Player Matchup

Odin
Odin
LordVBucks
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
MAGNAWES
Da Ji
Level 25
God Stats
3W - 1L
1,553 SR
Queue Stats
71W - 59L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
WaschbaerChef0
Gilgamesh
Level 20
God Stats
9W - 6L
1,383 SR
Queue Stats
38W - 54L
1,307 Elo+
Solo
Kukulkan
Kukulkan
allesdreck666
Kukulkan
Level 18
God Stats
59W - 51L
1,361 SR
Queue Stats
158W - 179L
1,306 Elo+
Solo
Aphrodite
Aphrodite
punchy-wrist8
Aphrodite
Level 28
God Stats
9W - 2L
1,582 SR
Queue Stats
96W - 121L
1,361 Elo+
Solo
Team Averages
Level 19
1,476 SR
1,378 Elo+

VS

Team Averages
Level 17
1,469 SR
1,195 Elo+
Fenrir
Fenrir
A3gn0r
Fenrir
Level 16
God Stats
0W - 3L
1,499 SR
Queue Stats
21W - 21L
1,097 Elo+
Party 1
Cupid
Cupid
Da4rg0-bayn
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Cernunnos
Cernunnos
nouissse
Cernunnos
Level 13
God Stats
1W - 3L
1,548 SR
Queue Stats
1W - 3L
1,136 Elo+
Party 1
Bellona
Bellona
ultron_infini
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,332 Elo+
Solo
Amaterasu
Amaterasu
zed315315
Amaterasu
Level 13
God Stats
2W - 3L
1,297 SR
Queue Stats
9W - 15L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 3
11,337
515
9,028
12,761
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
MAGNAWES
Da Ji
16
10 / 2 / 7
10,998
500
12,638
14,068
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
WaschbaerChef0
Gilgamesh
18
15 / 5 / 2
12,026
547
12,850
17,482
8,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
allesdreck666
Kukulkan
18
4 / 2 / 9
11,112
505
7,724
8,913
3,770
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
punchy-wrist8
Aphrodite
17
5 / 4 / 11
11,733
533
10,496
12,797
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A3gn0r
Fenrir
15
6 / 15 / 1
10,393
472
8,537
21,253
7,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 10 / 2
7,878
358
6,389
15,263
5,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
nouissse
Cernunnos
14
2 / 9 / 3
9,271
421
9,341
17,507
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
2 / 7 / 3
8,403
382
6,527
15,021
8,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
zed315315
Amaterasu
19
6 / 7 / 1
11,950
543
11,067
19,765
14,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
44
Kills
16
16
Deaths
48
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
A3gn0r
Fenrir
6
15
1
0.43
L
0
10
2
0.1
W
10
3
3
3.83
W
Da Ji
MAGNAWES
Da Ji
10
2
7
6.75
W
Gilgamesh
WaschbaerChef0
Gilgamesh
15
5
2
3.2
W
Kukulkan
allesdreck666
Kukulkan
4
2
9
4.25
L
Cernunnos
nouissse
Cernunnos
2
9
3
0.39
W
Aphrodite
punchy-wrist8
Aphrodite
5
4
11
2.63
L
Bellona
2
7
3
0.5
L
Amaterasu
zed315315
Amaterasu
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,736
Damage
41,861
66,021
Taken
88,809
46,225
Mitigated
42,645
15,394
Healing
13,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
A3gn0r
Fenrir
8,537
2,028
0
680
21,253
7,961
966
5,260
15,843
0
43,697
L
6,389
4,865
248
2,908
15,263
5,031
70
3,456
11,627
0
40,698
W
9,028
3,310
0
855
12,761
16,278
2,145
0
12,761
0
46,448
W
Da Ji
MAGNAWES
Da Ji
12,638
4,276
13
3,695
14,068
5,387
0
0
14,068
0
49,161
W
Gilgamesh
WaschbaerChef0
Gilgamesh
12,850
6,269
0
1,917
17,482
8,853
2,164
0
17,482
0
55,329
W
Kukulkan
allesdreck666
Kukulkan
7,724
527
0
1,847
8,913
3,770
317
0
8,913
80,861
0
L
Cernunnos
nouissse
Cernunnos
9,341
4,794
0
2,178
17,507
7,227
537
3,956
13,461
0
57,916
W
Aphrodite
punchy-wrist8
Aphrodite
10,496
2,766
1,312
5,755
12,797
11,937
2,249
0
12,797
60,824
0
L
Bellona
6,527
3,009
0
3,578
15,021
8,203
0
4,104
10,557
0
34,201
L
Amaterasu
zed315315
Amaterasu
11,067
6,277
0
3,491
19,765
14,223
2,191
1,850
17,770
0
73,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,206
Gold Earned
47,895
513
Minions Killed
359
0
Camps Cleared
0
2,004,706
Distance Traveled
1,975,912
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,393
472
56
3
0
409,748
8
L
Cupid
7,878
358
58
3
0
365,165
3
W
Odin
11,337
515
75
3
0
422,706
0
W
Da Ji
10,998
500
77
4
0
428,233
1
W
Gilgamesh
12,026
547
106
5
0
413,081
0
W
Kukulkan
11,112
505
153
7
0
391,676
0
L
Cernunnos
9,271
421
65
3
0
376,223
4
W
Aphrodite
11,733
533
102
5
0
349,010
0
L
Bellona
8,403
382
56
3
0
385,243
0
L
Amaterasu
11,950
543
124
6
0
439,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role