Player Matchup

Yemoja
Yemoja
Autoktovia
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Stolevka
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yeekan
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bellona
Bellona
innocentred
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
leetwo
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 12
1,440 SR
1,347 Elo+
Baba Yaga
Baba Yaga
Steelrayoleg
Baba Yaga
Level 23
God Stats
48W - 35L
1,495 SR
Queue Stats
77W - 68L
1,411 Elo+
Solo
Pele
Pele
Yakuzan321
Pele
Level 17
God Stats
5W - 5L
1,592 SR
Queue Stats
62W - 59L
1,368 Elo+
Solo
Bellona
Bellona
babulyaneprooo
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Odin
Odin
feiyinghua
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,354 Elo+
Solo
Hercules
Hercules
紫电魔蛇
Hercules
Level 13
God Stats
2W - 6L
1,114 SR
Queue Stats
18W - 32L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Autoktovia
Yemoja
10
0 / 14 / 2
7,293
347
4,155
19,794
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Stolevka
Olorun
14
6 / 11 / 1
9,911
472
11,773
18,205
6,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Yeekan
Tsukuyomi
13
1 / 13 / 2
8,483
404
11,233
17,781
7,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
innocentred
Bellona
10
0 / 15 / 2
7,143
340
2,089
17,685
11,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
leetwo
Neith
13
1 / 10 / 1
8,577
408
5,297
12,157
4,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Steelrayoleg
Baba Yaga
17
7 / 0 / 17
11,300
538
11,030
7,819
3,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
23 / 2 / 5
12,691
604
21,845
15,489
8,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
13 / 3 / 12
11,561
551
12,353
15,058
12,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 1 / 11
11,981
571
10,087
10,495
12,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
紫电魔蛇
Hercules
15
6 / 2 / 20
10,198
486
7,641
13,469
13,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
124
8
Kills
59
63
Deaths
8
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Autoktovia
Yemoja
0
14
2
0.07
W
Baba Yaga
Steelrayoleg
Baba Yaga
7
0
17
15.5
L
Olorun
Stolevka
Olorun
6
11
1
0.59
W
23
2
5
12.75
L
Tsukuyomi
Yeekan
Tsukuyomi
1
13
2
0.15
W
13
3
12
6.33
W
10
1
11
15.5
L
Bellona
innocentred
Bellona
0
15
2
0.07
L
Neith
leetwo
Neith
1
10
1
0.15
W
Hercules
紫电魔蛇
Hercules
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
62,956
85,622
Taken
62,330
45,886
Mitigated
50,787
6,983
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Autoktovia
Yemoja
4,155
922
503
296
19,794
15,807
280
1,985
17,479
16,117
0
W
Baba Yaga
Steelrayoleg
Baba Yaga
11,030
380
964
3,720
7,819
3,400
3,055
2,755
5,064
60,558
0
L
Olorun
Stolevka
Olorun
11,773
5,403
501
3,449
18,205
6,786
1,655
3,934
14,181
50,505
0
W
21,845
7,576
0
4,569
15,489
8,669
0
3,198
12,291
0
93,939
L
Tsukuyomi
Yeekan
Tsukuyomi
11,233
2,314
0
482
17,781
7,257
210
3,255
14,202
0
42,333
W
12,353
4,248
0
1,394
15,058
12,760
1,481
4,459
10,599
0
53,586
W
10,087
3,622
0
1,620
10,495
12,814
1,531
1,362
9,133
526
61,267
L
Bellona
innocentred
Bellona
2,089
888
0
371
17,685
11,345
56
1,953
15,582
0
18,811
L
Neith
leetwo
Neith
5,297
3,418
0
1,381
12,157
4,691
2,388
267
11,650
0
40,449
W
Hercules
紫电魔蛇
Hercules
7,641
3,105
0
4,038
13,469
13,144
53
4,424
9,045
0
28,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
57,731
280
Minions Killed
467
0
Camps Cleared
0
1,624,319
Distance Traveled
2,041,157
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,293
347
24
1
0
354,118
0
W
Baba Yaga
11,300
538
106
5
0
389,467
5
L
Olorun
9,911
472
81
4
0
305,021
0
W
Pele
12,691
604
136
6
0
445,040
1
L
Tsukuyomi
8,483
404
68
3
0
359,772
0
W
Bellona
11,561
551
72
3
0
441,003
2
W
Odin
11,981
571
102
5
0
355,522
0
L
Bellona
7,143
340
23
1
0
318,256
1
L
Neith
8,577
408
84
4
0
287,152
0
W
Hercules
10,198
486
51
2
0
410,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role