Player Matchup

Hachiman
Hachiman
AlenkoTr
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,432 Elo+
Solo
Bakasura
Bakasura
Dragonosuke
Bakasura
Level 16
God Stats
1W - 2L
1,315 SR
Queue Stats
3W - 5L
1,387 Elo+
Party 1
Odin
Odin
HeyYallImBaron
Odin
Level 6
God Stats
2W - 2L
1,658 SR
Queue Stats
6W - 4L
1,422 Elo+
Solo
Sobek
Sobek
PapiMoka
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,387 Elo+
Party 1
Kukulkan
Kukulkan
VeryHotPotato
Kukulkan
Level 28
God Stats
5W - 6L
1,290 SR
Queue Stats
70W - 56L
1,581 Elo+
Solo
Team Averages
Level 14
1,453 SR
1,442 Elo+

VS

Team Averages
Level 14
1,441 SR
1,401 Elo+
Ra
Ra
DSQA
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,251 Elo+
Solo
Artemis
Artemis
DeadMarka
Artemis
Level 14
God Stats
2W - 3L
1,237 SR
Queue Stats
8W - 10L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
FenixSilver
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,425 Elo+
Party 2
Guan Yu
Guan Yu
Oumshka
Guan Yu
Level 16
God Stats
2W - 3L
1,469 SR
Queue Stats
6W - 7L
1,401 Elo+
Solo
Bacchus
Bacchus
Sanek892342
Bacchus
Level 26
God Stats
13W - 12L
1,500 SR
Queue Stats
134W - 122L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlenkoTr
Hachiman
14
0 / 8 / 2
8,613
431
4,171
10,118
2,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Dragonosuke
Bakasura
17
8 / 3 / 4
11,011
551
10,275
16,134
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 0 / 3
11,485
574
9,993
15,483
12,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
PapiMoka
Sobek
13
0 / 5 / 5
8,594
430
2,556
12,799
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
VeryHotPotato
Kukulkan
19
12 / 2 / 2
12,032
602
17,817
10,373
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
DSQA
Ra
13
0 / 10 / 0
8,108
405
4,247
12,299
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DeadMarka
Artemis
15
10 / 4 / 4
10,364
518
11,834
11,794
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
FenixSilver
Tsukuyomi
13
0 / 7 / 6
8,007
400
7,527
18,575
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Oumshka
Guan Yu
16
3 / 5 / 1
10,016
501
9,793
18,662
19,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Sanek892342
Bacchus
15
5 / 1 / 10
10,193
510
8,130
9,578
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
27
Kills
18
18
Deaths
27
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlenkoTr
Hachiman
0
8
2
0.13
L
Ra
DSQA
Ra
0
10
0
0
L
Artemis
DeadMarka
Artemis
10
4
4
3
W
Bakasura
Dragonosuke
Bakasura
8
3
4
3.33
L
Tsukuyomi
FenixSilver
Tsukuyomi
0
7
6
0.43
W
7
0
3
8.5
L
Guan Yu
Oumshka
Guan Yu
3
5
1
0.7
W
Sobek
PapiMoka
Sobek
0
5
5
0.5
L
Bacchus
Sanek892342
Bacchus
5
1
10
10
W
Kukulkan
VeryHotPotato
Kukulkan
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
41,531
64,907
Taken
70,908
39,374
Mitigated
47,206
15,383
Healing
19,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlenkoTr
Hachiman
4,171
2,216
0
0
10,118
2,947
1,514
2,207
7,911
0
46,836
L
Ra
DSQA
Ra
4,247
558
402
1,969
12,299
4,949
170
5,655
6,427
47,418
0
L
Artemis
DeadMarka
Artemis
11,834
4,596
0
420
11,794
5,159
336
3,234
8,156
0
70,690
W
Bakasura
Dragonosuke
Bakasura
10,275
6,528
0
7,720
16,134
9,055
1,832
3,381
12,647
0
56,113
L
Tsukuyomi
FenixSilver
Tsukuyomi
7,527
2,349
305
6,433
18,575
6,692
0
6,671
11,348
0
40,678
W
9,993
1,297
0
3,704
15,483
12,586
1,428
1,000
13,707
0
65,007
L
Guan Yu
Oumshka
Guan Yu
9,793
1,087
1,144
7,902
18,662
19,058
271
1,822
16,630
0
57,898
W
Sobek
PapiMoka
Sobek
2,556
78
0
1,663
12,799
10,241
28
2,765
9,900
14,125
0
L
Bacchus
Sanek892342
Bacchus
8,130
1,333
0
1,012
9,578
11,348
251
2,991
6,404
32,587
0
W
Kukulkan
VeryHotPotato
Kukulkan
17,817
1,770
0
2,296
10,373
4,545
1,569
2,668
7,495
91,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,735
Gold Earned
46,688
517
Minions Killed
424
0
Camps Cleared
0
1,957,281
Distance Traveled
1,753,045
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,613
431
82
4
0
341,568
3
L
Ra
8,108
405
98
5
0
317,017
1
L
Artemis
10,364
518
106
5
0
296,445
3
W
Bakasura
11,011
551
108
5
0
466,609
1
L
Tsukuyomi
8,007
400
63
3
0
346,494
2
W
Odin
11,485
574
142
7
0
389,149
3
L
Guan Yu
10,016
501
102
5
0
380,065
0
W
Sobek
8,594
430
21
1
0
385,814
3
L
Bacchus
10,193
510
55
3
0
413,024
0
W
Kukulkan
12,032
602
164
8
0
374,141
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role