Player Matchup

Hachiman
Hachiman
NG Lukakuz
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
NGKiddoZ
Thanatos
Level 23
God Stats
4W - 1L
1,707 SR
Queue Stats
9W - 3L
1,317 Elo+
Party 1
Sobek
Sobek
RaphaX28
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,379 Elo+
Party 2
Arachne
Arachne
steb28360
Arachne
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
88W - 88L
1,372 Elo+
Party 2
Hera
Hera
vV_Hugo_Vv
Hera
Level 17
God Stats
0W - 2L
1,403 SR
Queue Stats
3W - 10L
1,178 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,349 Elo+

VS

Team Averages
Level 28
1,504 SR
1,386 Elo+
Sun Wukong
Sun Wukong
Kamshee-
Sun Wukong
Level 27
God Stats
13W - 9L
1,834 SR
Queue Stats
112W - 122L
1,431 Elo+
Solo
Tiamat
Tiamat
Trapcerberus
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
not_mockllover
Ares
Level 31
God Stats
2W - 0L
1,262 SR
Queue Stats
133W - 134L
1,297 Elo+
Solo
Susano
Susano
ramerdehamer
Susano
Level 27
God Stats
6W - 3L
1,488 SR
Queue Stats
53W - 41L
1,395 Elo+
Solo
Anubis
Anubis
tankenstien2020
Anubis
Level 26
God Stats
22W - 17L
1,434 SR
Queue Stats
38W - 35L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NG Lukakuz
Hachiman
14
3 / 5 / 4
8,308
462
11,543
10,848
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
NGKiddoZ
Thanatos
12
4 / 6 / 2
7,879
438
4,566
10,832
3,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
RaphaX28
Sobek
12
3 / 6 / 2
8,076
449
5,228
17,011
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
steb28360
Arachne
14
3 / 7 / 2
8,962
498
7,228
14,049
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 11 / 1
8,083
449
5,191
10,646
2,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kamshee-
Sun Wukong
16
6 / 2 / 4
10,173
565
11,868
13,761
7,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
0 / 6 / 2
7,456
414
2,834
10,067
5,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 2
9,351
520
7,326
13,217
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
15
11 / 4 / 5
10,002
556
10,220
13,527
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
13 / 0 / 2
11,216
623
13,518
9,332
4,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
13
Kills
35
35
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Kamshee-
Sun Wukong
6
2
4
4
L
Hachiman
NG Lukakuz
Hachiman
3
5
4
1
L
Thanatos
NGKiddoZ
Thanatos
4
6
2
0.83
L
Sobek
RaphaX28
Sobek
3
6
2
0.67
W
Tiamat
0
6
2
0.17
W
5
1
2
6
W
Susano
11
4
5
3.38
L
Arachne
steb28360
Arachne
3
7
2
0.57
W
13
0
2
14
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
45,766
63,386
Taken
59,904
27,690
Mitigated
35,856
11,592
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Kamshee-
Sun Wukong
11,868
2,662
0
5,704
13,761
7,128
1,135
3,821
9,940
0
59,612
L
Hachiman
NG Lukakuz
Hachiman
11,543
6,634
489
1,165
10,848
3,478
654
5,533
5,315
0
51,174
L
Thanatos
NGKiddoZ
Thanatos
4,566
1,034
0
4,495
10,832
3,182
0
5,346
5,486
0
20,573
L
Sobek
RaphaX28
Sobek
5,228
495
0
1,629
17,011
13,929
326
2,779
14,232
20,705
0
W
Tiamat
2,834
499
0
1,018
10,067
5,516
0
933
9,134
23,796
0
W
7,326
187
585
4,447
13,217
12,279
396
0
13,217
41,274
0
W
Susano
10,220
1,755
300
2,670
13,527
6,329
0
2,891
10,636
0
51,010
L
Arachne
steb28360
Arachne
7,228
6,028
0
3,434
14,049
4,582
0
3,884
10,165
0
47,145
W
13,518
289
0
6,023
9,332
4,604
4,610
2,774
6,558
78,057
0
L
5,191
2,251
0
380
10,646
2,519
1,503
6,136
4,510
43,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
48,198
308
Minions Killed
448
0
Camps Cleared
0
1,475,673
Distance Traveled
1,581,431
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,173
565
114
6
0
350,981
1
L
Hachiman
8,308
462
71
4
0
290,900
0
L
Thanatos
7,879
438
31
2
0
270,963
2
L
Sobek
8,076
449
24
1
0
307,165
0
W
Tiamat
7,456
414
43
2
0
279,323
1
W
Ares
9,351
520
58
3
0
302,041
2
W
Susano
10,002
556
79
4
0
375,791
1
L
Arachne
8,962
498
101
6
0
315,068
3
W
Anubis
11,216
623
154
9
0
273,295
2
L
Hera
8,083
449
81
5
0
291,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role