Player Matchup

Ymir
Ymir
AlvaroGoro95
Ymir
Level 127
God Stats
2W - 1L
1,456 SR
Queue Stats
187W - 186L
1,465 Elo+
Solo
Izanami
Izanami
KiLlErMiEtZe89
Izanami
Level 124
God Stats
58W - 28L
1,733 SR
Queue Stats
289W - 236L
1,479 Elo+
Solo
Poseidon
Poseidon
La_High_Bear
Poseidon
Level 105
God Stats
8W - 3L
1,674 SR
Queue Stats
83W - 135L
1,300 Elo+
Solo
Anubis
Anubis
SmetjeRaketje
Anubis
Level 101
God Stats
34W - 33L
1,590 SR
Queue Stats
119W - 114L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
victoriacrew
Erlang Shen
Level 61
God Stats
8W - 8L
1,586 SR
Queue Stats
452W - 452L
1,443 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,441 Elo+

VS

Team Averages
Level 106
1,552 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordAtriox
Ah Muzen Cab
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 57L
1,408 Elo+
Solo
Hou Yi
Hou Yi
SchammirFischer
Hou Yi
Level 59
God Stats
103W - 147L
1,325 SR
Queue Stats
105W - 152L
1,252 Elo+
Solo
Raijin
Raijin
Softinho
Raijin
Level 158
God Stats
43W - 53L
1,547 SR
Queue Stats
1,231W - 1,271L
1,458 Elo+
Solo
Horus
Horus
kuusetyyp7
Horus
Level 56
God Stats
2W - 2L
1,889 SR
Queue Stats
53W - 51L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
9,224
577
6,066
8,147
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
3 / 3 / 7
9,678
605
10,017
8,312
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
La_High_Bear
Poseidon
16
5 / 2 / 6
9,437
590
7,091
8,050
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 1 / 3
9,903
619
6,368
7,214
3,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
victoriacrew
Erlang Shen
17
10 / 2 / 2
10,091
631
7,831
10,840
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 7 / 2
6,371
398
5,695
11,349
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
LordAtriox
Ah Muzen Cab
15
3 / 4 / 0
8,437
527
5,800
9,000
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
4 / 6 / 0
7,587
474
6,329
10,679
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Softinho
Raijin
13
1 / 1 / 0
7,394
462
1,817
5,182
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
11
0 / 8 / 5
6,671
417
3,140
15,919
8,039
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
8
8
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
7
2
0.14
W
5
0
7
8.5
W
3
3
7
2.17
W
Poseidon
La_High_Bear
Poseidon
5
2
6
4
L
Ah Muzen Cab
LordAtriox
Ah Muzen Cab
3
4
0
0.75
L
4
6
0
0.67
W
3
1
3
4.5
L
Raijin
Softinho
Raijin
1
1
0
1
L
Horus
0
8
5
0.31
W
Erlang Shen
victoriacrew
Erlang Shen
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
22,781
42,563
Taken
52,129
20,229
Mitigated
18,547
13,331
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,695
1,604
0
1,557
11,349
2,852
0
5,387
5,850
0
30,006
W
6,066
1,807
0
852
8,147
5,346
581
200
7,937
30,645
0
W
10,017
7,230
0
2,877
8,312
2,465
2,715
542
7,728
0
66,669
W
Poseidon
La_High_Bear
Poseidon
7,091
555
358
3,001
8,050
2,661
1,386
623
7,219
58,522
0
L
Ah Muzen Cab
LordAtriox
Ah Muzen Cab
5,800
2,219
0
2,522
9,000
3,257
0
3,283
5,683
0
51,217
L
6,329
1,805
0
2,180
10,679
2,956
0
3,557
7,043
0
38,161
W
6,368
71
0
4,549
7,214
3,459
1,344
0
7,214
64,912
0
L
Raijin
Softinho
Raijin
1,817
172
0
1,314
5,182
1,443
0
1,151
3,941
43,133
0
L
Horus
3,140
1,411
398
3,580
15,919
8,039
0
5,632
10,087
0
18,667
W
Erlang Shen
victoriacrew
Erlang Shen
7,831
5,024
0
1,694
10,840
6,298
0
160
10,648
0
69,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,333
Gold Earned
36,460
530
Minions Killed
351
0
Camps Cleared
0
1,472,604
Distance Traveled
1,333,739
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,371
398
60
4
0
251,787
0
W
Ymir
9,224
577
50
3
0
309,863
3
W
Izanami
9,678
605
116
7
0
261,036
3
W
Poseidon
9,437
590
118
7
0
308,946
2
L
Ah Muzen Cab
8,437
527
97
6
0
255,692
2
L
Hou Yi
7,587
474
71
4
0
249,951
4
W
Anubis
9,903
619
135
8
0
247,355
2
L
Raijin
7,394
462
93
6
0
284,884
0
L
Horus
6,671
417
30
2
0
291,425
1
W
Erlang Shen
10,091
631
111
7
0
345,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role