Player Matchup

Raijin
Raijin
Masters
AbducTz
Raijin
Masters
Level 148
God Stats
18W - 17L
1,499 SR
Queue Stats
319W - 298L
2,459 MMR
Party 2
Fenrir
Fenrir
Diamond I
Farrisizdaman
Fenrir
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Masters
LardyB
Rama
Masters
Level 156
God Stats
3W - 3L
1,870 SR
Queue Stats
162W - 129L
2,521 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Ranian
Ne Zha
Diamond I
Level 160
God Stats
9W - 17L
1,468 SR
Queue Stats
541W - 513L
2,396 MMR
Solo
Loki
Loki
Diamond I
Trellirelli
Loki
Diamond I
Level 160
God Stats
20W - 12L
1,703 SR
Queue Stats
459W - 413L
2,342 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,608 SR
2,244 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,676 SR
2,228 MMR
King Arthur
King Arthur
Diamond II
ColorsRHard
King Arthur
Diamond II
Level 106
God Stats
7W - 8L
1,703 SR
Queue Stats
470W - 455L
2,456 MMR
Solo
Thanatos
Thanatos
Diamond I
JPrro
Thanatos
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond I
MattGuy
Jing Wei
Diamond I
Level 160
God Stats
22W - 23L
1,715 SR
Queue Stats
155W - 126L
2,458 MMR
Solo
Chronos
Chronos
Diamond I
Teejj
Chronos
Diamond I
Level 160
God Stats
1W - 4L
1,964 SR
Queue Stats
295W - 276L
2,398 MMR
Solo
Cabrakan
Cabrakan
Masters
WaterFemale
Cabrakan
Masters
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
2,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AbducTz
Raijin
16
4 / 2 / 7
9,978
587
9,244
7,946
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 2 / 9
9,856
580
10,530
10,924
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
LardyB
Rama
17
2 / 1 / 6
10,847
638
6,607
9,761
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Ranian
Ne Zha
15
3 / 2 / 9
10,178
599
5,580
13,857
8,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 1 / 4
10,683
628
10,367
10,749
7,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TiamatGilgameshAthenaSetGuan Yu

VS

Bans
TsukuyomiYmirGebAresGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColorsRHard
King Arthur
16
0 / 3 / 1
9,348
550
5,272
12,784
9,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
JPrro
Thanatos
16
3 / 4 / 4
9,394
553
4,654
11,919
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
MattGuy
Jing Wei
16
1 / 3 / 1
10,182
599
10,773
10,930
3,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Teejj
Chronos
14
3 / 5 / 2
8,577
505
5,965
12,763
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
WaterFemale
Cabrakan
12
1 / 6 / 2
7,963
468
4,668
13,086
9,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
21
Kills
8
8
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
AbducTz
Raijin
4
2
7
3.75
L
King Arthur
ColorsRHard
King Arthur
0
3
1
0.17
W
7
2
9
5.75
L
Thanatos
JPrro
Thanatos
3
4
4
1.25
W
Rama
LardyB
Rama
2
1
6
5
L
Jing Wei
MattGuy
Jing Wei
1
3
1
0.5
W
Ne Zha
Ranian
Ne Zha
3
2
9
3.75
L
Chronos
Teejj
Chronos
3
5
2
0.8
W
5
1
4
7
L
Cabrakan
WaterFemale
Cabrakan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,328
Damage
31,332
53,237
Taken
61,482
26,511
Mitigated
33,330
18,041
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AbducTz
Raijin
9,244
629
0
1,891
7,946
3,011
0
2,647
5,299
68,778
0
L
King Arthur
ColorsRHard
King Arthur
5,272
722
0
2,418
12,784
9,859
21
0
12,170
0
70,552
W
10,530
4,857
0
1,817
10,924
3,910
0
2,594
8,330
0
66,505
L
Thanatos
JPrro
Thanatos
4,654
1,896
0
9,715
11,919
5,397
0
2,392
9,527
0
66,590
W
Rama
LardyB
Rama
6,607
5,684
0
4,680
9,761
3,393
3,946
698
9,063
0
78,994
L
Jing Wei
MattGuy
Jing Wei
10,773
8,281
0
4,941
10,930
3,716
0
451
10,479
0
85,299
W
Ne Zha
Ranian
Ne Zha
5,580
2,186
0
5,923
13,857
8,713
148
3,448
10,409
0
42,421
L
Chronos
Teejj
Chronos
5,965
2,182
0
1,433
12,763
4,441
0
3,518
9,245
55,919
0
W
10,367
2,416
0
3,730
10,749
7,484
772
1,246
9,503
279
77,964
L
Cabrakan
WaterFemale
Cabrakan
4,668
687
0
1,734
13,086
9,917
0
2,883
10,203
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
45,464
633
Minions Killed
625
0
Camps Cleared
0
1,768,745
Distance Traveled
1,629,405
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,978
587
147
9
0
336,141
6
L
King Arthur
9,348
550
166
10
0
352,901
5
W
Fenrir
9,856
580
91
5
0
366,807
7
L
Thanatos
9,394
553
104
6
0
349,432
5
W
Rama
10,847
638
172
10
0
319,437
8
L
Jing Wei
10,182
599
188
11
0
324,025
3
W
Ne Zha
10,178
599
63
4
0
377,161
4
L
Chronos
8,577
505
125
7
0
304,116
5
W
Loki
10,683
628
160
9
0
369,199
6
L
Cabrakan
7,963
468
42
2
0
298,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role