Player Matchup

Cerberus
Cerberus
Evreiko
Cerberus
Level 122
God Stats
17W - 27L
1,546 SR
Queue Stats
599W - 559L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Skadisor
Danzaburou
Level 82
God Stats
4W - 1L
1,686 SR
Queue Stats
104W - 71L
1,577 Elo+
Solo
Ganesha
Ganesha
TaJIycMaH
Ganesha
Level 160
God Stats
2W - 4L
1,534 SR
Queue Stats
488W - 463L
1,495 Elo+
Solo
Nemesis
Nemesis
UchihaKyuubi
Nemesis
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 248L
1,432 Elo+
Solo
Chang'e
Chang'e
VonzStryder
Chang'e
Level 139
God Stats
18W - 14L
1,765 SR
Queue Stats
205W - 191L
1,471 Elo+
Solo
Team Averages
Level 114
1,606 SR
1,490 Elo+

VS

Team Averages
Level 103
1,536 SR
1,449 Elo+
Danzaburou
Danzaburou
DerAusschalter
Danzaburou
Level 129
God Stats
8W - 6L
1,750 SR
Queue Stats
147W - 120L
1,464 Elo+
Solo
Ares
Ares
GooseDaWeirdo
Ares
Level 91
God Stats
11W - 18L
1,359 SR
Queue Stats
158W - 173L
1,414 Elo+
Party 1
Poseidon
Poseidon
Havocwave
Poseidon
Level 134
God Stats
5W - 3L
1,500 SR
Queue Stats
172W - 193L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
RobinDaWeirdo
Cu Chulainn
Level 96
God Stats
11W - 9L
1,585 SR
Queue Stats
198W - 197L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
rxHit
Cthulhu
Level 63
God Stats
16W - 16L
1,486 SR
Queue Stats
115W - 111L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Evreiko
Cerberus
12
3 / 2 / 1
6,632
603
3,979
9,004
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Skadisor
Danzaburou
9
1 / 2 / 0
5,612
510
3,785
4,847
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
TaJIycMaH
Ganesha
8
0 / 4 / 2
5,094
463
2,608
6,329
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
UchihaKyuubi
Nemesis
10
1 / 5 / 2
5,780
525
5,749
8,227
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
VonzStryder
Chang'e
11
4 / 3 / 0
6,613
601
4,932
6,651
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DerAusschalter
Danzaburou
11
4 / 2 / 6
6,775
616
6,854
7,852
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 3
6,685
608
3,925
6,090
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Havocwave
Poseidon
10
1 / 3 / 1
5,833
530
2,853
5,438
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
RobinDaWeirdo
Cu Chulainn
11
2 / 3 / 1
6,314
574
4,335
7,900
1,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
rxHit
Cthulhu
11
4 / 0 / 7
6,320
575
5,742
6,054
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
9
Kills
16
16
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DerAusschalter
Danzaburou
4
2
6
3.5
L
Cerberus
Evreiko
Cerberus
3
2
1
1.75
W
5
1
3
6.5
W
Poseidon
Havocwave
Poseidon
1
3
1
0.5
W
Cu Chulainn
RobinDaWeirdo
Cu Chulainn
2
3
1
0.83
L
Danzaburou
Skadisor
Danzaburou
1
2
0
0.5
L
Ganesha
TaJIycMaH
Ganesha
0
4
2
0.25
L
Nemesis
UchihaKyuubi
Nemesis
1
5
2
0.4
L
Chang'e
VonzStryder
Chang'e
4
3
0
1.33
W
Cthulhu
rxHit
Cthulhu
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
23,709
35,058
Taken
33,334
15,144
Mitigated
11,224
9,226
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DerAusschalter
Danzaburou
6,854
3,533
0
3,996
7,852
2,219
376
1,276
6,554
0
37,113
L
Cerberus
Evreiko
Cerberus
3,979
125
0
3,173
9,004
5,266
0
1,756
7,248
33,643
0
W
3,925
697
0
634
6,090
2,216
0
2,130
3,842
28,321
0
W
Poseidon
Havocwave
Poseidon
2,853
536
0
674
5,438
1,282
232
2,773
2,417
37,456
0
W
Cu Chulainn
RobinDaWeirdo
Cu Chulainn
4,335
870
0
2,264
7,900
1,986
0
2,766
4,774
0
32,267
L
Danzaburou
Skadisor
Danzaburou
3,785
1,162
0
1,353
4,847
1,549
0
1,078
3,649
0
26,313
L
Ganesha
TaJIycMaH
Ganesha
2,608
301
0
986
6,329
2,618
0
2,666
3,423
11,415
0
L
Nemesis
UchihaKyuubi
Nemesis
5,749
3,100
0
678
8,227
3,482
0
2,079
6,058
0
34,569
L
Chang'e
VonzStryder
Chang'e
4,932
200
292
2,744
6,651
2,229
714
4,371
2,160
28,745
0
W
Cthulhu
rxHit
Cthulhu
5,742
1,049
100
1,395
6,054
3,521
0
1,760
4,228
15,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
31,927
273
Minions Killed
300
0
Camps Cleared
0
1,017,392
Distance Traveled
991,224
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,775
616
76
7
0
172,274
1
L
Cerberus
6,632
603
74
7
0
175,723
5
W
Ares
6,685
608
67
6
0
225,697
1
W
Poseidon
5,833
530
72
7
0
167,032
1
W
Cu Chulainn
6,314
574
64
6
0
196,907
3
L
Danzaburou
5,612
510
65
6
0
193,607
5
L
Ganesha
5,094
463
5
0
0
218,754
2
L
Nemesis
5,780
525
67
6
0
221,815
3
L
Chang'e
6,613
601
62
6
0
207,493
2
W
Cthulhu
6,320
575
21
2
0
229,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role