Player Matchup

Merlin
Merlin
AmazingIy Bad
Merlin
Level 85
God Stats
6W - 2L
1,614 SR
Queue Stats
91W - 120L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
Drunk_Skunk54
Gilgamesh
Level 126
God Stats
8W - 3L
1,567 SR
Queue Stats
70W - 85L
1,356 Elo+
Solo
Bellona
Bellona
icycooper5223
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,574 Elo+
Party 1
Team Averages
Level 92
1,560 SR
1,469 Elo+

VS

Team Averages
Level 99
1,641 SR
1,436 Elo+
Merlin
Merlin
CurlyQT
Merlin
Level 46
God Stats
8W - 8L
1,487 SR
Queue Stats
292W - 368L
1,422 Elo+
Solo
Loki
Loki
Petter_Panda_P00
Loki
Level 131
God Stats
3W - 7L
1,957 SR
Queue Stats
250W - 272L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
XxKNIGHT742xX
Amaterasu
Level 121
God Stats
63W - 59L
1,480 SR
Queue Stats
232W - 246L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
8,621
663
3,731
5,030
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Drunk_Skunk54
Gilgamesh
13
5 / 1 / 4
9,301
715
7,223
11,997
9,056
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
13
3 / 2 / 6
9,041
695
8,658
8,512
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CurlyQT
Merlin
11
0 / 3 / 2
7,871
605
5,377
6,187
2,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
0 / 3 / 3
8,031
618
7,528
8,433
2,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
XxKNIGHT742xX
Amaterasu
12
4 / 3 / 0
8,655
666
3,850
8,433
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Merlin
CurlyQT
Merlin
0
3
2
0.33
W
Gilgamesh
Drunk_Skunk54
Gilgamesh
5
1
4
7
L
0
3
3
0.5
L
Amaterasu
XxKNIGHT742xX
Amaterasu
4
3
0
1.33
W
Bellona
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
16,755
25,539
Taken
23,053
17,901
Mitigated
9,900
5,940
Healing
5,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,731
0
0
819
5,030
1,865
269
1,123
3,907
33,235
0
L
Merlin
CurlyQT
Merlin
5,377
475
0
2,180
6,187
2,726
0
1,154
4,692
30,704
0
W
Gilgamesh
Drunk_Skunk54
Gilgamesh
7,223
1,357
0
3,151
11,997
9,056
156
2,849
9,148
0
28,212
L
7,528
1,091
0
250
8,433
2,883
0
1,343
6,695
0
43,441
L
Amaterasu
XxKNIGHT742xX
Amaterasu
3,850
1,658
0
2,731
8,433
4,291
0
861
7,230
0
18,259
W
Bellona
8,658
2,645
640
1,330
8,512
6,980
41
1,477
7,035
0
26,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,963
Gold Earned
24,557
158
Minions Killed
160
0
Camps Cleared
0
712,660
Distance Traveled
716,107
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,621
663
68
5
0
208,834
4
L
Merlin
7,871
605
59
5
0
216,810
3
W
Gilgamesh
9,301
715
50
4
0
240,206
1
L
Loki
8,031
618
60
5
0
247,023
3
L
Amaterasu
8,655
666
41
3
0
252,274
2
W
Bellona
9,041
695
40
3
0
263,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role