Player Matchup

Odin
Odin
Frangoc
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
Gorgon309
Terra
Level 24
God Stats
20W - 20L
1,612 SR
Queue Stats
404W - 376L
1,468 Elo+
Solo
Scylla
Scylla
MrTrappy
Scylla
Level 16
God Stats
94W - 82L
1,448 SR
Queue Stats
286W - 293L
1,368 Elo+
Solo
Janus
Janus
Noc0ut
Janus
Level 14
God Stats
11W - 7L
1,577 SR
Queue Stats
59W - 56L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReLoad412
Tsukuyomi
Level 28
God Stats
0W - 2L
1,485 SR
Queue Stats
24W - 28L
1,401 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,426 Elo+

VS

Team Averages
Level 20
1,304 SR
1,370 Elo+
Mercury
Mercury
Drewwy
Mercury
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,378 Elo+
Party 1
King Arthur
King Arthur
Dumasaphobia
King Arthur
Level 28
God Stats
1W - 1L
1,238 SR
Queue Stats
21W - 24L
1,370 Elo+
Party 1
Chiron
Chiron
MeowsTeChing
Chiron
Level 24
God Stats
27W - 28L
1,437 SR
Queue Stats
69W - 89L
1,321 Elo+
Solo
Aphrodite
Aphrodite
SnowbeeP
Aphrodite
Level 15
God Stats
3W - 1L
1,180 SR
Queue Stats
76W - 89L
1,500 Elo+
Solo
Ra
Ra
lol69mum
Ra
Level 15
God Stats
2W - 2L
1,165 SR
Queue Stats
25W - 30L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Frangoc
Odin
14
2 / 10 / 7
11,092
336
2,730
14,204
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Gorgon309
Terra
19
2 / 1 / 17
14,577
442
13,371
30,528
37,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
MrTrappy
Scylla
20
12 / 3 / 6
16,658
505
30,400
14,970
5,926
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
Noc0ut
Janus
20
10 / 3 / 9
15,916
482
39,212
26,703
11,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ReLoad412
Tsukuyomi
20
13 / 8 / 5
16,892
512
29,269
30,431
14,291
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drewwy
Mercury
20
4 / 10 / 6
14,708
446
10,464
26,336
11,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Dumasaphobia
King Arthur
20
6 / 8 / 11
16,019
485
25,119
47,209
55,257
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
20
1 / 5 / 6
14,837
450
12,319
17,418
6,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
SnowbeeP
Aphrodite
20
2 / 10 / 8
14,984
454
9,526
28,208
24,497
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 6 / 10
17,928
543
24,614
29,333
18,749
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
65
39
Kills
24
25
Deaths
39
44
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Mercury
Drewwy
Mercury
4
10
6
0.7
W
King Arthur
Dumasaphobia
King Arthur
6
8
11
1.44
L
Odin
Frangoc
Odin
2
10
7
0.55
L
Terra
Gorgon309
Terra
2
1
17
10.5
W
Chiron
1
5
6
0.8
L
Scylla
MrTrappy
Scylla
12
3
6
5
L
Janus
Noc0ut
Janus
10
3
9
4.83
L
Tsukuyomi
ReLoad412
Tsukuyomi
13
8
5
1.94
W
Aphrodite
SnowbeeP
Aphrodite
2
10
8
0.6
W
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,982
Damage
82,042
116,836
Taken
148,504
77,358
Mitigated
116,427
41,142
Healing
55,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Drewwy
Mercury
10,464
2,578
0
6,861
26,336
11,095
43
11,506
14,326
0
95,830
W
King Arthur
Dumasaphobia
King Arthur
25,119
2,418
0
13,119
47,209
55,257
299
27,368
18,521
0
88,157
L
Odin
Frangoc
Odin
2,730
1,084
0
408
14,204
8,038
0
4,077
9,602
0
15,670
L
Terra
Gorgon309
Terra
13,371
2,116
2,863
11,535
30,528
37,456
732
9,659
19,638
57,374
0
W
Chiron
12,319
5,700
1,344
5,634
17,418
6,829
6,447
11,322
5,898
0
96,068
L
Scylla
MrTrappy
Scylla
30,400
3,666
1,131
5,544
14,970
5,926
1,905
4,922
9,561
121,907
0
L
Janus
Noc0ut
Janus
39,212
1,401
921
10,024
26,703
11,647
2,904
3,773
21,829
108,813
0
L
Tsukuyomi
ReLoad412
Tsukuyomi
29,269
10,506
0
8,716
30,431
14,291
654
10,467
19,040
0
141,638
W
Aphrodite
SnowbeeP
Aphrodite
9,526
1,296
2,283
9,872
28,208
24,497
726
14,697
13,204
43,554
0
W
24,614
4,459
4,580
12,306
29,333
18,749
2,721
16,365
12,443
134,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,135
Gold Earned
78,476
589
Minions Killed
716
0
Camps Cleared
0
2,880,718
Distance Traveled
2,938,834
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,708
446
123
4
0
647,623
9
W
King Arthur
16,019
485
155
5
0
594,197
1
L
Odin
11,092
336
20
1
0
382,201
4
L
Terra
14,577
442
52
2
0
679,204
2
W
Chiron
14,837
450
175
5
0
522,957
0
L
Scylla
16,658
505
197
6
0
588,465
5
L
Janus
15,916
482
134
4
0
666,261
4
L
Tsukuyomi
16,892
512
186
6
0
564,587
8
W
Aphrodite
14,984
454
49
1
0
585,695
9
W
Ra
17,928
543
214
6
0
588,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role