Player Matchup

Neith
Neith
MegaCooper96
Neith
Level 27
God Stats
15W - 11L
1,588 SR
Queue Stats
79W - 82L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
Orfonsao
Gilgamesh
Level 29
God Stats
13W - 3L
1,821 SR
Queue Stats
88W - 30L
1,756 Elo+
Party 2
Discordia
Discordia
SheriffRipoll
Discordia
Level 64
God Stats
28W - 7L
1,813 SR
Queue Stats
80W - 31L
1,802 Elo+
Party 2
Team Averages
Level 40
1,741 SR
1,698 Elo+

VS

Team Averages
Level 38
1,389 SR
1,552 Elo+
Bakasura
Bakasura
Amehanyaa
Bakasura
Level 63
God Stats
2W - 2L
1,401 SR
Queue Stats
118W - 71L
1,574 Elo+
Party 1
Sol
Sol
HarukoHaruhara
Sol
Level 24
God Stats
8W - 5L
1,267 SR
Queue Stats
103W - 66L
1,507 Elo+
Party 1
Ymir
Ymir
Yiasmath
Ymir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 71L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,918
743
7,603
5,507
1,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Orfonsao
Gilgamesh
13
5 / 0 / 6
8,962
747
7,320
6,926
3,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SheriffRipoll
Discordia
12
3 / 0 / 9
8,605
717
11,025
3,492
1,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Amehanyaa
Bakasura
10
1 / 3 / 0
7,235
603
3,120
8,661
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 0
6,954
580
4,077
10,332
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
10
0 / 5 / 1
7,768
647
2,933
13,157
8,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Amehanyaa
Bakasura
1
3
0
0.33
L
0
5
0
0
W
5
1
8
9
W
Gilgamesh
Orfonsao
Gilgamesh
5
0
6
8
W
Discordia
SheriffRipoll
Discordia
3
0
9
7.5
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
10,130
15,925
Taken
32,150
6,220
Mitigated
16,064
4,261
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Amehanyaa
Bakasura
3,120
2,164
0
1,779
8,661
3,993
0
2,650
6,011
0
14,959
L
4,077
1,148
0
2,210
10,332
3,366
0
5,026
5,306
25,307
0
W
7,603
2,972
0
1,672
5,507
1,922
842
3,566
1,941
0
35,818
W
Gilgamesh
Orfonsao
Gilgamesh
7,320
2,697
0
610
6,926
3,183
406
1,704
4,977
0
40,350
W
Discordia
SheriffRipoll
Discordia
11,025
491
0
1,979
3,492
1,115
0
1,832
1,610
35,079
0
L
Ymir
2,933
442
0
1,132
13,157
8,705
0
3,435
9,722
20,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
21,957
172
Minions Killed
127
0
Camps Cleared
0
673,235
Distance Traveled
640,523
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,235
603
48
4
0
252,899
1
L
Sol
6,954
580
61
5
0
180,175
2
W
Neith
8,918
743
63
5
0
204,515
2
W
Gilgamesh
8,962
747
51
4
0
233,821
3
W
Discordia
8,605
717
58
5
0
234,899
3
L
Ymir
7,768
647
18
2
0
207,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role