Player Matchup

Hercules
Hercules
ByMaGnuuss
Hercules
Level 106
God Stats
13W - 6L
1,611 SR
Queue Stats
298W - 78L
1,721 Elo+
Party 2
Zhong Kui
Zhong Kui
FrenilloPerdido8
Zhong Kui
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 2L
1,742 Elo+
Party 2
Sobek
Sobek
rafa_rabbit22
Sobek
Level 105
God Stats
6W - 0L
1,979 SR
Queue Stats
357W - 44L
1,906 Elo+
Party 2
Team Averages
Level 75
1,697 SR
1,790 Elo+

VS

Team Averages
Level 71
1,503 SR
1,408 Elo+
Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
NTD M0NSTER
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,322 Elo+
Party 1
Merlin
Merlin
desiomisio
Merlin
Level 79
God Stats
15W - 20L
1,508 SR
Queue Stats
37W - 50L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ByMaGnuuss
Hercules
14
12 / 0 / 6
11,174
860
14,508
9,943
6,882
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
14
6 / 2 / 14
10,137
780
15,525
14,240
8,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 12
10,125
779
4,166
11,369
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 7 / 3
7,828
602
7,270
19,230
17,283
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 8 / 1
8,647
665
4,527
12,809
5,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
desiomisio
Merlin
9
1 / 5 / 0
7,366
567
4,485
7,242
2,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
3
3
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
7
3
0.21
W
Hercules
ByMaGnuuss
Hercules
12
0
6
15
W
Zhong Kui
6
2
14
6.5
L
2
8
1
0.31
L
Merlin
desiomisio
Merlin
1
5
0
0.2
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,199
Damage
16,282
35,552
Taken
39,281
22,905
Mitigated
24,989
15,679
Healing
2,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,270
313
147
1,068
19,230
17,283
0
8,766
10,464
14,772
0
W
Hercules
ByMaGnuuss
Hercules
14,508
4,478
0
3,116
9,943
6,882
220
2,187
7,756
0
44,135
W
Zhong Kui
15,525
1,533
0
8,490
14,240
8,248
1,564
4,134
9,426
52,626
0
L
4,527
2,099
542
797
12,809
5,211
0
6,685
6,124
0
23,308
L
Merlin
desiomisio
Merlin
4,485
292
0
229
7,242
2,495
0
4,277
2,965
19,882
0
W
4,166
315
0
4,073
11,369
7,775
29
5,506
5,137
25,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
23,841
162
Minions Killed
71
0
Camps Cleared
0
744,370
Distance Traveled
600,070
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,828
602
10
1
0
236,206
4
W
Hercules
11,174
860
49
4
0
266,878
5
W
Zhong Kui
10,137
780
79
6
0
215,766
1
L
Cupid
8,647
665
34
3
0
212,335
0
L
Merlin
7,366
567
27
2
0
151,529
2
W
Sobek
10,125
779
34
3
0
261,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role