Player Matchup

Tyr
Tyr
Patichanka2331
Tyr
Level 87
God Stats
1W - 2L
1,699 SR
Queue Stats
165W - 238L
1,419 Elo+
Party 2
Artemis
Artemis
SOWL_ONE
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Raijin
Raijin
henryDJ790
Raijin
Level 102
God Stats
0W - 2L
1,307 SR
Queue Stats
163W - 262L
1,404 Elo+
Party 2
Team Averages
Level 68
1,502 SR
1,441 Elo+

VS

Team Averages
Level 56
1,353 SR
1,384 Elo+
Jormungandr
Jormungandr
DaRk_SaMaNuSkY
Jormungandr
Level 76
God Stats
6W - 11L
1,296 SR
Queue Stats
354W - 530L
1,354 Elo+
Party 1
Pele
Pele
Jagz6446
Pele
Level 12
God Stats
1W - 1L
1,273 SR
Queue Stats
4W - 4L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
cabo8969
Zhong Kui
Level 81
God Stats
54W - 62L
1,489 SR
Queue Stats
560W - 836L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 5
16,141
557
14,284
41,730
53,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
SOWL_ONE
Artemis
18
3 / 12 / 6
15,551
536
20,004
26,688
8,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Raijin
henryDJ790
Raijin
18
4 / 9 / 3
16,016
552
17,310
27,447
9,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaRk_SaMaNuSkY
Jormungandr
20
8 / 1 / 18
18,978
654
31,260
32,397
41,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
19
4 / 7 / 10
16,776
578
15,102
21,614
10,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
cabo8969
Zhong Kui
20
15 / 2 / 9
19,604
676
36,732
29,351
32,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
27
27
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DaRk_SaMaNuSkY
Jormungandr
8
1
18
17
W
Pele
4
7
10
1.29
L
3
6
5
0.92
L
Artemis
SOWL_ONE
Artemis
3
12
6
0.5
W
Zhong Kui
cabo8969
Zhong Kui
15
2
9
9.75
L
Raijin
henryDJ790
Raijin
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,598
Damage
83,094
95,865
Taken
83,362
71,160
Mitigated
83,762
24,828
Healing
33,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DaRk_SaMaNuSkY
Jormungandr
31,260
5,086
1,360
12,150
32,397
41,184
376
6,272
25,421
115,151
0
W
Pele
15,102
2,760
0
3,069
21,614
10,559
0
5,621
15,613
0
77,421
L
14,284
2,164
0
13,016
41,730
53,357
0
24,827
16,123
0
79,429
L
Artemis
SOWL_ONE
Artemis
20,004
10,744
0
5,059
26,688
8,409
0
20,278
5,702
0
60,958
W
Zhong Kui
cabo8969
Zhong Kui
36,732
906
0
17,362
29,351
32,019
1,480
3,970
23,510
123,380
0
L
Raijin
henryDJ790
Raijin
17,310
1,608
951
5,802
27,447
9,394
0
21,098
5,839
91,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,708
Gold Earned
55,358
268
Minions Killed
324
0
Camps Cleared
0
1,366,568
Distance Traveled
1,598,728
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,978
654
105
4
0
516,196
1
W
Pele
16,776
578
106
4
0
558,931
1
L
Tyr
16,141
557
78
3
0
564,013
1
L
Artemis
15,551
536
72
2
0
388,347
7
W
Zhong Kui
19,604
676
113
4
0
523,601
0
L
Raijin
16,016
552
118
4
0
414,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role