Player Matchup

Geb
Geb
Freeze247
Geb
Level 26
God Stats
2W - 0L
1,825 SR
Queue Stats
13W - 6L
1,543 Elo+
Solo
Vulcan
Vulcan
HandOfBlood69
Vulcan
Level 28
God Stats
2W - 2L
1,347 SR
Queue Stats
272W - 292L
1,464 Elo+
Solo
Rama
Rama
Mneumonia
Rama
Level 28
God Stats
3W - 0L
1,607 SR
Queue Stats
66W - 36L
1,685 Elo+
Solo
Artemis
Artemis
TercerodelWORLD
Artemis
Level 19
God Stats
10W - 3L
1,954 SR
Queue Stats
12W - 5L
1,824 Elo+
Party 1
Nox
Nox
YenKebab
Nox
Level 14
God Stats
4W - 0L
1,904 SR
Queue Stats
9W - 5L
1,695 Elo+
Party 1
Team Averages
Level 23
1,727 SR
1,642 Elo+

VS

Team Averages
Level 26
1,623 SR
1,594 Elo+
Loki
Loki
EpicHurter
Loki
Level 29
God Stats
2W - 5L
1,472 SR
Queue Stats
2W - 5L
1,406 Elo+
Solo
Anubis
Anubis
LouWeedG
Anubis
Level 27
God Stats
34W - 29L
1,536 SR
Queue Stats
124W - 111L
1,516 Elo+
Solo
Vulcan
Vulcan
NewAlice
Vulcan
Level 30
God Stats
13W - 9L
1,675 SR
Queue Stats
84W - 91L
1,533 Elo+
Solo
Artemis
Artemis
PiñaMalhechora
Artemis
Level 17
God Stats
4W - 2L
1,684 SR
Queue Stats
35W - 21L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
v3rm1nx
Sun Wukong
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
215W - 24L
1,955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
10,385
944
7,198
12,682
13,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 14
10,859
987
13,154
9,928
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
5 / 1 / 10
11,058
1,005
16,382
8,189
3,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 11
10,960
996
11,086
12,125
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 1 / 10
11,563
1,051
9,145
12,318
4,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 4
9,190
835
2,546
6,507
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
LouWeedG
Anubis
16
1 / 3 / 6
10,318
938
9,175
14,085
7,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
NewAlice
Vulcan
15
1 / 4 / 2
9,617
874
13,235
10,935
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 6
10,776
980
13,364
10,292
3,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
v3rm1nx
Sun Wukong
17
5 / 3 / 5
11,255
1,023
14,939
18,162
15,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
19
Kills
10
10
Deaths
19
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
3
1
10
8
W
3
3
14
3.33
L
Anubis
LouWeedG
Anubis
1
3
6
1.33
W
Rama
5
1
10
10
L
Vulcan
NewAlice
Vulcan
1
4
2
0.5
L
3
4
6
1.5
W
3
4
11
2.13
W
5
1
10
10
L
Sun Wukong
v3rm1nx
Sun Wukong
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,965
Damage
53,259
55,242
Taken
59,981
28,697
Mitigated
33,412
6,204
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,546
459
0
116
6,507
2,408
0
3,261
3,246
0
14,161
W
7,198
921
0
0
12,682
13,901
0
6,977
5,705
11,684
0
W
13,154
2,191
0
897
9,928
3,394
0
4,339
5,229
32,912
0
L
Anubis
LouWeedG
Anubis
9,175
337
539
2,123
14,085
7,172
0
7,694
6,391
45,268
0
W
Rama
16,382
13,499
0
1,641
8,189
3,386
0
926
7,263
0
35,151
L
Vulcan
NewAlice
Vulcan
13,235
2,157
231
868
10,935
4,041
0
6,247
4,688
36,765
0
L
13,364
5,928
0
287
10,292
3,836
0
4,783
5,509
0
30,598
W
11,086
7,146
0
2,328
12,125
3,636
0
5,998
5,984
0
45,058
W
9,145
1,044
167
1,171
12,318
4,380
0
4,351
7,967
36,071
0
L
Sun Wukong
v3rm1nx
Sun Wukong
14,939
3,040
0
1,217
18,162
15,955
0
7,512
10,650
181
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,825
Gold Earned
51,156
253
Minions Killed
241
8
Camps Cleared
9
1,068,808
Distance Traveled
1,092,147
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,190
835
18
2
1
192,416
0
W
Geb
10,385
944
5
0
0
246,373
0
W
Vulcan
10,859
987
61
6
3
230,799
0
L
Anubis
10,318
938
91
8
1
206,403
0
W
Rama
11,058
1,005
38
3
3
207,160
1
L
Vulcan
9,617
874
66
6
3
249,220
1
L
Artemis
10,776
980
29
3
1
211,196
0
W
Artemis
10,960
996
79
7
1
174,312
2
W
Nox
11,563
1,051
70
6
1
210,164
2
L
Sun Wukong
11,255
1,023
37
3
3
232,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role