Player Matchup

Aphrodite
Aphrodite
Filaaa
Aphrodite
Level 25
God Stats
3W - 1L
1,907 SR
Queue Stats
57W - 51L
1,534 Elo+
Party 4
Persephone
Persephone
MiKoOnFire
Persephone
Level 29
God Stats
12W - 6L
1,928 SR
Queue Stats
79W - 72L
1,541 Elo+
Party 4
Izanami
Izanami
Neimec
Izanami
Level 29
God Stats
26W - 23L
1,672 SR
Queue Stats
90W - 76L
1,527 Elo+
Party 4
Amaterasu
Amaterasu
synnexz0reddd
Amaterasu
Level 12
God Stats
1W - 1L
1,686 SR
Queue Stats
18W - 15L
1,504 Elo+
Party 2
Odin
Odin
zagt
Odin
Level 12
God Stats
2W - 2L
1,625 SR
Queue Stats
20W - 15L
1,504 Elo+
Party 2
Team Averages
Level 21
1,763 SR
1,522 Elo+

VS

Team Averages
Level 25
1,559 SR
1,555 Elo+
Neith
Neith
Blaestro
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,470 Elo+
Party 1
Odin
Odin
Mrbrowns
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 69L
1,589 Elo+
Party 3
Arachne
Arachne
Pwachiche
Arachne
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
132W - 90L
1,583 Elo+
Party 3
Aphrodite
Aphrodite
Vanish30
Aphrodite
Level 43
God Stats
7W - 1L
1,793 SR
Queue Stats
128W - 84L
1,576 Elo+
Party 3
Merlin
Merlin
jerrydidrik
Merlin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Filaaa
Aphrodite
14
1 / 7 / 9
10,181
509
5,300
21,403
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
MiKoOnFire
Persephone
17
12 / 8 / 1
12,478
624
19,294
19,028
6,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Neimec
Izanami
15
2 / 6 / 6
9,591
480
17,071
22,181
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
synnexz0reddd
Amaterasu
11
1 / 6 / 1
7,762
388
3,977
12,736
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
zagt
Odin
11
2 / 7 / 3
8,059
403
6,888
13,614
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blaestro
Neith
18
11 / 5 / 8
11,985
599
16,675
16,107
5,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
16
1 / 1 / 14
10,391
520
8,329
12,500
14,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Pwachiche
Arachne
18
9 / 5 / 8
11,860
593
15,189
22,446
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Vanish30
Aphrodite
17
5 / 3 / 9
12,065
603
14,997
17,149
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
18
8 / 5 / 4
12,491
625
14,125
10,453
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
77
18
Kills
34
34
Deaths
19
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
Blaestro
Neith
11
5
8
3
L
Aphrodite
Filaaa
Aphrodite
1
7
9
0.79
L
Persephone
MiKoOnFire
Persephone
12
8
1
1.56
W
Odin
1
1
14
8
L
Izanami
Neimec
Izanami
2
6
6
0.83
W
Arachne
Pwachiche
Arachne
9
5
8
2.6
W
Aphrodite
Vanish30
Aphrodite
5
3
9
3.17
W
Merlin
8
5
4
2
L
Amaterasu
synnexz0reddd
Amaterasu
1
6
1
0.25
L
Odin
zagt
Odin
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,530
Damage
69,315
88,962
Taken
78,655
46,038
Mitigated
41,767
25,947
Healing
39,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Blaestro
Neith
16,675
7,897
0
5,172
16,107
5,554
5,300
3,986
11,987
0
69,090
L
Aphrodite
Filaaa
Aphrodite
5,300
957
2,309
6,413
21,403
12,623
315
6,843
14,373
29,482
0
L
Persephone
MiKoOnFire
Persephone
19,294
2,617
0
5,312
19,028
6,643
0
6,799
11,821
58,640
0
W
Odin
8,329
3,155
0
3,684
12,500
14,396
1,150
2,106
9,990
0
35,332
L
Izanami
Neimec
Izanami
17,071
11,988
0
7,454
22,181
7,334
98
10,538
11,385
0
71,361
W
Arachne
Pwachiche
Arachne
15,189
10,217
0
11,683
22,446
7,975
0
6,061
15,964
0
88,527
W
Aphrodite
Vanish30
Aphrodite
14,997
4,514
6,754
10,923
17,149
9,874
3,359
5,693
11,160
52,575
0
W
Merlin
14,125
989
384
1,073
10,453
3,968
3,116
5,742
4,327
63,215
0
L
Amaterasu
synnexz0reddd
Amaterasu
3,977
1,832
0
2,458
12,736
6,862
0
905
11,667
0
42,214
L
Odin
zagt
Odin
6,888
2,909
0
2,001
13,614
12,576
0
3,155
9,781
0
19,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
58,792
354
Minions Killed
509
0
Camps Cleared
0
1,673,318
Distance Traveled
1,845,323
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,985
599
108
5
0
363,833
3
L
Aphrodite
10,181
509
45
2
0
364,884
2
L
Persephone
12,478
624
88
4
0
340,728
2
W
Odin
10,391
520
71
4
0
392,692
0
L
Izanami
9,591
480
123
6
0
343,529
4
W
Arachne
11,860
593
110
6
0
402,557
4
W
Aphrodite
12,065
603
81
4
0
343,915
4
W
Merlin
12,491
625
139
7
0
342,326
1
L
Amaterasu
7,762
388
71
4
0
333,145
3
L
Odin
8,059
403
27
1
0
291,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role