Player Matchup

Tiamat
Tiamat
BroSpele15
Tiamat
Level 16
God Stats
5W - 2L
1,602 SR
Queue Stats
8W - 10L
1,355 Elo+
Party 1
Sun Wukong
Sun Wukong
DaHuron
Sun Wukong
Level 15
God Stats
4W - 7L
1,349 SR
Queue Stats
13W - 22L
1,287 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DomDerm
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,359 Elo+
Party 1
Bellona
Bellona
SombraHacker23
Bellona
Level 12
God Stats
3W - 1L
1,856 SR
Queue Stats
6W - 13L
1,265 Elo+
Solo
Mulan
Mulan
dpl-947
Mulan
Level 27
God Stats
1W - 0L
2,041 SR
Queue Stats
19W - 22L
1,408 Elo+
Solo
Team Averages
Level 17
1,670 SR
1,335 Elo+

VS

Team Averages
Level 23
1,611 SR
1,412 Elo+
Anubis
Anubis
Deiviid016
Anubis
Level 44
God Stats
20W - 13L
1,600 SR
Queue Stats
31W - 41L
1,360 Elo+
Party 2
Loki
Loki
Guiloro-Gamer
Loki
Level 16
God Stats
12W - 14L
1,475 SR
Queue Stats
22W - 30L
1,338 Elo+
Party 2
Bellona
Bellona
JAVITRIX2001
Bellona
Level 23
God Stats
21W - 18L
1,472 SR
Queue Stats
48W - 43L
1,347 Elo+
Party 2
Discordia
Discordia
JaneBuccellatiTH
Discordia
Level 24
God Stats
3W - 2L
1,770 SR
Queue Stats
41W - 39L
1,627 Elo+
Solo
Thor
Thor
txertxi
Thor
Level 8
God Stats
1W - 1L
1,738 SR
Queue Stats
9W - 12L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BroSpele15
Tiamat
20
13 / 3 / 20
17,379
1,159
32,579
21,772
16,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
DaHuron
Sun Wukong
20
4 / 5 / 27
15,981
1,065
17,849
31,017
36,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
DomDerm
Tsukuyomi
20
9 / 10 / 22
16,121
1,075
32,086
22,798
8,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 0 / 0
11,040
736
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mulan
dpl-947
Mulan
20
13 / 6 / 16
16,928
1,129
25,661
28,661
29,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deiviid016
Anubis
20
11 / 5 / 10
17,182
1,145
35,276
22,761
11,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 8 / 6
14,787
986
15,584
17,970
7,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
JAVITRIX2001
Bellona
20
2 / 11 / 15
14,665
978
13,263
37,840
33,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
20
1 / 2 / 13
14,445
963
19,576
9,807
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
txertxi
Thor
20
4 / 13 / 12
14,704
980
16,491
26,343
10,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
80
39
Kills
24
24
Deaths
39
85
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BroSpele15
Tiamat
13
3
20
7.67
W
Sun Wukong
DaHuron
Sun Wukong
4
5
27
3.5
L
Anubis
Deiviid016
Anubis
11
5
10
3.2
W
Tsukuyomi
DomDerm
Tsukuyomi
9
10
22
2
L
6
8
6
1.13
L
Bellona
JAVITRIX2001
Bellona
2
11
15
0.86
L
Discordia
1
2
13
3.75
W
0
0
0
0
W
Mulan
dpl-947
Mulan
13
6
16
3.5
L
Thor
txertxi
Thor
4
13
12
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,175
Damage
100,190
104,248
Taken
114,721
90,714
Mitigated
66,360
8,595
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BroSpele15
Tiamat
32,579
2,148
509
3,976
21,772
16,144
0
9,420
12,352
69,986
0
W
Sun Wukong
DaHuron
Sun Wukong
17,849
2,100
0
1,680
31,017
36,884
0
15,338
15,679
0
44,041
L
Anubis
Deiviid016
Anubis
35,276
387
1,162
11,216
22,761
11,470
0
5,929
16,832
72,763
0
W
Tsukuyomi
DomDerm
Tsukuyomi
32,086
6,106
0
208
22,798
8,428
0
12,427
10,371
0
67,340
L
15,584
2,801
0
0
17,970
7,248
0
4,986
12,984
0
37,351
L
Bellona
JAVITRIX2001
Bellona
13,263
2,582
0
1,598
37,840
33,415
0
10,907
26,933
414
34,309
L
Discordia
19,576
447
1,657
2,095
9,807
3,789
0
2,915
6,892
63,303
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
dpl-947
Mulan
25,661
1,997
0
2,222
28,661
29,258
0
18,081
10,580
554
40,421
L
Thor
txertxi
Thor
16,491
4,240
0
0
26,343
10,438
0
8,396
17,947
0
28,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,449
Gold Earned
75,783
271
Minions Killed
320
3
Camps Cleared
8
1,167,355
Distance Traveled
1,373,272
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,379
1,159
90
6
0
279,661
0
W
Sun Wukong
15,981
1,065
53
4
2
311,463
0
L
Anubis
17,182
1,145
95
6
3
269,882
0
W
Tsukuyomi
16,121
1,075
86
6
1
308,852
0
L
Loki
14,787
986
33
2
3
285,031
0
L
Bellona
14,665
978
52
3
1
302,591
1
L
Discordia
14,445
963
116
8
0
258,281
0
W
Bellona
11,040
736
0
0
0
0
0
W
Mulan
16,928
1,129
42
3
0
267,379
1
L
Thor
14,704
980
24
2
1
257,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role