Player Matchup

Nemesis
Nemesis
Ahzidal4801
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,712 Elo+
Solo
Chiron
Chiron
Luminaryy
Chiron
Level 15
God Stats
0W - 2L
1,350 SR
Queue Stats
16W - 15L
1,181 Elo+
Party 1
Ganesha
Ganesha
Malebot
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TestMyTickler
Zhong Kui
Level 29
God Stats
2W - 3L
1,753 SR
Queue Stats
134W - 81L
1,661 Elo+
Solo
King Arthur
King Arthur
ugullugullu
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,390 Elo+
Party 1
Team Averages
Level 20
1,521 SR
1,489 Elo+

VS

Team Averages
Level 17
1,607 SR
1,518 Elo+
Kukulkan
Kukulkan
AomineDaIkl
Kukulkan
Level 29
God Stats
1W - 0L
1,697 SR
Queue Stats
5W - 3L
1,180 Elo+
Solo
Arachne
Arachne
LESERPENTBLANC
Arachne
Level 29
God Stats
5W - 4L
1,640 SR
Queue Stats
128W - 126L
1,588 Elo+
Solo
Ares
Ares
TheGrimRæper
Ares
Level 5
God Stats
2W - 1L
1,665 SR
Queue Stats
74W - 47L
1,735 Elo+
Party 2
Neith
Neith
Wortoxxx
Neith
Level 5
God Stats
5W - 1L
1,726 SR
Queue Stats
7W - 2L
1,735 Elo+
Party 2
Erlang Shen
Erlang Shen
Yakuzan321
Erlang Shen
Level 17
God Stats
1W - 3L
1,305 SR
Queue Stats
62W - 59L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ahzidal4801
Nemesis
15
5 / 4 / 2
9,015
501
7,394
14,264
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Luminaryy
Chiron
11
6 / 6 / 2
8,068
448
8,947
11,927
3,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Malebot
Ganesha
13
0 / 7 / 5
8,085
449
6,719
17,165
13,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
TestMyTickler
Zhong Kui
16
2 / 5 / 4
9,547
530
10,841
15,858
12,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ugullugullu
King Arthur
13
1 / 4 / 0
8,181
455
6,951
15,104
10,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AomineDaIkl
Kukulkan
14
1 / 5 / 6
8,666
481
6,461
6,185
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
14 / 3 / 6
11,636
646
19,477
18,520
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 2 / 15
10,434
580
13,611
13,516
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Wortoxxx
Neith
15
3 / 3 / 8
9,381
521
6,846
10,052
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Yakuzan321
Erlang Shen
16
2 / 1 / 2
9,648
536
8,865
11,598
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
14
Kills
26
26
Deaths
14
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ahzidal4801
Nemesis
5
4
2
1.5
W
Kukulkan
AomineDaIkl
Kukulkan
1
5
6
0.8
W
14
3
6
5.67
L
Chiron
Luminaryy
Chiron
6
6
2
1.17
L
Ganesha
Malebot
Ganesha
0
7
5
0.36
L
Zhong Kui
TestMyTickler
Zhong Kui
2
5
4
0.8
W
6
2
15
6.75
W
Neith
Wortoxxx
Neith
3
3
8
2.33
W
Erlang Shen
Yakuzan321
Erlang Shen
2
1
2
3
L
King Arthur
ugullugullu
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,852
Damage
55,260
74,318
Taken
59,871
47,691
Mitigated
33,170
18,400
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ahzidal4801
Nemesis
7,394
3,563
0
5,134
14,264
8,161
0
3,812
10,338
0
71,386
W
Kukulkan
AomineDaIkl
Kukulkan
6,461
675
0
0
6,185
2,406
439
2,645
3,540
43,775
0
W
19,477
13,754
0
9,985
18,520
8,640
14
6,974
11,546
0
77,258
L
Chiron
Luminaryy
Chiron
8,947
4,037
285
1,327
11,927
3,478
21
2,591
9,276
0
39,196
L
Ganesha
Malebot
Ganesha
6,719
801
0
2,592
17,165
13,036
321
6,964
10,077
33,557
0
L
Zhong Kui
TestMyTickler
Zhong Kui
10,841
269
0
6,893
15,858
12,790
0
5,178
10,324
79,552
0
W
13,611
1,671
0
2,169
13,516
12,172
0
3,906
9,610
33,344
0
W
Neith
Wortoxxx
Neith
6,846
3,349
0
4,133
10,052
3,687
2,494
2,335
7,717
0
55,417
W
Erlang Shen
Yakuzan321
Erlang Shen
8,865
5,427
0
5,977
11,598
6,265
415
1,700
9,898
73
52,686
L
King Arthur
ugullugullu
King Arthur
6,951
1,309
0
2,169
15,104
10,226
199
946
14,158
0
45,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
49,765
475
Minions Killed
453
0
Camps Cleared
0
1,548,809
Distance Traveled
1,787,002
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,015
501
114
6
0
382,811
2
W
Kukulkan
8,666
481
98
5
0
342,112
9
W
Arachne
11,636
646
117
7
0
410,161
1
L
Chiron
8,068
448
80
4
0
263,914
3
L
Ganesha
8,085
449
21
1
0
292,257
2
L
Zhong Kui
9,547
530
169
9
0
311,065
6
W
Ares
10,434
580
23
1
0
382,512
7
W
Neith
9,381
521
103
6
0
313,982
0
W
Erlang Shen
9,648
536
112
6
0
338,235
4
L
King Arthur
8,181
455
91
5
0
298,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role