Player Matchup

Apollo
Apollo
DeathFire01
Apollo
Level 53
God Stats
12W - 8L
1,643 SR
Queue Stats
123W - 114L
1,502 Elo+
Party 1
Horus
Horus
GameAndWar
Horus
Level 63
God Stats
35W - 15L
1,653 SR
Queue Stats
148W - 145L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RyuuTacoBurrito
Gilgamesh
Level 58
God Stats
29W - 12L
1,736 SR
Queue Stats
237W - 141L
1,623 Elo+
Solo
Ra
Ra
pizzatje
Ra
Level 93
God Stats
8W - 8L
1,366 SR
Queue Stats
294W - 258L
1,490 Elo+
Solo
Ne Zha
Ne Zha
vixshmine
Ne Zha
Level 75
God Stats
6W - 6L
1,465 SR
Queue Stats
438W - 475L
1,488 Elo+
Solo
Team Averages
Level 68
1,572 SR
1,520 Elo+

VS

Team Averages
Level 106
1,435 SR
1,453 Elo+
Heimdallr
Heimdallr
Atipico
Heimdallr
Level 81
God Stats
3W - 6L
1,632 SR
Queue Stats
350W - 379L
1,453 Elo+
Solo
King Arthur
King Arthur
KristKP
King Arthur
Level 115
God Stats
3W - 5L
1,348 SR
Queue Stats
163W - 153L
1,440 Elo+
Solo
Nox
Nox
Siim1991
Nox
Level 159
God Stats
0W - 4L
1,203 SR
Queue Stats
438W - 433L
1,508 Elo+
Solo
Athena
Athena
SmoitBoi
Athena
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,466 Elo+
Solo
Pele
Pele
Vitiok13
Pele
Level 107
God Stats
1W - 4L
1,492 SR
Queue Stats
8W - 17L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
5 / 0 / 1
6,343
634
6,337
5,104
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
10
1 / 0 / 5
6,112
611
1,896
4,065
2,071
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
RyuuTacoBurrito
Gilgamesh
12
4 / 0 / 0
6,630
663
3,541
3,952
1,482
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 2
6,738
674
3,335
2,982
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
vixshmine
Ne Zha
11
2 / 0 / 2
5,986
599
2,442
6,438
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Atipico
Heimdallr
7
0 / 4 / 0
4,452
445
3,130
6,187
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
KristKP
King Arthur
8
0 / 4 / 0
4,844
484
983
6,960
3,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
5,133
513
1,706
3,577
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
SmoitBoi
Athena
6
0 / 2 / 0
4,122
412
1,387
5,433
2,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
8
1 / 4 / 0
4,807
481
1,357
6,629
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
16
Kills
1
1
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Atipico
Heimdallr
0
4
0
0
W
Apollo
5
0
1
5.5
W
Horus
1
0
5
3.5
L
King Arthur
KristKP
King Arthur
0
4
0
0
W
Gilgamesh
RyuuTacoBurrito
Gilgamesh
4
0
0
4
L
0
2
1
0.25
L
Athena
SmoitBoi
Athena
0
2
0
0
L
Pele
1
4
0
0.25
W
4
1
2
5
W
Ne Zha
vixshmine
Ne Zha
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,551
Damage
8,563
22,541
Taken
28,786
8,008
Mitigated
10,270
12,077
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Atipico
Heimdallr
3,130
1,424
0
990
6,187
1,525
0
0
6,187
0
20,584
W
Apollo
6,337
5,447
0
2,899
5,104
1,629
828
985
4,119
0
47,345
W
Horus
1,896
541
157
1,953
4,065
2,071
0
402
3,663
0
13,146
L
King Arthur
KristKP
King Arthur
983
271
0
1,650
6,960
3,653
0
582
6,335
0
20,325
W
Gilgamesh
RyuuTacoBurrito
Gilgamesh
3,541
832
0
1,544
3,952
1,482
30
0
3,952
0
34,380
L
1,706
266
0
685
3,577
1,097
0
1,401
2,094
26,600
0
L
Athena
SmoitBoi
Athena
1,387
656
0
1,057
5,433
2,315
0
0
5,433
5,602
0
L
Pele
1,357
340
0
2,384
6,629
1,680
0
1,199
5,402
0
18,429
W
3,335
1,261
439
746
2,982
979
594
960
1,908
36,419
0
W
Ne Zha
vixshmine
Ne Zha
2,442
734
0
4,339
6,438
1,847
0
520
5,806
0
32,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,809
Gold Earned
23,358
369
Minions Killed
208
0
Camps Cleared
0
1,035,138
Distance Traveled
853,861
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,452
445
42
4
0
165,956
1
W
Apollo
6,343
634
104
10
0
178,990
3
W
Horus
6,112
611
21
2
0
239,743
4
L
King Arthur
4,844
484
49
5
0
193,459
3
W
Gilgamesh
6,630
663
87
9
0
207,711
4
L
Nox
5,133
513
62
6
0
159,701
3
L
Athena
4,122
412
11
1
0
163,255
1
L
Pele
4,807
481
44
4
0
171,490
0
W
Ra
6,738
674
90
9
0
196,123
4
W
Ne Zha
5,986
599
67
7
0
212,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role