Player Matchup

Terra
Terra
Bronze III
HaYaNeSha
Terra
Bronze III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
LilㅤGhost小鬼
Ah Muzen Cab
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
MIDLOKI4LIFE
Chaac
Gold I
Level 149
God Stats
67W - 63L
1,562 SR
Queue Stats
447W - 448L
1,612 MMR
Solo
Agni
Agni
Platinum III
TuanSi
Agni
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
zMartchelo
Fenrir
Platinum II
Level 88
God Stats
3W - 9L
1,646 SR
Queue Stats
336W - 337L
1,923 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,542 SR
1,607 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,545 SR
1,632 MMR
Hel
Hel
Bronze III
Anamey3
Hel
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Kintok
Thor
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
LeTrollFace212
Guan Yu
Silver I
Level 126
God Stats
26W - 15L
1,455 SR
Queue Stats
240W - 245L
1,027 MMR
Solo
Ymir
Ymir
Bronze IV
LongPham
Ymir
Bronze IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
LordeAwesome
Danzaburou
Masters
Level 156
God Stats
5W - 1L
1,772 SR
Queue Stats
83W - 55L
2,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HaYaNeSha
Terra
12
1 / 4 / 11
9,270
441
6,106
19,680
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
LilㅤGhost小鬼
Ah Muzen Cab
14
3 / 10 / 4
9,220
439
7,128
15,465
4,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 4 / 5
11,131
530
23,513
27,150
24,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
TuanSi
Agni
17
6 / 3 / 6
10,982
523
16,481
11,581
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
zMartchelo
Fenrir
17
8 / 6 / 8
11,521
549
15,173
17,220
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ApolloAthenaSetTiamatTsukuyomi

VS

Bans
GilgameshHeimdallrAnhurChernobogGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
3 / 4 / 6
11,520
549
9,057
13,406
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Kintok
Thor
16
0 / 6 / 5
10,527
501
4,111
15,829
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 7 / 6
12,219
582
13,722
28,349
29,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ymir
14
2 / 7 / 11
10,683
509
7,203
20,468
17,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
LordeAwesome
Danzaburou
20
16 / 2 / 6
15,889
757
28,880
19,400
7,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
61
26
Kills
27
27
Deaths
26
34
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hel
3
4
6
1.5
L
Terra
HaYaNeSha
Terra
1
4
11
1.63
W
Thor
Kintok
Thor
0
6
5
0.42
W
6
7
6
1.29
L
Ah Muzen Cab
LilㅤGhost小鬼
Ah Muzen Cab
3
10
4
0.5
W
Ymir
2
7
11
1.07
W
Danzaburou
LordeAwesome
Danzaburou
16
2
6
9.5
L
8
4
5
2.63
L
Agni
TuanSi
Agni
6
3
6
3
L
Fenrir
zMartchelo
Fenrir
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,401
Damage
62,973
91,096
Taken
97,452
58,804
Mitigated
66,234
21,806
Healing
43,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
9,057
708
5,579
5,939
13,406
6,534
1,551
3,210
9,977
62,338
0
L
Terra
HaYaNeSha
Terra
6,106
393
1,299
3,163
19,680
18,099
85
4,387
15,293
24,572
0
W
Thor
Kintok
Thor
4,111
947
292
4,537
15,829
5,376
626
3,641
12,028
0
64,209
W
13,722
2,624
2,967
10,081
28,349
29,129
1,476
3,208
25,087
0
48,126
L
Ah Muzen Cab
LilㅤGhost小鬼
Ah Muzen Cab
7,128
2,711
0
1,625
15,465
4,357
88
5,605
9,860
0
42,726
W
Ymir
7,203
1,396
0
3,293
20,468
17,422
0
7,040
13,193
34,227
0
W
Danzaburou
LordeAwesome
Danzaburou
28,880
21,698
0
11,281
19,400
7,773
9,409
5,550
13,592
0
134,282
L
23,513
5,896
0
11,815
27,150
24,393
34
2,745
24,405
0
82,079
L
Agni
TuanSi
Agni
16,481
869
0
1,278
11,581
4,397
373
1,140
10,441
75,976
0
L
Fenrir
zMartchelo
Fenrir
15,173
7,046
0
2,626
17,220
7,558
0
2,383
14,837
0
83,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,124
Gold Earned
60,838
510
Minions Killed
554
0
Camps Cleared
0
1,950,323
Distance Traveled
1,995,008
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,520
549
121
6
0
412,442
5
L
Terra
9,270
441
36
2
0
431,170
7
W
Thor
10,527
501
119
6
0
390,584
6
W
Guan Yu
12,219
582
85
4
0
432,395
1
L
Ah Muzen Cab
9,220
439
80
4
0
335,715
0
W
Ymir
10,683
509
47
2
0
383,130
3
W
Danzaburou
15,889
757
182
9
0
376,457
5
L
Chaac
11,131
530
129
6
0
391,360
1
L
Agni
10,982
523
150
7
0
393,102
8
L
Fenrir
11,521
549
115
5
0
398,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role