Player Matchup

Khepri
Khepri
Silver I
ErKiller99
Khepri
Silver I
Level 55
God Stats
13W - 4L
1,500 SR
Queue Stats
98W - 99L
1,429 MMR
Solo
Nu Wa
Nu Wa
Gold III
HeadWithSkin
Nu Wa
Gold III
Level 107
God Stats
85W - 72L
1,593 SR
Queue Stats
392W - 399L
1,482 MMR
Solo
Izanami
Izanami
Gold IV
Slayer575
Izanami
Gold IV
Level 160
God Stats
5W - 2L
1,766 SR
Queue Stats
145W - 153L
1,430 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
TwitchObkyrish
Ao Kuang
Gold IV
Level 67
God Stats
157W - 105L
1,610 SR
Queue Stats
984W - 973L
1,448 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
burpy4
Cu Chulainn
Platinum V
Level 127
God Stats
43W - 38L
1,635 SR
Queue Stats
410W - 396L
1,427 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,621 SR
1,443 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,531 SR
1,443 MMR
Guan Yu
Guan Yu
Gold V
Asunito
Guan Yu
Gold V
Level 107
God Stats
0W - 1L
1,208 SR
Queue Stats
76W - 71L
1,426 MMR
Solo
Apollo
Apollo
Bronze III
GantlemanSK
Apollo
Bronze III
Level 81
God Stats
1W - 1L
1,812 SR
Queue Stats
2W - 9L
1,459 MMR
Solo
Geb
Geb
Silver III
Ray12
Geb
Silver III
Level 141
God Stats
2W - 5L
1,356 SR
Queue Stats
44W - 41L
1,286 MMR
Party 1
Eset
Eset
Gold IV
Sneijder15
Eset
Gold IV
Level 148
God Stats
1W - 1L
1,967 SR
Queue Stats
45W - 32L
1,552 MMR
Party 1
Susano
Susano
Gold IV
TheLegendMage
Susano
Gold IV
Level 129
God Stats
0W - 2L
1,311 SR
Queue Stats
200W - 203L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ErKiller99
Khepri
13
0 / 2 / 12
8,975
528
2,871
15,650
12,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 13
10,010
589
15,545
8,110
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Slayer575
Izanami
16
11 / 4 / 4
10,266
604
15,762
13,942
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
17
12 / 1 / 7
11,191
658
10,150
15,126
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
burpy4
Cu Chulainn
16
4 / 0 / 8
9,925
584
13,479
15,699
10,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
GilgameshTiamatSetAthenaJanus

VS

Bans
TsukuyomiDanzaburouSobekAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asunito
Guan Yu
13
1 / 7 / 3
8,119
478
6,406
17,452
11,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
13
2 / 7 / 2
7,931
467
8,377
14,499
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
Ray12
Geb
11
1 / 4 / 5
7,462
439
4,755
17,393
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 8 / 2
8,879
522
11,908
12,023
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 2
8,232
484
5,015
12,350
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
30
Kills
8
8
Deaths
30
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Asunito
Guan Yu
1
7
3
0.36
W
Khepri
ErKiller99
Khepri
0
2
12
3
L
Apollo
2
7
2
0.43
W
3
1
13
9.5
L
Geb
Ray12
Geb
1
4
5
0.88
W
Izanami
Slayer575
Izanami
11
4
4
3.25
L
2
8
2
0.38
L
2
4
2
0.75
W
Ao Kuang
12
1
7
15.5
W
Cu Chulainn
burpy4
Cu Chulainn
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,807
Damage
36,461
68,527
Taken
73,717
36,597
Mitigated
33,632
15,698
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Asunito
Guan Yu
6,406
1,512
310
3,094
17,452
11,604
0
5,595
11,725
0
44,914
W
Khepri
ErKiller99
Khepri
2,871
344
0
720
15,650
12,188
0
5,209
10,281
18,131
0
L
Apollo
8,377
5,752
0
3,334
14,499
4,272
0
3,724
10,655
0
55,601
W
15,545
5,680
0
426
8,110
2,833
412
2,414
5,568
63,769
0
L
Geb
Ray12
Geb
4,755
1,448
0
2,996
17,393
9,611
0
8,597
8,528
17,032
0
W
Izanami
Slayer575
Izanami
15,762
9,949
0
3,658
13,942
5,158
4,704
3,254
10,650
0
79,076
L
11,908
293
1,041
1,483
12,023
3,860
0
7,060
4,833
65,001
0
L
5,015
1,428
0
3,270
12,350
4,285
2,061
4,055
8,209
0
48,108
W
Ao Kuang
10,150
1,967
0
4,715
15,126
5,873
83
4,554
10,346
79,544
0
W
Cu Chulainn
burpy4
Cu Chulainn
13,479
1,421
0
6,179
15,699
10,545
96
4,051
11,516
6,555
64,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,367
Gold Earned
40,623
521
Minions Killed
406
0
Camps Cleared
0
1,704,231
Distance Traveled
1,604,787
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,119
478
85
5
0
326,173
4
W
Khepri
8,975
528
24
1
0
339,679
1
L
Apollo
7,931
467
89
5
0
291,812
2
W
Nu Wa
10,010
589
129
8
0
344,673
5
L
Geb
7,462
439
34
2
0
335,345
5
W
Izanami
10,266
604
113
7
0
291,831
2
L
Eset
8,879
522
111
7
0
275,231
2
L
Susano
8,232
484
87
5
0
376,226
3
W
Ao Kuang
11,191
658
133
8
0
371,354
0
W
Cu Chulainn
9,925
584
122
7
0
356,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role