Player Matchup

Fafnir
Fafnir
Crazydirt225
Fafnir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 1L
1,841 Elo+
Solo
Agni
Agni
MidChungus
Agni
Level 5
God Stats
5W - 1L
1,843 SR
Queue Stats
24W - 21L
1,686 Elo+
Solo
Tsukuyomi
Tsukuyomi
Narvach72
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,665 Elo+
Solo
Camazotz
Camazotz
dreádzfan23
Camazotz
Level 29
God Stats
4W - 1L
1,770 SR
Queue Stats
29W - 9L
1,770 Elo+
Solo
Neith
Neith
uneeddie
Neith
Level 14
God Stats
2W - 2L
1,251 SR
Queue Stats
13W - 15L
1,552 Elo+
Solo
Team Averages
Level 13
1,573 SR
1,703 Elo+

VS

Team Averages
Level 13
1,567 SR
1,636 Elo+
Cthulhu
Cthulhu
K0H1
Cthulhu
Level 14
God Stats
0W - 1L
1,689 SR
Queue Stats
2W - 3L
1,531 Elo+
Solo
Apollo
Apollo
OniStan01
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 5L
1,887 Elo+
Solo
Vamana
Vamana
StanKings
Vamana
Level 14
God Stats
2W - 4L
1,385 SR
Queue Stats
8W - 10L
1,631 Elo+
Solo
Zeus
Zeus
TyrantLoed
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,474 Elo+
Solo
Set
Set
luisk4756
Set
Level 18
God Stats
5W - 5L
1,763 SR
Queue Stats
58W - 37L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 1 / 12
9,605
506
5,884
7,297
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
12 / 5 / 6
12,451
655
13,404
9,270
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Narvach72
Tsukuyomi
17
5 / 3 / 5
10,435
549
9,792
9,248
3,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
dreádzfan23
Camazotz
18
9 / 3 / 4
11,637
612
13,697
18,743
10,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Neith
uneeddie
Neith
12
0 / 3 / 5
8,002
421
3,197
7,286
2,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K0H1
Cthulhu
12
0 / 7 / 1
8,354
440
3,227
12,076
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
OniStan01
Apollo
20
10 / 2 / 2
13,900
732
10,844
14,974
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
StanKings
Vamana
10
0 / 6 / 1
7,185
378
2,910
12,200
6,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 9 / 5
7,742
407
3,037
9,738
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 2
10,595
558
7,178
11,173
6,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
28
Kills
15
15
Deaths
28
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
1
12
8
L
Cthulhu
K0H1
Cthulhu
0
7
1
0.07
W
12
5
6
3
W
Tsukuyomi
Narvach72
Tsukuyomi
5
3
5
2.5
L
Apollo
OniStan01
Apollo
10
2
2
5.5
L
Vamana
StanKings
Vamana
0
6
1
0.08
L
0
9
5
0.28
W
Camazotz
dreádzfan23
Camazotz
9
3
4
3.67
L
5
4
2
1.5
W
Neith
uneeddie
Neith
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,974
Damage
27,196
51,844
Taken
60,161
26,951
Mitigated
29,849
17,916
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,884
2,379
0
1,593
7,297
7,400
297
1,965
5,332
16,488
0
L
Cthulhu
K0H1
Cthulhu
3,227
235
0
399
12,076
7,652
2
4,430
7,564
31,665
0
W
13,404
2,237
0
1,725
9,270
3,484
706
1,139
7,951
66,653
0
W
Tsukuyomi
Narvach72
Tsukuyomi
9,792
2,226
0
1,037
9,248
3,722
0
2,147
6,967
0
79,356
L
Apollo
OniStan01
Apollo
10,844
6,828
0
4,115
14,974
6,109
1,391
2,452
12,348
0
127,366
L
Vamana
StanKings
Vamana
2,910
1,684
0
1,703
12,200
6,994
656
5,415
6,675
0
23,196
L
3,037
482
0
224
9,738
2,503
0
3,478
5,986
18,773
0
W
Camazotz
dreádzfan23
Camazotz
13,697
4,478
0
10,759
18,743
10,181
42
906
17,831
0
101,911
L
7,178
3,213
0
2,388
11,173
6,591
813
2,709
8,300
393
51,699
W
Neith
uneeddie
Neith
3,197
1,757
0
2,802
7,286
2,164
112
350
6,936
0
40,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,130
Gold Earned
47,776
533
Minions Killed
496
0
Camps Cleared
0
1,803,710
Distance Traveled
1,656,593
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,605
506
36
2
0
376,238
0
L
Cthulhu
8,354
440
64
3
0
379,367
0
W
Agni
12,451
655
143
8
0
364,375
6
W
Tsukuyomi
10,435
549
131
7
0
391,391
2
L
Apollo
13,900
732
232
12
0
391,871
2
L
Vamana
7,185
378
45
2
0
303,670
3
L
Zeus
7,742
407
42
2
0
241,366
1
W
Camazotz
11,637
612
145
8
0
373,315
1
L
Set
10,595
558
113
6
0
340,319
1
W
Neith
8,002
421
78
4
0
298,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role