Player Matchup

Tiamat
Tiamat
AstraKnolle
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,276 Elo+
Party 1
Chaac
Chaac
Avasion vT
Chaac
Level 16
God Stats
22W - 18L
1,544 SR
Queue Stats
40W - 42L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
DarkInstinct07
Baron Samedi
Level 18
God Stats
12W - 7L
1,622 SR
Queue Stats
27W - 38L
1,308 Elo+
Solo
Anubis
Anubis
ELBEBU-_-
Anubis
Level 24
God Stats
8W - 7L
1,561 SR
Queue Stats
41W - 35L
1,559 Elo+
Solo
Thanatos
Thanatos
extruder12
Thanatos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,145 Elo+
Party 1
Team Averages
Level 23
1,546 SR
1,335 Elo+

VS

Team Averages
Level 33
1,408 SR
1,466 Elo+
Neith
Neith
Amanda590
Neith
Level 17
God Stats
127W - 148L
1,398 SR
Queue Stats
164W - 223L
1,347 Elo+
Solo
Poseidon
Poseidon
Doomsjoker
Poseidon
Level 17
God Stats
12W - 21L
1,358 SR
Queue Stats
16W - 30L
1,283 Elo+
Solo
Tiamat
Tiamat
Game_Over3-yosef
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Gilgamesh
Gilgamesh
GuyBenRan
Gilgamesh
Level 99
God Stats
0W - 2L
1,434 SR
Queue Stats
18W - 15L
1,594 Elo+
Party 2
Bellona
Bellona
dpl-947
Bellona
Level 27
God Stats
0W - 1L
1,349 SR
Queue Stats
19W - 22L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 4 / 27
14,718
1,051
26,041
16,432
11,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
20
6 / 5 / 21
14,885
1,063
17,474
28,385
33,061
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
DarkInstinct07
Baron Samedi
20
5 / 7 / 21
13,578
970
23,181
19,453
11,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
ELBEBU-_-
Anubis
20
12 / 7 / 20
14,900
1,064
27,521
19,196
11,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
extruder12
Thanatos
20
11 / 9 / 22
14,553
1,040
20,906
19,015
13,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

39

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amanda590
Neith
20
4 / 7 / 21
13,917
994
15,522
18,290
5,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Doomsjoker
Poseidon
20
1 / 10 / 11
12,841
917
10,553
19,524
5,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 13 / 18
12,445
889
9,005
24,773
12,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
GuyBenRan
Gilgamesh
20
11 / 6 / 19
16,254
1,161
32,774
27,665
17,551
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
dpl-947
Bellona
20
16 / 7 / 11
17,236
1,231
27,427
30,953
23,843
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
112
43
Kills
32
32
Deaths
43
111
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Neith
Amanda590
Neith
4
7
21
2.07
W
Tiamat
9
4
27
5.63
W
Chaac
6
5
21
3.3
W
Baron Samedi
DarkInstinct07
Baron Samedi
5
7
21
2.21
L
Poseidon
Doomsjoker
Poseidon
1
10
11
0.65
W
Anubis
ELBEBU-_-
Anubis
12
7
20
3.14
L
0
13
18
0.69
L
Gilgamesh
GuyBenRan
Gilgamesh
11
6
19
3.42
L
Bellona
dpl-947
Bellona
16
7
11
3.07
W
Thanatos
extruder12
Thanatos
11
9
22
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,123
Damage
95,281
102,481
Taken
121,205
81,029
Mitigated
64,750
32,299
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amanda590
Neith
15,522
5,635
0
1,673
18,290
5,651
0
11,143
7,147
0
33,553
W
Tiamat
26,041
3,913
0
3,658
16,432
11,411
0
2,881
13,505
40,104
0
W
Chaac
17,474
6,858
0
5,553
28,385
33,061
0
4,654
23,583
0
47,560
W
Baron Samedi
DarkInstinct07
Baron Samedi
23,181
1,475
4,858
4,376
19,453
11,122
0
3,052
16,365
33,741
0
L
Poseidon
Doomsjoker
Poseidon
10,553
1,271
0
100
19,524
5,249
0
13,169
6,355
39,610
0
W
Anubis
ELBEBU-_-
Anubis
27,521
1,287
0
6,397
19,196
11,451
0
5,459
13,603
53,331
0
L
9,005
1,316
380
2,469
24,773
12,456
0
14,645
10,128
31,393
0
L
Gilgamesh
GuyBenRan
Gilgamesh
32,774
14,142
0
877
27,665
17,551
0
18,197
9,468
0
62,496
L
Bellona
dpl-947
Bellona
27,427
9,219
0
2,543
30,953
23,843
0
19,933
11,020
234
39,912
W
Thanatos
extruder12
Thanatos
20,906
7,042
0
7,457
19,015
13,984
0
3,283
15,633
807
35,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,634
Gold Earned
72,693
221
Minions Killed
253
6
Camps Cleared
5
1,144,560
Distance Traveled
1,182,924
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,917
994
32
2
0
225,237
0
W
Tiamat
14,718
1,051
33
2
1
232,042
1
W
Chaac
14,885
1,063
69
5
4
243,997
2
W
Baron Samedi
13,578
970
22
2
0
219,127
0
L
Poseidon
12,841
917
74
5
1
227,626
0
W
Anubis
14,900
1,064
56
4
0
206,704
0
L
Tiamat
12,445
889
46
3
2
182,418
0
L
Gilgamesh
16,254
1,161
73
5
2
277,006
0
L
Bellona
17,236
1,231
28
2
0
270,637
1
W
Thanatos
14,553
1,040
41
3
1
242,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role