Player Matchup

Anhur
Anhur
ykwuly
Anhur
Level 28
God Stats
5W - 4L
1,766 SR
Queue Stats
37W - 19L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
懺悔者的贖罪
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
是你们的可爱樱萝吖
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
洗面奶钢铁侠
Susano
Level 120
God Stats
7W - 6L
1,480 SR
Queue Stats
370W - 287L
1,610 Elo+
Party 1
Kuzenbo
Kuzenbo
翟翟有瑜
Kuzenbo
Level 160
God Stats
11W - 8L
1,522 SR
Queue Stats
94W - 82L
1,504 Elo+
Party 1
Team Averages
Level 93
1,554 SR
1,550 Elo+

VS

Team Averages
Level 43
1,491 SR
1,481 Elo+
Danzaburou
Danzaburou
KoluryUY
Danzaburou
Level 37
God Stats
21W - 34L
1,464 SR
Queue Stats
69W - 73L
1,517 Elo+
Solo
Bacchus
Bacchus
Tamers1997
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Mercury
Mercury
TheSmokyDude
Mercury
Level 42
God Stats
22W - 28L
1,470 SR
Queue Stats
65W - 80L
1,393 Elo+
Solo
Cabrakan
Cabrakan
TheVirtualGG
Cabrakan
Level 45
God Stats
0W - 1L
1,747 SR
Queue Stats
31W - 41L
1,453 Elo+
Solo
Nu Wa
Nu Wa
WockoJillink
Nu Wa
Level 49
God Stats
0W - 2L
1,274 SR
Queue Stats
37W - 38L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ykwuly
Anhur
16
9 / 2 / 6
10,292
572
9,361
11,769
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 15
9,559
531
13,392
10,457
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 15
9,516
529
11,197
14,648
8,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 1 / 5
10,807
600
6,986
13,742
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
翟翟有瑜
Kuzenbo
14
4 / 3 / 14
9,565
531
5,513
14,775
11,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KoluryUY
Danzaburou
12
0 / 4 / 2
7,677
427
5,349
11,936
3,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Tamers1997
Bacchus
9
0 / 6 / 4
6,846
380
6,092
12,439
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
TheSmokyDude
Mercury
10
1 / 7 / 0
7,345
408
3,169
10,851
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
TheVirtualGG
Cabrakan
13
3 / 5 / 1
8,360
464
7,335
12,858
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 7 / 3
8,263
459
10,335
11,889
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
16
29
Kills
6
12
Deaths
29
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KoluryUY
Danzaburou
0
4
2
0.25
L
Bacchus
Tamers1997
Bacchus
0
6
4
0.33
L
Mercury
TheSmokyDude
Mercury
1
7
0
0.14
L
Cabrakan
TheVirtualGG
Cabrakan
3
5
1
0.7
L
2
7
3
0.5
W
Anhur
ykwuly
Anhur
9
2
6
6
W
3
4
15
2.63
W
3
2
15
5.25
W
10
1
5
12.5
W
Kuzenbo
翟翟有瑜
Kuzenbo
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,449
Damage
32,280
65,391
Taken
59,973
32,897
Mitigated
27,877
23,596
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KoluryUY
Danzaburou
5,349
1,671
0
3,268
11,936
3,489
1,313
4,604
7,126
0
52,926
L
Bacchus
Tamers1997
Bacchus
6,092
595
0
850
12,439
9,606
0
6,151
6,050
16,053
0
L
Mercury
TheSmokyDude
Mercury
3,169
2,598
0
0
10,851
3,255
0
5,445
5,109
0
34,153
L
Cabrakan
TheVirtualGG
Cabrakan
7,335
1,088
0
2,412
12,858
8,138
78
5,181
7,472
35,589
0
L
10,335
1,011
0
2,511
11,889
3,389
0
7,354
4,114
45,175
0
W
Anhur
ykwuly
Anhur
9,361
5,245
0
3,969
11,769
3,610
3,110
4,317
7,284
0
77,940
W
13,392
2,046
0
3,255
10,457
3,239
2,056
6,734
3,287
56,246
0
W
11,197
3,146
0
7,072
14,648
8,966
416
8,001
5,943
52,286
0
W
6,986
2,318
0
4,121
13,742
5,612
2,272
3,188
10,274
0
66,582
W
Kuzenbo
翟翟有瑜
Kuzenbo
5,513
1,728
0
5,179
14,775
11,470
383
3,984
10,527
29,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,739
Gold Earned
38,491
469
Minions Killed
331
0
Camps Cleared
0
1,660,368
Distance Traveled
1,569,197
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,677
427
92
5
0
317,199
2
L
Bacchus
6,846
380
20
1
0
343,877
2
L
Mercury
7,345
408
60
3
0
298,941
0
L
Cabrakan
8,360
464
76
4
0
298,539
5
L
Nu Wa
8,263
459
83
5
0
310,641
3
W
Anhur
10,292
572
141
8
0
302,916
0
W
Nu Wa
9,559
531
98
5
0
304,314
0
W
Athena
9,516
529
79
4
0
358,469
4
W
Susano
10,807
600
119
7
0
363,958
2
W
Kuzenbo
9,565
531
32
2
0
330,711
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role