Player Matchup

Ra
Ra
BunnyK1ller69
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
HeMo97
Ao Kuang
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 162L
1,614 Elo+
Party 2
Izanami
Izanami
TheLegendxx96
Izanami
Level 31
God Stats
39W - 52L
1,500 SR
Queue Stats
409W - 415L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
feiyinghua
Ne Zha
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,437 Elo+
Solo
Loki
Loki
mo1stfigo
Loki
Level 26
God Stats
13W - 11L
1,817 SR
Queue Stats
523W - 529L
1,448 Elo+
Solo
Team Averages
Level 18
1,563 SR
1,493 Elo+

VS

Team Averages
Level 23
1,506 SR
1,472 Elo+
Ah Puch
Ah Puch
Raflaan
Ah Puch
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SourSchmegma
Thanatos
Level 24
God Stats
5W - 2L
1,684 SR
Queue Stats
82W - 70L
1,504 Elo+
Solo
Ares
Ares
YaroSlave
Ares
Level 27
God Stats
27W - 29L
1,502 SR
Queue Stats
185W - 266L
1,411 Elo+
Party 1
Neith
Neith
milan222345
Neith
Level 39
God Stats
28W - 25L
1,562 SR
Queue Stats
223W - 299L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
revenloco
Gilgamesh
Level 7
God Stats
4W - 1L
1,281 SR
Queue Stats
29W - 28L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
5,511
394
6,673
10,726
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
HeMo97
Ao Kuang
10
1 / 7 / 1
5,587
399
2,445
10,600
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
8
2 / 8 / 2
5,656
404
8,932
10,333
2,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
feiyinghua
Ne Zha
10
1 / 6 / 0
6,005
429
2,277
8,869
2,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
11
4 / 5 / 3
7,420
530
7,495
10,182
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Raflaan
Ah Puch
14
5 / 4 / 3
8,316
594
5,872
7,635
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
SourSchmegma
Thanatos
16
16 / 0 / 2
9,901
707
15,046
13,529
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
10
0 / 4 / 13
7,392
528
3,444
14,241
6,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
7 / 1 / 7
8,434
602
7,610
8,102
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
revenloco
Gilgamesh
15
6 / 1 / 0
8,962
640
7,093
6,332
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
34
34
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Ao Kuang
HeMo97
Ao Kuang
1
7
1
0.21
W
Ah Puch
Raflaan
Ah Puch
5
4
3
1.63
W
Thanatos
SourSchmegma
Thanatos
16
0
2
17
L
Izanami
2
8
2
0.38
W
Ares
0
4
13
1.63
L
Ne Zha
feiyinghua
Ne Zha
1
6
0
0.17
W
7
1
7
10.5
L
Loki
4
5
3
1.1
W
Gilgamesh
revenloco
Gilgamesh
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
39,065
50,710
Taken
49,839
13,808
Mitigated
20,767
9,783
Healing
26,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,673
1,048
739
3,096
10,726
2,713
636
1,284
9,442
23,883
0
L
Ao Kuang
HeMo97
Ao Kuang
2,445
1,070
0
746
10,600
3,350
400
5,669
4,931
11,426
0
W
Ah Puch
Raflaan
Ah Puch
5,872
573
0
1,568
7,635
2,328
862
1,753
5,882
39,581
0
W
Thanatos
SourSchmegma
Thanatos
15,046
4,714
0
13,300
13,529
5,116
577
1,936
11,467
0
68,266
L
Izanami
8,932
6,231
471
742
10,333
2,271
957
1,597
8,736
0
27,520
W
Ares
3,444
121
0
4,165
14,241
6,958
889
3,171
10,746
12,762
0
L
Ne Zha
feiyinghua
Ne Zha
2,277
441
0
1,917
8,869
2,850
440
0
8,390
0
23,966
W
7,610
3,858
0
4,987
8,102
2,929
4,230
1,662
6,294
0
40,902
L
Loki
7,495
2,292
0
2,072
10,182
2,624
0
766
9,386
0
34,528
W
Gilgamesh
revenloco
Gilgamesh
7,093
1,858
0
2,181
6,332
3,436
660
0
6,332
0
46,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,179
Gold Earned
43,005
232
Minions Killed
360
0
Camps Cleared
0
1,231,000
Distance Traveled
1,321,125
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,511
394
37
3
0
244,440
2
L
Ao Kuang
5,587
399
29
2
0
222,177
4
W
Ah Puch
8,316
594
63
5
0
211,097
0
W
Thanatos
9,901
707
112
8
0
310,956
3
L
Izanami
5,656
404
50
4
0
246,616
4
W
Ares
7,392
528
10
1
0
270,328
2
L
Ne Zha
6,005
429
50
4
0
258,519
1
W
Neith
8,434
602
83
6
0
225,854
0
L
Loki
7,420
530
66
5
0
259,248
0
W
Gilgamesh
8,962
640
92
7
0
302,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role