Player Matchup

Pele
Pele
Alaa_sami879
Pele
Level 28
God Stats
17W - 21L
1,432 SR
Queue Stats
114W - 97L
1,492 Elo+
Party 1
Olorun
Olorun
MegaYakxza
Olorun
Level 17
God Stats
2W - 3L
1,846 SR
Queue Stats
87W - 77L
1,476 Elo+
Party 1
Anhur
Anhur
SimplyTalking
Anhur
Level 28
God Stats
25W - 16L
1,676 SR
Queue Stats
367W - 336L
1,575 Elo+
Solo
Tyr
Tyr
Yarbleu10
Tyr
Level 17
God Stats
10W - 7L
1,613 SR
Queue Stats
79W - 54L
1,506 Elo+
Party 1
Ymir
Ymir
l-KamiiKazE-I
Ymir
Level 46
God Stats
56W - 49L
1,585 SR
Queue Stats
86W - 93L
1,493 Elo+
Party 1
Team Averages
Level 27
1,631 SR
1,509 Elo+

VS

Team Averages
Level 13
1,542 SR
1,514 Elo+
Ares
Ares
JA-TN
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,880 Elo+
Solo
Anubis
Anubis
Kayzerbarbar
Anubis
Level 6
God Stats
2W - 0L
1,712 SR
Queue Stats
2W - 2L
1,215 Elo+
Solo
Izanami
Izanami
Oo_BoXy_oO
Izanami
Level 20
God Stats
9W - 9L
1,500 SR
Queue Stats
205W - 255L
1,400 Elo+
Solo
Pele
Pele
Sonnex7
Pele
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 35L
1,649 Elo+
Solo
Horus
Horus
ThePsychoSwede
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,531
553
2,976
5,844
1,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
MegaYakxza
Olorun
9
2 / 3 / 1
5,120
512
2,697
5,955
1,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
5 / 2 / 1
6,378
638
6,108
5,879
1,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 0
5,244
524
3,507
6,992
2,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
2 / 1 / 2
5,672
567
1,660
4,622
1,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JA-TN
Ares
8
0 / 4 / 3
5,160
516
2,958
7,934
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
1 / 1 / 0
5,976
598
4,967
4,150
1,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Oo_BoXy_oO
Izanami
7
1 / 3 / 1
4,906
491
2,622
5,562
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Pele
Sonnex7
Pele
13
5 / 0 / 0
7,336
734
6,666
6,662
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 5 / 1
4,536
454
2,008
4,319
1,478
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
7
7
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Ares
JA-TN
Ares
0
4
3
0.38
W
Anubis
1
1
0
1
L
Olorun
MegaYakxza
Olorun
2
3
1
0.83
W
Izanami
Oo_BoXy_oO
Izanami
1
3
1
0.5
L
5
2
1
2.75
W
Pele
Sonnex7
Pele
5
0
0
5
W
0
5
1
0.1
L
3
0
0
3
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
19,221
29,292
Taken
28,627
8,498
Mitigated
8,968
8,953
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,976
994
0
2,177
5,844
1,547
0
495
5,349
0
30,141
W
Ares
JA-TN
Ares
2,958
129
361
1,778
7,934
2,430
449
770
7,164
10,384
0
W
Anubis
4,967
350
0
2,208
4,150
1,801
78
699
3,451
38,514
0
L
Olorun
MegaYakxza
Olorun
2,697
881
0
1,108
5,955
1,535
0
1,666
4,209
16,861
0
W
Izanami
Oo_BoXy_oO
Izanami
2,622
1,964
0
890
5,562
1,066
706
1,031
4,531
0
17,594
L
6,108
3,902
0
1,547
5,879
1,633
122
1,510
4,369
0
32,183
W
Pele
Sonnex7
Pele
6,666
1,904
0
752
6,662
2,193
0
625
6,037
0
49,740
W
2,008
1,693
197
166
4,319
1,478
648
1,232
3,087
0
10,619
L
3,507
252
0
3,371
6,992
2,318
0
3,379
3,613
0
20,957
L
1,660
231
0
750
4,622
1,465
0
875
3,747
14,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,945
Gold Earned
27,914
245
Minions Killed
243
0
Camps Cleared
0
851,726
Distance Traveled
981,425
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,531
553
71
7
0
182,423
1
W
Ares
5,160
516
10
1
0
187,554
0
W
Anubis
5,976
598
72
7
0
193,876
3
L
Olorun
5,120
512
38
4
0
175,999
2
W
Izanami
4,906
491
33
3
0
182,916
0
L
Anhur
6,378
638
68
7
0
171,302
0
W
Pele
7,336
734
106
11
0
232,486
1
W
Horus
4,536
454
22
2
0
184,593
2
L
Tyr
5,244
524
46
5
0
193,142
3
L
Ymir
5,672
567
22
2
0
128,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role