Player Matchup

Jing Wei
Jing Wei
Dylan91
Jing Wei
Level 88
God Stats
6W - 2L
1,359 SR
Queue Stats
134W - 74L
1,754 Elo+
Party 1
Sobek
Sobek
Giutipi
Sobek
Level 48
God Stats
5W - 3L
1,461 SR
Queue Stats
33W - 34L
1,443 Elo+
Party 1
Sol
Sol
Mr_Sunshiine
Sol
Level 148
God Stats
14W - 4L
1,678 SR
Queue Stats
103W - 47L
1,780 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,659 Elo+

VS

Team Averages
Level 103
1,604 SR
1,403 Elo+
Kali
Kali
AMGblacks
Kali
Level 101
God Stats
14W - 8L
1,648 SR
Queue Stats
363W - 413L
1,426 Elo+
Solo
Cupid
Cupid
MarcoAurellio1
Cupid
Level 124
God Stats
90W - 99L
1,481 SR
Queue Stats
230W - 293L
1,369 Elo+
Solo
Cthulhu
Cthulhu
kleisslucas415
Cthulhu
Level 83
God Stats
65W - 45L
1,685 SR
Queue Stats
488W - 538L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dylan91
Jing Wei
11
2 / 0 / 7
7,732
773
7,395
7,158
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Giutipi
Sobek
8
0 / 1 / 6
6,967
697
2,030
5,550
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
8 / 1 / 2
8,560
856
11,042
6,105
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 3 / 0
6,659
666
4,356
9,391
3,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 1
6,405
641
2,982
7,702
2,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
6,317
632
4,296
9,657
4,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
1
3
0
0.33
W
Jing Wei
Dylan91
Jing Wei
2
0
7
5.5
W
Sobek
Giutipi
Sobek
0
1
6
3
L
1
3
1
0.5
W
8
1
2
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
11,634
18,813
Taken
26,750
9,038
Mitigated
10,781
6,666
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,356
1,586
282
2,435
9,391
3,749
0
5,014
4,377
0
15,335
W
Jing Wei
Dylan91
Jing Wei
7,395
5,620
0
1,620
7,158
2,352
480
1,387
5,771
0
39,931
W
Sobek
Giutipi
Sobek
2,030
297
0
1,871
5,550
4,624
17
1,302
4,248
6,367
0
L
2,982
1,469
393
2,137
7,702
2,438
0
2,993
4,709
0
14,506
W
11,042
5,150
0
3,175
6,105
2,062
2,331
1,661
4,444
35,614
0
L
4,296
699
193
1,088
9,657
4,594
0
5,133
4,524
23,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
19,381
134
Minions Killed
84
0
Camps Cleared
0
554,456
Distance Traveled
537,753
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,659
666
27
3
0
189,067
1
W
Jing Wei
7,732
773
72
7
0
198,664
1
W
Sobek
6,967
697
7
1
0
183,213
0
L
Cupid
6,405
641
29
3
0
169,325
1
W
Sol
8,560
856
55
6
0
172,579
0
L
Cthulhu
6,317
632
28
3
0
179,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role