Player Matchup

Chaac
Chaac
Fluxflut
Chaac
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 210L
1,207 Elo+
Party 2
Artemis
Artemis
Sfyzzz
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
Sobek
Sobek
aryan C2K
Sobek
Level 11
God Stats
0W - 7L
1,278 SR
Queue Stats
131W - 211L
1,415 Elo+
Party 2
Scylla
Scylla
sexyboisid
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
zamshforu
Kali
Level 29
God Stats
3W - 12L
1,282 SR
Queue Stats
92W - 205L
1,321 Elo+
Party 2
Team Averages
Level 20
1,412 SR
1,340 Elo+

VS

Team Averages
Level 20
1,323 SR
1,313 Elo+
Cthulhu
Cthulhu
Arakiin
Cthulhu
Level 9
God Stats
3W - 1L
1,204 SR
Queue Stats
3W - 4L
1,136 Elo+
Party 1
Bellona
Bellona
Moltres111
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
feridunik
Nemesis
Level 6
God Stats
1W - 1L
1,204 SR
Queue Stats
4W - 6L
1,219 Elo+
Party 1
Izanami
Izanami
sorinzeul
Izanami
Level 27
God Stats
3W - 5L
1,208 SR
Queue Stats
150W - 180L
1,298 Elo+
Solo
Scylla
Scylla
zapdos111
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fluxflut
Chaac
15
4 / 1 / 1
8,426
468
4,507
10,706
4,863
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Sfyzzz
Artemis
4
0 / 2 / 1
5,272
293
1,120
1,448
250
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
aryan C2K
Sobek
11
1 / 8 / 0
6,750
375
2,957
17,735
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
sexyboisid
Scylla
13
0 / 5 / 1
7,520
418
1,280
7,811
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
3 / 5 / 2
8,835
491
5,702
15,092
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arakiin
Cthulhu
13
3 / 1 / 9
8,722
485
7,593
7,430
6,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Moltres111
Bellona
15
1 / 3 / 2
9,298
517
4,594
11,252
8,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
feridunik
Nemesis
12
1 / 2 / 2
7,949
442
3,305
10,711
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
sorinzeul
Izanami
14
10 / 3 / 4
9,984
555
13,951
11,411
3,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
zapdos111
Scylla
17
6 / 0 / 0
10,823
601
10,800
8,232
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
21
21
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arakiin
Cthulhu
3
1
9
7.5
L
Chaac
Fluxflut
Chaac
4
1
1
4.5
W
Bellona
Moltres111
Bellona
1
3
2
0.67
L
Artemis
Sfyzzz
Artemis
0
2
1
0.25
L
Sobek
aryan C2K
Sobek
1
8
0
0.13
W
Nemesis
feridunik
Nemesis
1
2
2
1
L
Scylla
sexyboisid
Scylla
0
5
1
0.1
W
Izanami
sorinzeul
Izanami
10
3
4
4
L
Kali
3
5
2
0.8
W
Scylla
zapdos111
Scylla
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,566
Damage
40,243
52,792
Taken
49,036
28,465
Mitigated
26,164
6,398
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arakiin
Cthulhu
7,593
489
226
2,492
7,430
6,732
735
1,221
6,209
21,463
0
L
Chaac
Fluxflut
Chaac
4,507
0
0
2,350
10,706
4,863
1,006
4,311
6,200
0
36,725
W
Bellona
Moltres111
Bellona
4,594
161
0
2,772
11,252
8,707
495
300
10,952
5,191
36,399
L
Artemis
Sfyzzz
Artemis
1,120
782
0
71
1,448
250
0
55
1,393
0
2,703
L
Sobek
aryan C2K
Sobek
2,957
135
0
1,234
17,735
14,855
0
4,372
12,787
15,133
0
W
Nemesis
feridunik
Nemesis
3,305
1,196
0
3,230
10,711
4,074
247
531
10,180
0
39,421
L
Scylla
sexyboisid
Scylla
1,280
333
0
166
7,811
2,826
754
4,871
2,716
33,076
0
W
Izanami
sorinzeul
Izanami
13,951
11,693
0
4,225
11,411
3,682
5,543
1,554
9,817
0
60,836
L
Kali
5,702
1,836
0
2,577
15,092
5,671
0
4,138
10,606
0
46,986
W
Scylla
zapdos111
Scylla
10,800
1,026
299
3,243
8,232
2,969
3,502
561
7,641
77,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
46,776
244
Minions Killed
437
0
Camps Cleared
0
1,306,760
Distance Traveled
1,713,353
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,722
485
30
2
0
368,670
0
L
Chaac
8,426
468
63
4
0
319,079
2
W
Bellona
9,298
517
97
5
0
320,515
1
L
Artemis
5,272
293
0
0
0
55,590
0
L
Sobek
6,750
375
15
1
0
320,623
0
W
Nemesis
7,949
442
65
4
0
369,546
1
L
Scylla
7,520
418
88
5
0
262,852
2
W
Izanami
9,984
555
95
5
0
324,726
0
L
Kali
8,835
491
78
4
0
348,616
3
W
Scylla
10,823
601
150
8
0
329,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role