Player Matchup

Apollo
Apollo
Platinum V
F1yWithMe
Apollo
Platinum V
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 56L
1,731 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
FRS26
Kuzenbo
Gold I
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
308W - 297L
1,628 MMR
Solo
Achilles
Achilles
Silver I
Getonmylvlbruh
Achilles
Silver I
Level 95
God Stats
3W - 2L
1,747 SR
Queue Stats
87W - 88L
1,619 MMR
Solo
Neith
Neith
Silver I
Strachmeister94
Neith
Silver I
Level 87
God Stats
0W - 1L
1,881 SR
Queue Stats
19W - 29L
1,631 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
lookattme
Zhong Kui
Gold IV
Level 155
God Stats
3W - 5L
1,877 SR
Queue Stats
109W - 106L
1,545 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,701 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,615 SR
1,631 MMR
Baron Samedi
Baron Samedi
Gold I
Desecro
Baron Samedi
Gold I
Level 136
God Stats
14W - 5L
1,767 SR
Queue Stats
119W - 111L
1,705 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum V
Ivvy7
Erlang Shen
Platinum V
Level 148
God Stats
4W - 3L
1,461 SR
Queue Stats
86W - 82L
1,884 MMR
Party 1
Heimdallr
Heimdallr
Gold III
MoltenMuffin
Heimdallr
Gold III
Level 86
God Stats
14W - 13L
1,643 SR
Queue Stats
32W - 32L
1,569 MMR
Party 3
Sobek
Sobek
Gold III
Pattedevelours
Sobek
Gold III
Level 160
God Stats
30W - 26L
1,670 SR
Queue Stats
450W - 430L
1,382 MMR
Party 1
King Arthur
King Arthur
Platinum III
elcubalitros
King Arthur
Platinum III
Level 148
God Stats
19W - 16L
1,533 SR
Queue Stats
250W - 238L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
F1yWithMe
Apollo
20
9 / 8 / 11
18,033
530
31,758
28,194
17,222
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
FRS26
Kuzenbo
18
2 / 6 / 9
14,388
423
14,706
37,438
72,857
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
20
13 / 8 / 13
17,135
504
24,750
43,983
76,265
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 7 / 14
16,125
474
22,882
24,470
13,317
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
lookattme
Zhong Kui
20
12 / 9 / 15
19,227
566
46,736
34,705
27,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bans
GilgameshTiamatSetAthenaTsukuyomi

VS

Bans
AnhurRavanaGebJanusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desecro
Baron Samedi
20
11 / 5 / 21
18,581
547
38,343
26,359
18,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Ivvy7
Erlang Shen
20
7 / 9 / 21
17,255
508
24,613
37,265
28,108
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
MoltenMuffin
Heimdallr
20
11 / 7 / 17
18,791
553
28,236
30,085
14,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 10 / 27
15,251
449
15,478
43,619
61,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
elcubalitros
King Arthur
20
8 / 8 / 9
18,798
553
26,202
51,720
64,151
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
133
39
Kills
38
38
Deaths
39
62
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Desecro
Baron Samedi
11
5
21
4.3
L
Apollo
F1yWithMe
Apollo
9
8
11
1.81
L
Kuzenbo
FRS26
Kuzenbo
2
6
9
1.08
L
Achilles
13
8
13
2.44
W
Erlang Shen
Ivvy7
Erlang Shen
7
9
21
1.94
W
Heimdallr
MoltenMuffin
Heimdallr
11
7
17
2.79
W
1
10
27
1.45
L
3
7
14
1.43
W
King Arthur
elcubalitros
King Arthur
8
8
9
1.56
L
Zhong Kui
lookattme
Zhong Kui
12
9
15
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,832
Damage
132,872
168,790
Taken
189,048
207,488
Mitigated
187,010
40,183
Healing
60,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Desecro
Baron Samedi
38,343
3,562
7,639
9,678
26,359
18,902
1,988
15,756
10,253
134,835
0
L
Apollo
F1yWithMe
Apollo
31,758
24,253
0
1,641
28,194
17,222
6,781
7,191
20,863
0
149,521
L
Kuzenbo
FRS26
Kuzenbo
14,706
4,446
0
6,114
37,438
72,857
545
13,361
23,622
46,297
0
L
Achilles
24,750
5,187
0
7,959
43,983
76,265
263
13,160
30,447
0
79,067
W
Erlang Shen
Ivvy7
Erlang Shen
24,613
11,669
0
5,947
37,265
28,108
2,216
14,718
22,385
0
129,285
W
Heimdallr
MoltenMuffin
Heimdallr
28,236
19,550
0
9,966
30,085
14,584
6,119
11,396
18,439
0
117,372
W
15,478
1,195
0
9,425
43,619
61,265
624
11,970
31,568
42,964
0
L
22,882
11,233
0
8,223
24,470
13,317
4,960
5,569
18,819
0
119,504
W
King Arthur
elcubalitros
King Arthur
26,202
2,842
0
18,215
51,720
64,151
242
10,317
41,263
824
126,380
L
Zhong Kui
lookattme
Zhong Kui
46,736
2,301
641
15,605
34,705
27,827
505
13,387
20,925
163,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,908
Gold Earned
88,676
791
Minions Killed
705
0
Camps Cleared
0
3,108,071
Distance Traveled
3,171,018
39
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,581
547
178
5
0
614,448
15
L
Apollo
18,033
530
224
7
0
627,388
7
L
Kuzenbo
14,388
423
46
1
0
657,920
6
L
Achilles
17,135
504
124
4
0
652,202
9
W
Erlang Shen
17,255
508
132
4
0
704,874
8
W
Heimdallr
18,791
553
145
4
0
570,645
6
W
Sobek
15,251
449
44
1
0
613,783
8
L
Neith
16,125
474
179
5
0
558,665
9
W
King Arthur
18,798
553
206
6
0
667,268
10
L
Zhong Kui
19,227
566
218
6
0
611,896
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role