Player Matchup

Yemoja
Yemoja
ChexsTheNexts
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DarkFury0620
Gilgamesh
Level 26
God Stats
11W - 11L
1,500 SR
Queue Stats
126W - 154L
1,314 Elo+
Solo
Cthulhu
Cthulhu
mimonto22
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ogkillergreen420
Erlang Shen
Level 26
God Stats
3W - 1L
1,881 SR
Queue Stats
32W - 25L
1,400 Elo+
Solo
Neith
Neith
pl75
Neith
Level 28
God Stats
64W - 64L
1,406 SR
Queue Stats
96W - 112L
1,314 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,406 Elo+

VS

Team Averages
Level 14
1,522 SR
1,387 Elo+
Izanami
Izanami
Over_Lawrdy
Izanami
Level 17
God Stats
6W - 2L
1,857 SR
Queue Stats
62W - 73L
1,254 Elo+
Solo
Thor
Thor
Studs8799
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
TjKillLP
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,323 Elo+
Solo
Geb
Geb
eternal nyx4
Geb
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 210L
1,500 Elo+
Solo
Tyr
Tyr
miskec_11
Tyr
Level 23
God Stats
7W - 10L
1,251 SR
Queue Stats
69W - 75L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 2
10,794
360
2,566
24,806
12,169
Gilgamesh
DarkFury0620
Gilgamesh
18
6 / 7 / 6
12,522
417
12,080
25,586
14,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
mimonto22
Cthulhu
11
4 / 6 / 5
9,845
328
4,100
8,129
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
ogkillergreen420
Erlang Shen
17
6 / 8 / 5
12,324
411
11,748
21,229
13,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
pl75
Neith
20
4 / 13 / 4
13,932
464
19,014
25,831
12,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Over_Lawrdy
Izanami
20
12 / 4 / 9
15,947
532
24,110
19,672
9,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
16
3 / 14 / 2
11,950
398
5,219
22,384
8,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
TjKillLP
Da Ji
20
10 / 8 / 4
14,619
487
18,441
20,810
11,114
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 3 / 9
15,030
501
19,696
32,011
50,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 0 / 8
14,050
468
14,035
16,875
22,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
22
Kills
44
46
Deaths
29
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
12
2
0.25
L
Gilgamesh
DarkFury0620
Gilgamesh
6
7
6
1.29
W
Izanami
Over_Lawrdy
Izanami
12
4
9
4.13
W
Thor
3
14
2
0.29
W
Da Ji
TjKillLP
Da Ji
10
8
4
1.5
W
10
3
9
4.83
L
Cthulhu
mimonto22
Cthulhu
4
6
5
1.08
W
9
0
8
13
L
Erlang Shen
ogkillergreen420
Erlang Shen
6
8
5
1.06
L
Neith
pl75
Neith
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,508
Damage
81,501
105,581
Taken
111,752
57,384
Mitigated
102,609
13,057
Healing
12,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,566
1,096
1,665
483
24,806
12,169
570
4,172
20,634
16,290
0
L
Gilgamesh
DarkFury0620
Gilgamesh
12,080
2,528
0
1,693
25,586
14,293
1,017
3,986
21,600
0
58,756
W
Izanami
Over_Lawrdy
Izanami
24,110
15,107
0
3,444
19,672
9,959
9,888
1,108
18,452
0
123,537
W
Thor
5,219
1,684
0
3,252
22,384
8,886
708
775
21,505
0
63,586
W
Da Ji
TjKillLP
Da Ji
18,441
7,155
0
0
20,810
11,114
1,542
1,411
19,223
0
68,276
W
19,696
3,233
0
2,016
32,011
50,413
1,040
1,826
30,023
92,043
0
L
Cthulhu
mimonto22
Cthulhu
4,100
660
0
289
8,129
5,091
363
1,495
6,634
16,354
0
W
14,035
2,840
0
4,218
16,875
22,237
591
992
15,883
0
69,988
L
Erlang Shen
ogkillergreen420
Erlang Shen
11,748
7,444
0
3,543
21,229
13,494
2,316
4,803
16,426
0
68,216
L
Neith
pl75
Neith
19,014
9,996
135
5,249
25,831
12,337
3,418
5,240
20,591
0
90,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,417
Gold Earned
71,596
399
Minions Killed
593
0
Camps Cleared
0
1,944,297
Distance Traveled
2,602,805
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,794
360
30
1
0
380,692
0
L
Gilgamesh
12,522
417
92
3
0
529,293
4
W
Izanami
15,947
532
188
6
0
475,515
3
W
Thor
11,950
398
81
3
0
500,751
1
W
Da Ji
14,619
487
102
3
0
458,651
0
W
Geb
15,030
501
106
4
0
554,331
0
L
Cthulhu
9,845
328
31
1
0
213,015
0
W
Tyr
14,050
468
116
4
0
613,557
0
L
Erlang Shen
12,324
411
99
3
0
419,418
6
L
Neith
13,932
464
147
5
0
401,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role