Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BabeBro
Sol
Level 148
God Stats
24W - 31L
1,449 SR
Queue Stats
340W - 359L
1,477 Elo+
Solo
Zeus
Zeus
SUGAR_RUSH_696
Zeus
Level 70
God Stats
58W - 33L
1,682 SR
Queue Stats
262W - 251L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Shoot2Kill_05
Heimdallr
Level 66
God Stats
1W - 3L
1,353 SR
Queue Stats
101W - 128L
1,375 Elo+
Party 1
Thanatos
Thanatos
fordable_boss4
Thanatos
Level 17
God Stats
8W - 13L
1,379 SR
Queue Stats
101W - 111L
1,442 Elo+
Party 1
Team Averages
Level 77
1,473 SR
1,468 Elo+

VS

Team Averages
Level 117
1,538 SR
1,654 Elo+
Ah Puch
Ah Puch
HyP Jets
Ah Puch
Level 122
God Stats
1W - 0L
1,220 SR
Queue Stats
17W - 3L
1,745 Elo+
Party 2
Ganesha
Ganesha
Krillan17
Ganesha
Level 159
God Stats
2W - 0L
1,643 SR
Queue Stats
44W - 43L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
WeariestBroom53
Sylvanus
Level 127
God Stats
5W - 1L
1,893 SR
Queue Stats
69W - 38L
1,672 Elo+
Party 2
Chang'e
Chang'e
sleepy9397
Chang'e
Level 41
God Stats
1W - 0L
1,277 SR
Queue Stats
13W - 11L
1,590 Elo+
Party 2
Set
Set
sutaita8555
Set
Level 137
God Stats
39W - 13L
1,656 SR
Queue Stats
579W - 193L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
0 / 2 / 5
10,158
923
8,583
15,099
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
15
0 / 1 / 4
9,024
820
2,647
2,242
393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 2 / 4
9,652
877
12,293
4,974
1,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Shoot2Kill_05
Heimdallr
16
3 / 9 / 2
10,603
964
7,817
14,483
4,473
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
4 / 6 / 1
10,277
934
9,476
11,601
3,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

152

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HyP Jets
Ah Puch
17
5 / 1 / 8
11,264
1,024
10,938
4,670
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Krillan17
Ganesha
18
0 / 1 / 18
10,524
957
7,653
11,523
10,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
17
6 / 1 / 12
11,692
1,063
13,575
14,150
19,712
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
sleepy9397
Chang'e
15
1 / 4 / 7
9,381
853
6,445
10,133
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 5
11,614
1,056
4,222
4,255
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
7
Kills
20
20
Deaths
7
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
5
1.25
L
Sol
0
1
4
2
W
Ah Puch
HyP Jets
Ah Puch
5
1
8
9
W
Ganesha
Krillan17
Ganesha
0
1
18
9
L
0
2
4
1
L
Heimdallr
Shoot2Kill_05
Heimdallr
3
9
2
0.44
W
Sylvanus
6
1
12
12
L
Thanatos
4
6
1
0.75
W
Chang'e
sleepy9397
Chang'e
1
4
7
1.13
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,816
Damage
42,833
48,399
Taken
44,731
17,199
Mitigated
38,389
5,187
Healing
14,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,583
1,741
0
777
15,099
7,472
0
11,489
3,329
0
28,365
L
Sol
2,647
714
0
349
2,242
393
0
1,685
511
9,578
0
W
Ah Puch
HyP Jets
Ah Puch
10,938
493
0
541
4,670
1,993
0
1,132
3,538
30,982
0
W
Ganesha
Krillan17
Ganesha
7,653
555
0
2,013
11,523
10,716
0
5,552
5,971
39,876
0
L
12,293
523
0
11
4,974
1,447
0
2,555
2,369
43,197
0
L
Heimdallr
Shoot2Kill_05
Heimdallr
7,817
5,654
0
0
14,483
4,473
0
12,049
1,862
0
33,228
W
Sylvanus
13,575
1,380
4,342
4,279
14,150
19,712
0
4,935
9,215
22,207
0
L
Thanatos
9,476
2,377
0
4,050
11,601
3,414
0
9,504
1,717
0
18,395
W
Chang'e
sleepy9397
Chang'e
6,445
240
698
1,793
10,133
3,942
0
1,245
8,886
17,450
0
W
4,222
2,811
0
687
4,255
2,026
0
2,076
2,179
0
18,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,714
Gold Earned
54,475
231
Minions Killed
217
8
Camps Cleared
10
982,737
Distance Traveled
1,017,806
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,158
923
50
5
2
231,792
3
L
Sol
9,024
820
19
2
1
120,497
0
W
Ah Puch
11,264
1,024
91
8
2
204,137
0
W
Ganesha
10,524
957
0
0
0
229,335
0
L
Zeus
9,652
877
88
8
1
205,569
1
L
Heimdallr
10,603
964
56
5
3
190,670
0
W
Sylvanus
11,692
1,063
62
6
0
218,546
0
L
Thanatos
10,277
934
18
2
1
234,209
1
W
Chang'e
9,381
853
31
3
1
154,687
0
W
Set
11,614
1,056
33
3
7
211,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role