
0
930,776
Distance Traveled
936,755
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,470
647
82
8
0
181,171
4
W
Neith
6,119
612
55
6
0
190,191
3
W
Sylvanus
5,237
524
35
4
0
180,253
3
L
Cthulhu
6,030
603
53
5
0
202,249
2
L
Erlang Shen
5,383
538
63
6
0
173,925
2
W
Mulan
5,142
514
50
5
0
173,387
1
L
Medusa
5,477
548
72
7
0
177,290
2
W
Chaac
6,179
618
63
6
0
205,774
2
L
Athena
5,360
536
13
1
0
205,705
3
L
Nu Wa
5,057
506
39
4
0
177,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role