Player Matchup

Ymir
Ymir
Aisaka_deno-_-62
Ymir
Level 23
God Stats
4W - 4L
1,537 SR
Queue Stats
41W - 56L
1,399 Elo+
Party 1
Tiamat
Tiamat
Drixcover-
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,437 Elo+
Party 1
Susano
Susano
Dsidious475
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
WUlF47RUS
Chernobog
Level 5
God Stats
0W - 2L
1,619 SR
Queue Stats
1W - 2L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
snubros
Gilgamesh
Level 14
God Stats
8W - 3L
1,816 SR
Queue Stats
17W - 18L
1,448 Elo+
Solo
Team Averages
Level 13
1,594 SR
1,440 Elo+

VS

Team Averages
Level 23
1,460 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
Mozzayyy
Tsukuyomi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,530 Elo+
Solo
Ao Kuang
Ao Kuang
OmaSagtBabaOtt
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,674 Elo+
Solo
Anubis
Anubis
RIDER GHOST9945
Anubis
Level 27
God Stats
5W - 3L
1,489 SR
Queue Stats
22W - 27L
1,289 Elo+
Solo
Rama
Rama
itzYasake-
Rama
Level 15
God Stats
2W - 2L
1,421 SR
Queue Stats
9W - 10L
1,451 Elo+
Solo
Cerberus
Cerberus
sadrazam26
Cerberus
Level 29
God Stats
20W - 26L
1,391 SR
Queue Stats
386W - 443L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
9,196
460
12,206
16,752
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Drixcover-
Tiamat
11
1 / 11 / 2
7,262
363
5,319
13,903
7,116
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
10
0 / 7 / 4
7,311
366
1,217
13,922
4,466
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
WUlF47RUS
Chernobog
11
1 / 6 / 6
7,589
379
4,776
16,682
5,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
snubros
Gilgamesh
15
6 / 2 / 4
9,520
476
12,623
12,274
5,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mozzayyy
Tsukuyomi
17
8 / 3 / 5
10,849
542
13,559
13,754
6,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
14
5 / 4 / 10
9,246
462
6,863
12,976
5,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 4 / 6
10,636
532
11,869
10,372
6,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 3
11,603
580
11,632
11,326
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
sadrazam26
Cerberus
12
2 / 2 / 8
8,156
408
5,199
9,365
8,161
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
29
30
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
L
Tiamat
Drixcover-
Tiamat
1
11
2
0.18
L
Susano
0
7
4
0.29
W
Tsukuyomi
Mozzayyy
Tsukuyomi
8
3
5
3.5
W
Ao Kuang
5
4
10
2.5
W
7
4
6
2.5
L
Chernobog
WUlF47RUS
Chernobog
1
6
6
0.67
W
7
1
3
8.5
W
Cerberus
sadrazam26
Cerberus
2
2
8
3
L
Gilgamesh
snubros
Gilgamesh
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,141
Damage
49,122
73,533
Taken
57,793
31,239
Mitigated
30,978
8,472
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,206
2,009
0
2,079
16,752
8,015
0
6,060
10,692
35,239
0
L
Tiamat
Drixcover-
Tiamat
5,319
1,330
0
847
13,903
7,116
68
6,756
7,147
19,878
0
L
Susano
1,217
94
0
3,074
13,922
4,466
259
2,303
11,619
0
32,206
W
Tsukuyomi
Mozzayyy
Tsukuyomi
13,559
4,131
0
1,038
13,754
6,743
28
1,703
12,051
0
92,420
W
Ao Kuang
6,863
3,210
0
4,963
12,976
5,157
1,313
3,785
9,191
26,562
0
W
11,869
797
0
4,554
10,372
6,300
215
1,763
8,609
53,315
0
L
Chernobog
WUlF47RUS
Chernobog
4,776
3,180
0
1,260
16,682
5,945
0
3,985
12,697
0
27,115
W
11,632
10,010
219
6,063
11,326
4,617
3,867
6,025
5,301
0
75,582
W
Cerberus
sadrazam26
Cerberus
5,199
153
0
2,173
9,365
8,161
0
4,249
5,116
22,532
0
L
Gilgamesh
snubros
Gilgamesh
12,623
4,013
0
1,212
12,274
5,697
849
4,827
7,447
0
39,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
50,490
232
Minions Killed
508
0
Camps Cleared
0
1,529,550
Distance Traveled
1,555,196
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,196
460
39
2
0
316,823
1
L
Tiamat
7,262
363
38
2
0
239,531
0
L
Susano
7,311
366
48
2
0
269,613
1
W
Tsukuyomi
10,849
542
154
8
0
364,949
1
W
Ao Kuang
9,246
462
43
2
0
315,289
2
W
Anubis
10,636
532
103
5
0
282,918
0
L
Chernobog
7,589
379
46
2
0
335,977
0
W
Rama
11,603
580
143
7
0
294,385
2
W
Cerberus
8,156
408
65
3
0
297,655
0
L
Gilgamesh
9,520
476
61
3
0
367,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role