Player Matchup

Sun Wukong
Sun Wukong
BENEVOLENT_snake
Sun Wukong
Level 12
God Stats
1W - 5L
1,146 SR
Queue Stats
16W - 21L
1,380 Elo+
Solo
Susano
Susano
Gloper72
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 100L
1,489 Elo+
Party 1
Tiamat
Tiamat
Gwoodzy2009
Tiamat
Level 29
God Stats
5W - 1L
1,822 SR
Queue Stats
59W - 47L
1,548 Elo+
Solo
Artemis
Artemis
Reneebow126
Artemis
Level 19
God Stats
18W - 11L
1,589 SR
Queue Stats
88W - 87L
1,497 Elo+
Party 1
Yemoja
Yemoja
uzumakijos
Yemoja
Level 5
God Stats
18W - 28L
1,652 SR
Queue Stats
105W - 136L
1,294 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,441 Elo+

VS

Team Averages
Level 16
1,520 SR
1,475 Elo+
Artio
Artio
DrowsyCordMike
Artio
Level 17
God Stats
16W - 13L
1,693 SR
Queue Stats
89W - 83L
1,457 Elo+
Solo
Chiron
Chiron
Krol_Jaroszenty
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,430 Elo+
Solo
Aphrodite
Aphrodite
Lord Marciano
Aphrodite
Level 26
God Stats
3W - 10L
1,341 SR
Queue Stats
35W - 45L
1,363 Elo+
Solo
Ymir
Ymir
MageNoir007
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Discordia
Discordia
Tsol_Emerald
Discordia
Level 27
God Stats
5W - 6L
1,567 SR
Queue Stats
33W - 39L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BENEVOLENT_snake
Sun Wukong
15
1 / 3 / 6
10,281
447
7,776
12,653
6,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
Gloper72
Susano
20
15 / 1 / 4
14,829
645
18,347
16,857
8,889
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
20
6 / 2 / 5
13,679
595
15,672
16,088
12,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Reneebow126
Artemis
20
6 / 6 / 8
13,308
579
17,230
18,116
6,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
uzumakijos
Yemoja
16
2 / 3 / 4
10,415
453
2,611
11,513
6,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 1
10,300
448
12,794
22,197
23,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 12 / 2
9,345
406
4,854
16,531
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Lord Marciano
Aphrodite
17
3 / 7 / 4
11,488
499
14,492
24,387
25,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 6 / 3
8,934
388
3,795
13,596
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Tsol_Emerald
Discordia
18
1 / 4 / 3
11,117
483
13,769
13,119
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
30
Kills
15
15
Deaths
31
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BENEVOLENT_snake
Sun Wukong
1
3
6
1.33
L
5
2
1
2.75
W
Susano
Gloper72
Susano
15
1
4
17
W
Tiamat
6
2
5
4.25
L
3
12
2
0.33
L
Aphrodite
Lord Marciano
Aphrodite
3
7
4
0.71
L
3
6
3
0.75
W
Artemis
Reneebow126
Artemis
6
6
8
1.67
L
Discordia
Tsol_Emerald
Discordia
1
4
3
0.63
W
Yemoja
uzumakijos
Yemoja
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,636
Damage
49,704
75,227
Taken
89,830
41,213
Mitigated
65,956
14,985
Healing
32,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BENEVOLENT_snake
Sun Wukong
7,776
912
0
586
12,653
6,790
94
6,694
5,299
0
52,673
L
12,794
486
1,792
7,949
22,197
23,359
370
3,378
18,731
45,870
0
W
Susano
Gloper72
Susano
18,347
7,135
0
0
16,857
8,889
1,976
7,176
9,308
0
123,172
W
Tiamat
15,672
1,006
0
7,859
16,088
12,011
3,782
10,628
4,729
96,491
0
L
4,854
2,267
225
2,405
16,531
4,959
296
1,413
15,027
0
33,177
L
Aphrodite
Lord Marciano
Aphrodite
14,492
1,980
5,433
10,710
24,387
25,129
450
5,418
18,767
67,516
0
L
3,795
696
0
2,011
13,596
8,368
1,240
1,101
12,299
29,924
0
W
Artemis
Reneebow126
Artemis
17,230
10,710
0
4,732
18,116
6,956
5,846
10,033
7,879
0
89,101
L
Discordia
Tsol_Emerald
Discordia
13,769
659
0
2,420
13,119
4,141
53
6,025
6,709
95,434
0
W
Yemoja
uzumakijos
Yemoja
2,611
297
1,311
497
11,513
6,567
1,740
7,614
3,162
26,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,512
Gold Earned
51,184
643
Minions Killed
455
0
Camps Cleared
0
2,171,246
Distance Traveled
1,748,644
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,281
447
94
4
0
459,913
1
L
Artio
10,300
448
69
3
0
430,142
3
W
Susano
14,829
645
168
7
0
539,615
0
W
Tiamat
13,679
595
186
8
0
437,140
1
L
Chiron
9,345
406
65
3
0
290,548
0
L
Aphrodite
11,488
499
115
5
0
345,847
3
L
Ymir
8,934
388
53
2
0
290,401
8
W
Artemis
13,308
579
141
6
0
415,903
0
L
Discordia
11,117
483
153
7
0
391,706
4
W
Yemoja
10,415
453
54
2
0
318,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role