Player Matchup

Camazotz
Camazotz
IxGoggyxI
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 23L
1,749 Elo+
Party 2
Pele
Pele
Massive av u
Pele
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 29L
1,680 Elo+
Party 2
Serqet
Serqet
Mrunlucky9193
Serqet
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 105L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
RandysLegacy
Sylvanus
Level 17
God Stats
2W - 0L
1,722 SR
Queue Stats
23W - 13L
1,567 Elo+
Solo
Thor
Thor
SolOrTroll8965
Thor
Level 15
God Stats
17W - 5L
1,878 SR
Queue Stats
36W - 18L
1,784 Elo+
Party 2
Team Averages
Level 24
1,620 SR
1,679 Elo+

VS

Team Averages
Level 23
1,314 SR
1,463 Elo+
Ares
Ares
Erlonslong
Ares
Level 26
God Stats
4W - 8L
1,483 SR
Queue Stats
126W - 102L
1,548 Elo+
Solo
Kukulkan
Kukulkan
TechnoBill_
Kukulkan
Level 23
God Stats
33W - 25L
1,254 SR
Queue Stats
69W - 55L
1,358 Elo+
Party 1
Scylla
Scylla
Tobsmithy
Scylla
Level 17
God Stats
0W - 3L
1,309 SR
Queue Stats
32W - 19L
1,645 Elo+
Solo
Cernunnos
Cernunnos
spanos4
Cernunnos
Level 24
God Stats
1W - 5L
1,260 SR
Queue Stats
42W - 39L
1,338 Elo+
Party 1
Ao Kuang
Ao Kuang
temp-801297
Ao Kuang
Level 26
God Stats
4W - 12L
1,263 SR
Queue Stats
83W - 82L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IxGoggyxI
Camazotz
15
9 / 6 / 6
10,425
521
14,356
22,427
8,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 5 / 5
10,658
533
12,701
18,248
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 4 / 3
10,967
548
7,810
15,214
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
RandysLegacy
Sylvanus
16
5 / 4 / 6
10,330
517
13,545
14,600
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 4
7,707
385
947
9,500
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
10,434
522
15,696
15,928
14,577
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
TechnoBill_
Kukulkan
16
2 / 4 / 3
9,837
492
4,675
10,401
4,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Tobsmithy
Scylla
16
6 / 5 / 8
10,518
526
14,216
9,011
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
spanos4
Cernunnos
13
3 / 11 / 4
8,392
420
5,571
14,259
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
temp-801297
Ao Kuang
15
5 / 7 / 6
9,722
486
6,458
15,021
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
30
Kills
20
20
Deaths
30
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
W
Camazotz
IxGoggyxI
Camazotz
9
6
6
2
W
7
5
5
1.9
W
9
4
3
2.63
W
Sylvanus
RandysLegacy
Sylvanus
5
4
6
2
W
0
1
4
2
L
Kukulkan
TechnoBill_
Kukulkan
2
4
3
0.88
L
Scylla
Tobsmithy
Scylla
6
5
8
2
L
Cernunnos
spanos4
Cernunnos
3
11
4
0.45
L
Ao Kuang
temp-801297
Ao Kuang
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
46,616
79,989
Taken
64,620
35,440
Mitigated
31,665
26,657
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,696
1,068
192
4,193
15,928
14,577
0
3,399
12,499
56,509
0
W
Camazotz
IxGoggyxI
Camazotz
14,356
4,448
0
7,984
22,427
8,498
1,560
14,188
7,897
0
66,988
W
12,701
3,188
0
6,541
18,248
11,576
118
9,637
8,469
0
70,041
W
7,810
2,256
0
4,437
15,214
5,429
0
7,475
7,615
0
69,255
W
Sylvanus
RandysLegacy
Sylvanus
13,545
2,505
615
5,791
14,600
6,969
342
7,924
6,526
56,679
7,042
W
947
190
132
1,157
9,500
2,968
80
1,063
8,437
0
42,967
L
Kukulkan
TechnoBill_
Kukulkan
4,675
742
306
755
10,401
4,043
1,119
0
9,847
49,438
0
L
Scylla
Tobsmithy
Scylla
14,216
1,961
0
1,119
9,011
2,773
0
2,584
5,818
56,806
0
L
Cernunnos
spanos4
Cernunnos
5,571
2,771
0
698
14,259
4,680
761
5,240
8,869
0
32,981
L
Ao Kuang
temp-801297
Ao Kuang
6,458
1,927
0
2,542
15,021
5,592
0
2,043
12,539
31,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
48,903
524
Minions Killed
388
0
Camps Cleared
0
1,659,323
Distance Traveled
1,715,404
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,434
522
70
4
0
375,279
1
W
Camazotz
10,425
521
108
5
0
350,219
3
W
Pele
10,658
533
113
6
0
340,717
2
W
Serqet
10,967
548
117
6
0
421,768
0
W
Sylvanus
10,330
517
123
6
0
282,937
1
W
Thor
7,707
385
63
3
0
263,682
0
L
Kukulkan
9,837
492
114
6
0
336,556
2
L
Scylla
10,518
526
100
5
0
338,732
5
L
Cernunnos
8,392
420
53
3
0
306,613
0
L
Ao Kuang
9,722
486
51
3
0
358,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role