Player Matchup

Raijin
Raijin
Plutronash4D
Raijin
Level 61
God Stats
2W - 4L
1,596 SR
Queue Stats
293W - 279L
1,481 Elo+
Party 1
Ymir
Ymir
VI AMERICAN
Ymir
Level 12
God Stats
7W - 3L
1,800 SR
Queue Stats
9W - 8L
1,628 Elo+
Party 1
Ullr
Ullr
Xxjuanu
Ullr
Level 29
God Stats
1W - 2L
1,416 SR
Queue Stats
109W - 66L
1,592 Elo+
Solo
Jormungandr
Jormungandr
sydneyderose
Jormungandr
Level 28
God Stats
18W - 25L
1,514 SR
Queue Stats
107W - 125L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
yololl5
Tsukuyomi
Level 13
God Stats
1W - 3L
1,213 SR
Queue Stats
3W - 9L
1,407 Elo+
Solo
Team Averages
Level 29
1,508 SR
1,497 Elo+

VS

Team Averages
Level 14
1,560 SR
1,431 Elo+
Neith
Neith
SoggyLoggy
Neith
Level 29
God Stats
12W - 7L
1,826 SR
Queue Stats
225W - 188L
1,654 Elo+
Solo
Mulan
Mulan
VahMedoh
Mulan
Level 7
God Stats
2W - 0L
1,728 SR
Queue Stats
15W - 9L
1,406 Elo+
Solo
Bellona
Bellona
Yeah8BaBy
Bellona
Level 23
God Stats
16W - 12L
1,246 SR
Queue Stats
153W - 182L
1,380 Elo+
Solo
Khepri
Khepri
navi09522
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,320 Elo+
Solo
Hel
Hel
soex7019
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 5 / 1
8,598
478
4,286
9,831
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 2
7,505
417
3,593
11,650
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Xxjuanu
Ullr
17
2 / 4 / 0
9,985
555
5,716
12,994
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
sydneyderose
Jormungandr
14
3 / 3 / 1
8,680
482
8,665
11,988
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
yololl5
Tsukuyomi
12
1 / 5 / 1
7,756
431
2,646
12,110
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
9 / 0 / 3
11,175
621
13,773
12,102
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
VahMedoh
Mulan
18
10 / 1 / 3
11,310
628
13,759
17,762
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Yeah8BaBy
Bellona
12
0 / 2 / 6
8,336
463
4,826
10,706
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
navi09522
Khepri
11
1 / 3 / 2
7,148
397
2,083
6,257
4,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 5 / 2
7,520
418
1,304
7,214
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
9
Kills
21
21
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
5
1
0.7
W
Neith
9
0
3
10.5
L
0
4
2
0.25
W
Mulan
VahMedoh
Mulan
10
1
3
11.5
L
Ullr
Xxjuanu
Ullr
2
4
0
0.5
W
Bellona
Yeah8BaBy
Bellona
0
2
6
1.5
W
Khepri
navi09522
Khepri
1
3
2
0.67
W
1
5
2
0.4
L
Jormungandr
sydneyderose
Jormungandr
3
3
1
1.17
L
Tsukuyomi
yololl5
Tsukuyomi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,906
Damage
35,745
58,573
Taken
54,041
31,526
Mitigated
25,824
12,885
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,286
623
0
1,130
9,831
3,669
140
784
8,887
49,659
0
W
Neith
13,773
9,909
0
9,431
12,102
4,299
406
1,929
9,989
0
92,298
L
3,593
566
0
2,100
11,650
8,299
0
453
11,197
24,086
0
W
Mulan
VahMedoh
Mulan
13,759
4,085
0
11,629
17,762
7,803
85
2,404
15,184
0
98,860
L
Ullr
Xxjuanu
Ullr
5,716
3,681
0
5,295
12,994
4,882
0
53
12,941
0
76,844
W
Bellona
Yeah8BaBy
Bellona
4,826
1,254
0
1,260
10,706
5,878
256
2,110
8,496
0
39,787
W
Khepri
navi09522
Khepri
2,083
155
0
4
6,257
4,902
112
4,768
982
18,045
0
W
1,304
410
3,242
2,147
7,214
2,942
0
3,984
2,846
14,367
0
L
Jormungandr
sydneyderose
Jormungandr
8,665
1,295
0
1,181
11,988
10,569
721
1,291
10,657
51,027
0
L
Tsukuyomi
yololl5
Tsukuyomi
2,646
1,154
0
3,179
12,110
4,107
0
606
11,504
0
38,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
45,489
456
Minions Killed
447
0
Camps Cleared
0
1,578,279
Distance Traveled
1,661,449
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,598
478
103
6
0
289,403
5
W
Neith
11,175
621
138
8
0
311,348
3
L
Ymir
7,505
417
36
2
0
342,733
5
W
Mulan
11,310
628
163
9
0
408,217
3
L
Ullr
9,985
555
137
8
0
296,800
2
W
Bellona
8,336
463
75
4
0
317,205
7
W
Khepri
7,148
397
25
1
0
327,678
0
W
Hel
7,520
418
46
3
0
297,001
0
L
Jormungandr
8,680
482
97
5
0
321,621
1
L
Tsukuyomi
7,756
431
83
5
0
327,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role