Player Matchup

Jormungandr
Jormungandr
Dalamagara
Jormungandr
Level 57
God Stats
9W - 11L
1,621 SR
Queue Stats
107W - 77L
1,582 Elo+
Party 1
Ganesha
Ganesha
IfritSpirit
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 83L
1,603 Elo+
Party 1
Chaac
Chaac
Mafiatomate1
Chaac
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
72W - 38L
1,600 Elo+
Party 1
Team Averages
Level 48
1,540 SR
1,595 Elo+

VS

Team Averages
Level 47
1,527 SR
1,466 Elo+
Hou Yi
Hou Yi
IISII12
Hou Yi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PolinaAndStas
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
andersanmi
Hercules
Level 89
God Stats
1W - 1L
1,582 SR
Queue Stats
8W - 13L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dalamagara
Jormungandr
16
11 / 1 / 7
11,797
737
10,713
13,708
14,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
IfritSpirit
Ganesha
15
0 / 0 / 19
10,334
646
14,135
10,150
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
8 / 3 / 9
11,577
724
11,787
18,293
15,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IISII12
Hou Yi
12
0 / 5 / 3
9,011
563
9,881
14,085
4,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 9 / 1
9,526
595
4,080
11,114
2,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
andersanmi
Hercules
13
2 / 5 / 2
10,120
633
9,679
17,336
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
19
Kills
4
4
Deaths
19
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dalamagara
Jormungandr
11
1
7
14.5
L
Hou Yi
IISII12
Hou Yi
0
5
3
0.3
W
Ganesha
IfritSpirit
Ganesha
0
0
19
9.5
W
8
3
9
4.17
L
2
9
1
0.28
L
Hercules
andersanmi
Hercules
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,635
Damage
23,640
42,151
Taken
42,535
35,872
Mitigated
19,642
9,191
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dalamagara
Jormungandr
10,713
1,739
1,124
1,305
13,708
14,956
477
2,021
11,537
35,919
0
L
Hou Yi
IISII12
Hou Yi
9,881
3,910
0
2,353
14,085
4,028
210
7,890
6,195
0
46,377
W
Ganesha
IfritSpirit
Ganesha
14,135
168
0
1,056
10,150
5,534
161
869
9,131
63,119
0
W
11,787
2,123
0
5,706
18,293
15,382
473
1,273
16,795
0
46,486
L
4,080
751
304
881
11,114
2,878
419
6,529
4,585
28,212
0
L
Hercules
andersanmi
Hercules
9,679
3,555
0
2,254
17,336
12,736
234
10,503
6,833
0
34,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
28,657
200
Minions Killed
170
0
Camps Cleared
0
895,903
Distance Traveled
773,864
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,797
737
80
5
0
287,498
0
L
Hou Yi
9,011
563
58
4
0
274,890
2
W
Ganesha
10,334
646
16
1
0
303,526
2
W
Chaac
11,577
724
104
7
0
304,879
3
L
Ra
9,526
595
61
4
0
252,181
3
L
Hercules
10,120
633
51
3
0
246,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role