Player Matchup

Susano
Susano
DENI28ILIC
Susano
Level 6
God Stats
6W - 10L
1,342 SR
Queue Stats
17W - 45L
1,280 Elo+
Party 1
Jing Wei
Jing Wei
I Robb3n I
Jing Wei
Level 25
God Stats
1W - 0L
1,806 SR
Queue Stats
83W - 85L
1,306 Elo+
Solo
Fenrir
Fenrir
ZX Fenrir
Fenrir
Level 25
God Stats
80W - 77L
1,474 SR
Queue Stats
87W - 91L
1,383 Elo+
Solo
Zeus
Zeus
killa-2288
Zeus
Level 16
God Stats
3W - 11L
1,228 SR
Queue Stats
29W - 62L
1,249 Elo+
Party 1
Hachiman
Hachiman
stefan-fight
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,419 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,327 Elo+

VS

Team Averages
Level 19
1,462 SR
1,380 Elo+
Yemoja
Yemoja
ArkhamWraiths
Yemoja
Level 23
God Stats
2W - 5L
1,522 SR
Queue Stats
3W - 9L
1,366 Elo+
Party 2
Zeus
Zeus
ItzEtomi_
Zeus
Level 26
God Stats
5W - 9L
1,599 SR
Queue Stats
28W - 39L
1,386 Elo+
Solo
Cthulhu
Cthulhu
M4rlex
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,672 Elo+
Solo
Chang'e
Chang'e
Palpatine397
Chang'e
Level 27
God Stats
22W - 12L
1,392 SR
Queue Stats
41W - 40L
1,197 Elo+
Solo
Sobek
Sobek
pewpew799
Sobek
Level 15
God Stats
0W - 2L
1,295 SR
Queue Stats
13W - 32L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DENI28ILIC
Susano
20
2 / 10 / 7
15,320
851
6,537
26,385
18,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
I Robb3n I
Jing Wei
20
8 / 2 / 10
18,290
1,016
30,884
22,292
8,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
ZX Fenrir
Fenrir
20
12 / 8 / 8
19,590
1,088
34,752
31,990
18,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 7 / 16
15,669
871
18,075
18,408
11,805
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
stefan-fight
Hachiman
18
0 / 5 / 0
12,773
710
3,351
6,264
2,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
17,403
967
15,327
20,289
30,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
20
10 / 7 / 12
16,879
938
34,691
21,822
10,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
M4rlex
Cthulhu
17
0 / 0 / 0
12,432
691
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
Palpatine397
Chang'e
20
8 / 8 / 14
16,969
943
24,274
33,763
17,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
pewpew799
Sobek
20
7 / 3 / 18
17,020
946
17,333
24,356
39,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
91
22
Kills
32
32
Deaths
22
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
7
4
15
3.63
W
Susano
DENI28ILIC
Susano
2
10
7
0.55
W
Jing Wei
I Robb3n I
Jing Wei
8
2
10
6.5
L
Zeus
10
7
12
2.29
L
Cthulhu
M4rlex
Cthulhu
0
0
0
0
L
Chang'e
Palpatine397
Chang'e
8
8
14
1.88
W
Fenrir
ZX Fenrir
Fenrir
12
8
8
2
W
0
7
16
1.14
L
Sobek
pewpew799
Sobek
7
3
18
5.33
W
Hachiman
stefan-fight
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,599
Damage
91,625
105,339
Taken
100,230
59,800
Mitigated
98,498
12,384
Healing
29,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,327
2,963
8,578
2,839
20,289
30,581
0
2,270
18,019
37,891
0
W
Susano
DENI28ILIC
Susano
6,537
2,883
0
0
26,385
18,322
0
21,890
3,111
0
26,452
W
Jing Wei
I Robb3n I
Jing Wei
30,884
27,974
594
6,305
22,292
8,416
0
20,596
1,696
0
78,808
L
Zeus
34,691
7,625
0
840
21,822
10,763
0
3,438
18,384
57,538
0
L
Cthulhu
M4rlex
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Palpatine397
Chang'e
24,274
1,607
7,076
7,452
33,763
17,490
0
5,027
28,736
69,636
0
W
Fenrir
ZX Fenrir
Fenrir
34,752
19,930
0
4,863
31,990
18,979
0
27,155
4,835
0
67,663
W
18,075
4,289
162
206
18,408
11,805
0
16,357
2,051
52,583
0
L
Sobek
pewpew799
Sobek
17,333
1,700
0
2,347
24,356
39,664
0
7,340
17,016
42,970
0
W
Hachiman
stefan-fight
Hachiman
3,351
1,419
0
254
6,264
2,278
0
5,627
637
0
9,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,642
Gold Earned
80,703
314
Minions Killed
279
8
Camps Cleared
4
1,298,905
Distance Traveled
1,123,678
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
17,403
967
41
2
0
277,488
0
W
Susano
15,320
851
46
3
0
289,209
2
W
Jing Wei
18,290
1,016
121
7
1
326,871
0
L
Zeus
16,879
938
65
4
1
202,422
0
L
Cthulhu
12,432
691
0
0
0
4,674
0
L
Chang'e
16,969
943
120
7
2
318,762
0
W
Fenrir
19,590
1,088
72
4
5
380,635
0
W
Zeus
15,669
871
66
4
2
226,017
0
L
Sobek
17,020
946
53
3
1
320,332
0
W
Hachiman
12,773
710
9
1
0
76,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role