Player Matchup

King Arthur
King Arthur
Bronze III
ByTy-Rex
King Arthur
Bronze III
Level 35
God Stats
1W - 2L
1,497 SR
Queue Stats
2W - 5L
1,400 MMR
Solo
Anhur
Anhur
Bronze III
CapitalWreckZ
Anhur
Bronze III
Level 125
God Stats
0W - 1L
1,563 SR
Queue Stats
2W - 2L
1,488 MMR
Solo
Ares
Ares
Silver II
Mauby_Leaves
Ares
Silver II
Level 39
God Stats
4W - 5L
1,648 SR
Queue Stats
45W - 52L
1,483 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
Topbboy11
Baba Yaga
Gold V
Level 121
God Stats
1W - 6L
1,513 SR
Queue Stats
159W - 168L
1,394 MMR
Solo
Nemesis
Nemesis
Silver I
Vumbah
Nemesis
Silver I
Level 105
God Stats
0W - 1L
1,345 SR
Queue Stats
67W - 71L
1,469 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,513 SR
1,447 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,504 SR
1,444 MMR
Thanatos
Thanatos
Gold IV
Mestics
Thanatos
Gold IV
Level 138
God Stats
5W - 4L
1,286 SR
Queue Stats
119W - 115L
1,405 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
SolarUchihaaa
Gilgamesh
Silver I
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 21L
1,525 MMR
Party 1
Raijin
Raijin
Silver I
TN Wolf Fang
Raijin
Silver I
Level 129
God Stats
4W - 7L
1,578 SR
Queue Stats
76W - 71L
1,525 MMR
Party 1
Hachiman
Hachiman
Silver I
akaPsyco
Hachiman
Silver I
Level 121
God Stats
1W - 0L
1,579 SR
Queue Stats
58W - 69L
1,350 MMR
Solo
Khepri
Khepri
Gold IV
tiltballz
Khepri
Gold IV
Level 57
God Stats
66W - 67L
1,576 SR
Queue Stats
183W - 188L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByTy-Rex
King Arthur
19
4 / 5 / 9
12,084
465
15,275
36,423
28,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 9 / 10
13,970
537
17,769
25,711
9,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 3 / 14
14,014
539
11,999
24,144
27,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Topbboy11
Baba Yaga
18
5 / 8 / 10
12,165
468
14,487
21,662
10,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Vumbah
Nemesis
18
6 / 9 / 10
12,809
493
15,585
25,967
12,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaScyllaTiamatBakasuraSet

VS

Bans
DanzaburouJanusSobekTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mestics
Thanatos
19
11 / 7 / 9
13,484
519
26,272
22,678
9,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SolarUchihaaa
Gilgamesh
20
2 / 5 / 16
14,254
548
26,463
29,721
31,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
20
18 / 3 / 3
17,186
661
33,375
17,034
8,764
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
akaPsyco
Hachiman
19
3 / 7 / 7
13,086
503
11,614
18,698
7,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
tiltballz
Khepri
17
0 / 6 / 16
12,102
465
7,018
23,965
31,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
85
28
Kills
34
34
Deaths
28
53
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ByTy-Rex
King Arthur
4
5
9
1.7
L
7
9
10
1.33
L
6
3
14
4.33
W
Thanatos
Mestics
Thanatos
11
7
9
2.21
W
Gilgamesh
SolarUchihaaa
Gilgamesh
2
5
16
2
W
Raijin
18
3
3
6.5
L
Baba Yaga
Topbboy11
Baba Yaga
5
8
10
1.25
L
Nemesis
Vumbah
Nemesis
6
9
10
1.22
W
Hachiman
akaPsyco
Hachiman
3
7
7
0.93
W
Khepri
tiltballz
Khepri
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,115
Damage
104,742
133,907
Taken
112,096
88,775
Mitigated
89,080
36,915
Healing
40,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ByTy-Rex
King Arthur
15,275
1,637
0
13,181
36,423
28,649
0
11,428
24,725
0
48,727
L
17,769
10,528
0
9,006
25,711
9,143
610
8,058
17,539
0
105,559
L
11,999
716
0
2,363
24,144
27,997
224
7,420
15,936
35,790
0
W
Thanatos
Mestics
Thanatos
26,272
6,421
0
16,294
22,678
9,987
375
5,689
16,801
0
93,160
W
Gilgamesh
SolarUchihaaa
Gilgamesh
26,463
5,843
0
4,870
29,721
31,719
126
6,446
23,027
0
99,215
W
Raijin
33,375
1,103
693
6,301
17,034
8,764
1,152
4,305
12,533
131,520
0
L
Baba Yaga
Topbboy11
Baba Yaga
14,487
966
330
7,737
21,662
10,437
0
5,217
16,232
78,722
0
L
Nemesis
Vumbah
Nemesis
15,585
8,334
0
4,298
25,967
12,549
150
7,212
18,305
0
83,347
W
Hachiman
akaPsyco
Hachiman
11,614
4,768
0
6,911
18,698
7,074
5,164
3,428
15,186
0
107,168
W
Khepri
tiltballz
Khepri
7,018
425
1,348
3,701
23,965
31,536
495
5,635
18,063
34,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,042
Gold Earned
70,112
493
Minions Killed
681
0
Camps Cleared
0
2,308,419
Distance Traveled
2,274,235
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,084
465
66
3
0
527,812
1
L
Anhur
13,970
537
150
6
0
379,670
7
L
Ares
14,014
539
55
2
0
492,221
7
W
Thanatos
13,484
519
126
5
0
448,279
4
W
Gilgamesh
14,254
548
143
6
0
462,060
6
W
Raijin
17,186
661
218
8
0
478,068
3
L
Baba Yaga
12,165
468
119
5
0
421,068
2
L
Nemesis
12,809
493
103
4
0
487,648
3
W
Hachiman
13,086
503
154
6
0
413,225
7
W
Khepri
12,102
465
40
2
0
472,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role