Player Matchup

Merlin
Merlin
Anshii
Merlin
Level 29
God Stats
11W - 11L
1,522 SR
Queue Stats
146W - 104L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
BrHd22
Gilgamesh
Level 27
God Stats
2W - 2L
1,658 SR
Queue Stats
5W - 7L
1,413 Elo+
Solo
Cernunnos
Cernunnos
JAS0201
Cernunnos
Level 23
God Stats
1W - 1L
1,726 SR
Queue Stats
49W - 44L
1,513 Elo+
Solo
Loki
Loki
PradaGX
Loki
Level 58
God Stats
85W - 69L
1,568 SR
Queue Stats
101W - 79L
1,593 Elo+
Party 1
Bellona
Bellona
thegodlycollectr
Bellona
Level 7
God Stats
39W - 44L
1,665 SR
Queue Stats
40W - 48L
1,402 Elo+
Party 1
Team Averages
Level 29
1,628 SR
1,503 Elo+

VS

Team Averages
Level 24
1,694 SR
1,510 Elo+
Chang'e
Chang'e
GoingRogueCK
Chang'e
Level 28
God Stats
60W - 51L
1,622 SR
Queue Stats
332W - 365L
1,445 Elo+
Solo
Khepri
Khepri
Koestlin
Khepri
Level 28
God Stats
6W - 2L
1,761 SR
Queue Stats
119W - 89L
1,560 Elo+
Party 2
Neith
Neith
TVP3R
Neith
Level 18
God Stats
9W - 1L
1,830 SR
Queue Stats
66W - 53L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
nullbaer
Sun Wukong
Level 18
God Stats
4W - 2L
1,756 SR
Queue Stats
16W - 14L
1,576 Elo+
Solo
Tiamat
Tiamat
shadowmerc
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anshii
Merlin
19
0 / 3 / 2
13,238
883
26,966
18,112
7,639
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
BrHd22
Gilgamesh
16
0 / 3 / 2
11,389
759
4,862
5,880
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
JAS0201
Cernunnos
19
1 / 6 / 1
12,803
854
19,472
21,407
8,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Loki
PradaGX
Loki
20
3 / 6 / 0
14,376
958
11,159
20,435
8,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 9 / 2
12,344
823
6,569
23,410
19,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoingRogueCK
Chang'e
20
3 / 1 / 20
13,778
919
15,318
17,523
9,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Koestlin
Khepri
20
2 / 0 / 22
13,679
912
13,129
15,239
23,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
TVP3R
Neith
20
5 / 2 / 18
14,207
947
21,345
11,591
5,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
nullbaer
Sun Wukong
20
6 / 0 / 14
14,437
962
13,256
15,307
19,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
shadowmerc
Tiamat
20
11 / 1 / 11
14,557
970
22,008
13,861
10,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
112
4
Kills
27
27
Deaths
4
7
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anshii
Merlin
0
3
2
0.33
L
Gilgamesh
BrHd22
Gilgamesh
0
3
2
0.33
W
Chang'e
GoingRogueCK
Chang'e
3
1
20
13
L
Cernunnos
JAS0201
Cernunnos
1
6
1
0.25
W
Khepri
Koestlin
Khepri
2
0
22
13
L
Loki
PradaGX
Loki
3
6
0
0.5
W
Neith
TVP3R
Neith
5
2
18
7
W
Sun Wukong
nullbaer
Sun Wukong
6
0
14
13
W
Tiamat
shadowmerc
Tiamat
11
1
11
16.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,028
Damage
85,056
89,244
Taken
73,521
46,528
Mitigated
69,283
7,181
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anshii
Merlin
26,966
730
0
0
18,112
7,639
0
10,115
7,698
89,016
0
L
Gilgamesh
BrHd22
Gilgamesh
4,862
1,052
0
182
5,880
2,559
0
2,167
3,579
0
8,187
W
Chang'e
GoingRogueCK
Chang'e
15,318
414
10,799
6,480
17,523
9,807
0
7,253
10,270
43,752
0
L
Cernunnos
JAS0201
Cernunnos
19,472
9,265
0
2,172
21,407
8,783
0
12,696
8,221
0
47,652
W
Khepri
Koestlin
Khepri
13,129
856
1,170
303
15,239
23,593
0
5,421
9,818
21,127
0
L
Loki
PradaGX
Loki
11,159
5,501
374
3,936
20,435
8,283
0
10,433
9,767
0
49,045
W
Neith
TVP3R
Neith
21,345
11,687
0
1,843
11,591
5,964
0
4,680
6,911
0
52,391
W
Sun Wukong
nullbaer
Sun Wukong
13,256
2,061
0
1,182
15,307
19,185
0
4,407
10,900
0
44,185
W
Tiamat
shadowmerc
Tiamat
22,008
1,207
1,584
5,225
13,861
10,734
0
5,488
8,373
37,908
0
L
6,569
1,974
0
517
23,410
19,264
0
13,492
9,524
318
14,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,150
Gold Earned
70,658
299
Minions Killed
312
17
Camps Cleared
4
1,183,190
Distance Traveled
1,500,225
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,238
883
154
10
3
300,372
3
L
Gilgamesh
11,389
759
14
1
0
120,392
0
W
Chang'e
13,778
919
76
5
1
292,321
0
L
Cernunnos
12,803
854
60
4
3
205,786
0
W
Khepri
13,679
912
13
1
0
315,534
0
L
Loki
14,376
958
54
4
9
311,824
0
W
Neith
14,207
947
80
5
0
254,203
0
W
Sun Wukong
14,437
962
88
6
0
366,498
1
W
Tiamat
14,557
970
55
4
3
271,669
0
L
Bellona
12,344
823
17
1
2
244,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role