Player Matchup

Nemesis
Nemesis
Legendaryforever
Nemesis
Level 63
God Stats
19W - 14L
1,646 SR
Queue Stats
294W - 273L
1,506 Elo+
Solo
Cerberus
Cerberus
SquidCity1027
Cerberus
Level 105
God Stats
11W - 9L
1,562 SR
Queue Stats
400W - 412L
1,489 Elo+
Solo
Izanami
Izanami
SwallowMyKidz
Izanami
Level 94
God Stats
3W - 1L
1,854 SR
Queue Stats
219W - 180L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
ViciousViking97
Gilgamesh
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
192W - 185L
1,480 Elo+
Solo
Kukulkan
Kukulkan
phoenix5300
Kukulkan
Level 101
God Stats
10W - 4L
1,636 SR
Queue Stats
884W - 878L
1,514 Elo+
Solo
Team Averages
Level 85
1,639 SR
1,512 Elo+

VS

Team Averages
Level 96
1,425 SR
1,495 Elo+
Athena
Athena
FinessedFox
Athena
Level 45
God Stats
30W - 24L
1,595 SR
Queue Stats
426W - 368L
1,544 Elo+
Solo
Ullr
Ullr
MisTerSam12
Ullr
Level 81
God Stats
1W - 6L
1,008 SR
Queue Stats
40W - 44L
1,492 Elo+
Party 1
Janus
Janus
OculiPotenti
Janus
Level 160
God Stats
11W - 18L
1,474 SR
Queue Stats
392W - 425L
1,423 Elo+
Solo
Hercules
Hercules
RyFfus
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
whazha13
Susano
Level 127
God Stats
39W - 37L
1,548 SR
Queue Stats
285W - 254L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 10
9,699
539
11,454
13,327
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SquidCity1027
Cerberus
14
5 / 0 / 9
9,436
524
7,554
11,241
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
17
5 / 1 / 7
10,829
602
12,829
6,828
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ViciousViking97
Gilgamesh
17
4 / 3 / 4
10,105
561
8,729
14,490
10,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
phoenix5300
Kukulkan
15
3 / 3 / 8
9,397
522
6,471
6,477
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 6 / 3
7,710
428
5,304
15,868
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 1
7,083
394
2,002
10,322
3,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
8,052
447
6,812
10,104
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RyFfus
Hercules
15
1 / 3 / 2
8,657
481
9,332
16,163
11,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
whazha13
Susano
14
4 / 5 / 1
8,842
491
9,298
13,382
5,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
23
Kills
7
7
Deaths
24
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
1
6
3
0.42
W
6
0
10
11
L
0
4
1
0.13
L
1
6
1
0.25
L
Hercules
RyFfus
Hercules
1
3
2
0.67
W
Cerberus
SquidCity1027
Cerberus
5
0
9
9.5
W
Izanami
5
1
7
8.5
W
Gilgamesh
ViciousViking97
Gilgamesh
4
3
4
2
W
Kukulkan
phoenix5300
Kukulkan
3
3
8
2.33
L
Susano
whazha13
Susano
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,037
Damage
32,748
52,363
Taken
65,839
29,835
Mitigated
32,796
16,456
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,304
1,260
0
2,223
15,868
10,206
0
5,141
10,727
19,559
0
W
11,454
5,412
0
3,395
13,327
5,423
744
3,661
9,344
0
62,637
L
2,002
767
0
758
10,322
3,044
946
1,284
9,038
0
38,411
L
6,812
1,089
0
523
10,104
2,597
320
2,742
7,362
45,760
0
L
Hercules
RyFfus
Hercules
9,332
2,459
0
5,569
16,163
11,948
153
1,915
14,118
0
49,799
W
Cerberus
SquidCity1027
Cerberus
7,554
1,175
0
5,365
11,241
8,619
0
3,240
7,821
33,971
0
W
Izanami
12,829
9,381
0
3,628
6,828
2,583
1,768
558
6,210
0
74,733
W
Gilgamesh
ViciousViking97
Gilgamesh
8,729
1,794
0
2,465
14,490
10,717
47
2,975
10,891
0
58,728
W
Kukulkan
phoenix5300
Kukulkan
6,471
524
0
1,603
6,477
2,493
283
1,048
5,261
56,669
0
L
Susano
whazha13
Susano
9,298
3,194
0
3,873
13,382
5,001
0
2,813
10,569
0
57,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
40,344
493
Minions Killed
406
0
Camps Cleared
0
1,787,812
Distance Traveled
1,636,239
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,710
428
20
1
0
373,010
6
W
Nemesis
9,699
539
89
5
0
426,734
11
L
Ullr
7,083
394
82
5
0
308,105
0
L
Janus
8,052
447
95
5
0
314,578
3
L
Hercules
8,657
481
110
6
0
340,815
0
W
Cerberus
9,436
524
62
3
0
345,412
9
W
Izanami
10,829
602
136
8
0
342,642
5
W
Gilgamesh
10,105
561
103
6
0
343,287
2
W
Kukulkan
9,397
522
103
6
0
329,737
3
L
Susano
8,842
491
99
6
0
299,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role