Player Matchup

Yemoja
Yemoja
ArkhamWraiths
Yemoja
Level 22
God Stats
2W - 5L
1,817 SR
Queue Stats
3W - 9L
1,543 Elo+
Party 2
Thor
Thor
DENI28ILIC
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 45L
1,320 Elo+
Party 1
Arachne
Arachne
TekiYT_King
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,351 Elo+
Solo
Cthulhu
Cthulhu
killa-2288
Cthulhu
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 62L
1,269 Elo+
Party 1
Nemesis
Nemesis
pewpew799
Nemesis
Level 15
God Stats
3W - 8L
1,247 SR
Queue Stats
13W - 32L
1,300 Elo+
Party 2
Team Averages
Level 13
1,513 SR
1,357 Elo+

VS

Team Averages
Level 13
1,569 SR
1,329 Elo+
Chernobog
Chernobog
SoeirinhoPT
Chernobog
Level 27
God Stats
28W - 17L
1,627 SR
Queue Stats
90W - 85L
1,520 Elo+
Solo
Hades
Hades
Vazl1987
Hades
Level 8
God Stats
2W - 0L
1,486 SR
Queue Stats
4W - 4L
1,334 Elo+
Solo
Ares
Ares
dr_daniel__
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,298 Elo+
Solo
Anhur
Anhur
efrenpz23
Anhur
Level 6
God Stats
3W - 1L
1,732 SR
Queue Stats
9W - 7L
1,246 Elo+
Party 3
Thor
Thor
roking07
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,246 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 12
11,993
923
11,139
15,803
12,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 10 / 5
12,124
933
5,719
23,267
19,031
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
TekiYT_King
Arachne
18
10 / 10 / 3
14,454
1,112
18,797
21,201
9,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
killa-2288
Cthulhu
19
2 / 8 / 11
12,474
960
11,751
22,845
20,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
pewpew799
Nemesis
19
3 / 7 / 10
13,252
1,019
15,357
24,411
10,116
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SoeirinhoPT
Chernobog
20
11 / 2 / 22
14,747
1,134
34,844
11,171
4,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Vazl1987
Hades
20
4 / 5 / 19
12,976
998
20,300
19,207
11,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 4 / 17
12,686
976
6,267
12,635
10,262
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
efrenpz23
Anhur
20
4 / 5 / 25
13,355
1,027
10,693
15,409
5,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
20
18 / 3 / 15
15,804
1,216
25,628
12,164
4,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
137
18
Kills
39
39
Deaths
19
41
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
4
12
1.5
L
3
10
5
0.55
W
Chernobog
SoeirinhoPT
Chernobog
11
2
22
11
L
Arachne
TekiYT_King
Arachne
10
10
3
1.15
W
Hades
Vazl1987
Hades
4
5
19
2.7
W
2
4
17
2.63
W
Anhur
efrenpz23
Anhur
4
5
25
3.3
L
Cthulhu
killa-2288
Cthulhu
2
8
11
0.94
L
Nemesis
pewpew799
Nemesis
3
7
10
1.14
W
Thor
18
3
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,763
Damage
97,732
107,527
Taken
70,586
72,487
Mitigated
37,224
15,511
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,139
1,915
5,413
1,866
15,803
12,677
0
3,107
12,696
32,049
0
L
5,719
2,377
0
457
23,267
19,031
0
3,830
19,437
0
19,237
W
Chernobog
SoeirinhoPT
Chernobog
34,844
19,826
767
644
11,171
4,850
0
2,502
8,669
0
56,664
L
Arachne
TekiYT_King
Arachne
18,797
13,452
0
2,362
21,201
9,787
0
5,927
15,274
0
32,139
W
Hades
Vazl1987
Hades
20,300
1,263
590
3,438
19,207
11,483
0
8,350
10,857
38,274
0
W
6,267
402
0
0
12,635
10,262
0
4,879
7,756
24,839
0
W
Anhur
efrenpz23
Anhur
10,693
4,860
0
1,500
15,409
5,665
0
4,031
11,378
0
33,284
L
Cthulhu
killa-2288
Cthulhu
11,751
1,302
264
329
22,845
20,876
0
9,679
13,166
30,775
0
L
Nemesis
pewpew799
Nemesis
15,357
5,742
0
4,820
24,411
10,116
0
4,024
20,387
0
34,934
W
Thor
25,628
7,037
0
0
12,164
4,964
0
3,128
8,544
0
35,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,297
Gold Earned
69,568
172
Minions Killed
238
8
Camps Cleared
3
1,046,696
Distance Traveled
1,055,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,993
923
38
3
0
212,146
0
L
Thor
12,124
933
14
1
0
189,253
1
W
Chernobog
14,747
1,134
62
5
0
234,142
3
L
Arachne
14,454
1,112
37
3
3
229,579
1
W
Hades
12,976
998
52
4
1
197,195
1
W
Ares
12,686
976
46
4
1
191,519
0
W
Anhur
13,355
1,027
48
4
0
207,954
1
L
Cthulhu
12,474
960
41
3
1
166,018
1
L
Nemesis
13,252
1,019
42
3
4
249,700
0
W
Thor
15,804
1,216
30
2
1
225,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role