Player Matchup

Chiron
Chiron
BeefyCow1088
Chiron
Level 31
God Stats
6W - 11L
1,460 SR
Queue Stats
274W - 360L
1,281 Elo+
Solo
Fenrir
Fenrir
Chris Cash456
Fenrir
Level 65
God Stats
6W - 9L
1,410 SR
Queue Stats
94W - 125L
1,396 Elo+
Solo
Merlin
Merlin
ImThanatoast292
Merlin
Level 101
God Stats
5W - 7L
1,651 SR
Queue Stats
363W - 343L
1,435 Elo+
Solo
Athena
Athena
Warsgods33
Athena
Level 89
God Stats
29W - 35L
1,461 SR
Queue Stats
414W - 422L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Weendego
Gilgamesh
Level 49
God Stats
1W - 1L
1,855 SR
Queue Stats
26W - 33L
1,462 Elo+
Solo
Team Averages
Level 67
1,567 SR
1,405 Elo+

VS

Team Averages
Level 60
1,548 SR
1,458 Elo+
Nike
Nike
DCMERKS
Nike
Level 82
God Stats
22W - 19L
1,639 SR
Queue Stats
427W - 451L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoingDry
Ah Muzen Cab
Level 72
God Stats
16W - 13L
1,506 SR
Queue Stats
217W - 272L
1,402 Elo+
Solo
Kukulkan
Kukulkan
KitsuneMan3317
Kukulkan
Level 17
God Stats
17W - 10L
1,376 SR
Queue Stats
67W - 61L
1,437 Elo+
Party 1
Fenrir
Fenrir
Striker14569
Fenrir
Level 102
God Stats
4W - 5L
1,718 SR
Queue Stats
205W - 209L
1,472 Elo+
Party 1
Ganesha
Ganesha
Zacy66
Ganesha
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
3 / 6 / 3
8,302
488
6,485
11,468
2,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 4 / 3
7,516
442
8,146
13,207
4,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 4 / 2
8,559
503
5,018
8,665
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Warsgods33
Athena
11
4 / 2 / 4
7,638
449
6,502
14,440
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Weendego
Gilgamesh
12
1 / 7 / 0
7,619
448
7,162
15,706
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DCMERKS
Nike
16
6 / 1 / 1
9,547
562
15,363
13,897
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
GoingDry
Ah Muzen Cab
13
5 / 4 / 3
8,205
483
11,761
9,579
3,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
15
1 / 1 / 3
9,007
530
4,324
6,251
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
16
11 / 2 / 2
9,988
588
10,275
14,693
6,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Zacy66
Ganesha
13
0 / 2 / 7
8,797
517
5,327
9,505
5,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
23
23
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
6
3
0.75
L
1
4
3
0.63
W
Nike
DCMERKS
Nike
6
1
1
6.5
W
Ah Muzen Cab
GoingDry
Ah Muzen Cab
5
4
3
1.63
L
1
4
2
0.5
W
Kukulkan
1
1
3
2.5
W
Fenrir
11
2
2
6
L
Athena
Warsgods33
Athena
4
2
4
3
L
Gilgamesh
Weendego
Gilgamesh
1
7
0
0.14
W
Ganesha
Zacy66
Ganesha
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,313
Damage
47,050
63,486
Taken
53,925
27,845
Mitigated
34,302
13,956
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,485
2,014
607
3,775
11,468
2,721
0
2,882
8,586
0
28,429
L
8,146
1,660
0
3,565
13,207
4,632
0
1,974
10,993
0
49,004
W
Nike
DCMERKS
Nike
15,363
2,305
0
5,200
13,897
16,758
256
0
13,897
13,971
41,197
W
Ah Muzen Cab
GoingDry
Ah Muzen Cab
11,761
3,829
0
3,799
9,579
3,165
136
2,789
6,744
0
45,629
L
5,018
387
0
1,183
8,665
3,253
116
976
7,689
57,440
0
W
Kukulkan
4,324
402
0
805
6,251
2,300
560
2,565
3,510
60,044
0
W
Fenrir
10,275
4,480
0
5,607
14,693
6,234
0
3,701
10,852
0
61,795
L
Athena
Warsgods33
Athena
6,502
1,296
0
4,408
14,440
9,385
0
4,675
9,765
22,766
0
L
Gilgamesh
Weendego
Gilgamesh
7,162
2,680
0
418
15,706
7,854
116
3,655
11,031
0
34,861
W
Ganesha
Zacy66
Ganesha
5,327
301
0
1,370
9,505
5,845
0
2,103
7,402
30,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,634
Gold Earned
45,544
369
Minions Killed
427
0
Camps Cleared
0
1,486,631
Distance Traveled
1,587,122
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,302
488
64
4
0
313,000
3
L
Fenrir
7,516
442
82
5
0
314,722
1
W
Nike
9,547
562
82
5
0
286,190
0
W
Ah Muzen Cab
8,205
483
95
6
0
330,032
1
L
Merlin
8,559
503
115
7
0
274,839
2
W
Kukulkan
9,007
530
132
8
0
328,296
0
W
Fenrir
9,988
588
105
6
0
342,004
1
L
Athena
7,638
449
41
2
0
276,621
0
L
Gilgamesh
7,619
448
67
4
0
307,449
3
W
Ganesha
8,797
517
13
1
0
300,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role