Player Matchup

Aphrodite
Aphrodite
Andrew211
Aphrodite
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 52L
1,487 Elo+
Solo
Eset
Eset
DjankoSan
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 73L
1,555 Elo+
Party 2
Neith
Neith
HDPOPKORN
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,806 Elo+
Party 2
Baron Samedi
Baron Samedi
Makeu
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 30L
1,448 Elo+
Solo
Bellona
Bellona
VinDieselThe1st
Bellona
Level 29
God Stats
2W - 7L
1,384 SR
Queue Stats
25W - 39L
1,421 Elo+
Solo
Team Averages
Level 39
1,477 SR
1,543 Elo+

VS

Team Averages
Level 14
1,694 SR
1,628 Elo+
Tsukuyomi
Tsukuyomi
SWAT245
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
TercerodelWORLD
Artemis
Level 18
God Stats
10W - 3L
2,074 SR
Queue Stats
12W - 5L
1,956 Elo+
Party 1
Bakasura
Bakasura
YenKebab
Bakasura
Level 14
God Stats
1W - 2L
1,756 SR
Queue Stats
9W - 5L
1,856 Elo+
Party 1
Set
Set
tututu45
Set
Level 8
God Stats
1W - 4L
1,499 SR
Queue Stats
6W - 11L
1,376 Elo+
Party 3
Medusa
Medusa
Нежилец
Medusa
Level 28
God Stats
9W - 8L
1,642 SR
Queue Stats
48W - 51L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andrew211
Aphrodite
19
7 / 2 / 26
12,062
1,005
14,296
11,744
9,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
20
16 / 2 / 26
14,583
1,215
28,700
9,632
4,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
HDPOPKORN
Neith
19
8 / 1 / 17
12,131
1,011
15,668
7,275
4,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Makeu
Baron Samedi
19
7 / 3 / 24
12,075
1,006
16,835
13,273
6,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 27
12,714
1,060
17,905
18,583
14,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SWAT245
Tsukuyomi
16
3 / 16 / 2
10,788
899
10,135
23,737
9,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 4 / 4
10,212
851
11,658
12,532
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
YenKebab
Bakasura
17
5 / 4 / 3
12,366
1,031
11,275
23,732
16,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 15 / 3
9,669
806
9,051
25,586
9,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
2 / 6 / 6
11,900
992
14,568
18,033
6,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
28
45
Kills
10
10
Deaths
45
120
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Andrew211
Aphrodite
7
2
26
10
W
Eset
16
2
26
14.5
W
Neith
HDPOPKORN
Neith
8
1
17
16.5
W
Baron Samedi
Makeu
Baron Samedi
7
3
24
6.33
L
Tsukuyomi
SWAT245
Tsukuyomi
3
16
2
0.25
L
0
4
4
0.5
W
7
2
27
10.25
L
Bakasura
YenKebab
Bakasura
5
4
3
1.63
L
0
15
3
0.1
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,404
Damage
56,687
60,507
Taken
103,620
38,950
Mitigated
46,665
27,676
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Andrew211
Aphrodite
14,296
1,667
6,914
5,230
11,744
9,705
0
0
11,459
22,203
0
W
Eset
28,700
3,501
3,836
3,224
9,632
4,176
0
0
9,497
66,460
0
W
Neith
HDPOPKORN
Neith
15,668
7,351
0
1,282
7,275
4,553
0
0
6,705
0
43,724
W
Baron Samedi
Makeu
Baron Samedi
16,835
1,878
1,974
2,526
13,273
6,425
0
0
12,984
33,541
0
L
Tsukuyomi
SWAT245
Tsukuyomi
10,135
1,832
0
198
23,737
9,065
0
14,372
9,365
0
27,250
L
11,658
6,158
0
1,625
12,532
4,808
0
6,256
6,276
0
44,624
W
17,905
6,667
0
2,690
18,583
14,091
0
0
17,063
0
31,482
L
Bakasura
YenKebab
Bakasura
11,275
8,169
0
3,530
23,732
16,384
0
11,391
12,341
0
23,879
L
9,051
3,640
128
1,999
25,586
9,926
0
15,032
10,554
0
23,760
L
14,568
6,109
0
199
18,033
6,482
0
12,780
5,253
0
39,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,565
Gold Earned
54,935
246
Minions Killed
225
6
Camps Cleared
9
1,089,080
Distance Traveled
1,072,649
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,062
1,005
15
1
0
226,349
3
W
Eset
14,583
1,215
108
9
2
225,857
3
W
Neith
12,131
1,011
62
5
1
198,504
1
W
Baron Samedi
12,075
1,006
34
3
0
204,787
1
L
Tsukuyomi
10,788
899
35
3
0
223,565
1
L
Artemis
10,212
851
75
6
0
171,116
1
W
Bellona
12,714
1,060
27
2
3
233,583
3
L
Bakasura
12,366
1,031
43
4
6
252,522
3
L
Set
9,669
806
19
2
1
193,010
1
L
Medusa
11,900
992
53
4
2
232,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role