Player Matchup

Susano
Susano
Baaka8
Susano
Level 123
God Stats
9W - 9L
1,543 SR
Queue Stats
250W - 245L
1,445 Elo+
Party 1
Cthulhu
Cthulhu
MystIcShad0w
Cthulhu
Level 48
God Stats
2W - 7L
1,588 SR
Queue Stats
67W - 90L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
RedSharkzxc
Zhong Kui
Level 98
God Stats
25W - 15L
1,767 SR
Queue Stats
902W - 857L
1,470 Elo+
Party 3
Erlang Shen
Erlang Shen
XING_TlAN_
Erlang Shen
Level 27
God Stats
6W - 6L
1,663 SR
Queue Stats
18W - 16L
1,605 Elo+
Party 3
Chiron
Chiron
daniiclavijo
Chiron
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
123W - 125L
1,466 Elo+
Party 1
Team Averages
Level 63
1,571 SR
1,465 Elo+

VS

Team Averages
Level 87
1,493 SR
1,663 Elo+
Horus
Horus
Dozaya_94
Horus
Level 40
God Stats
10W - 14L
1,352 SR
Queue Stats
503W - 489L
1,402 Elo+
Solo
Heimdallr
Heimdallr
SShikigami
Heimdallr
Level 87
God Stats
2W - 0L
1,611 SR
Queue Stats
43W - 15L
1,949 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ajrizaj
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,733 Elo+
Party 2
Freya
Freya
event208lucky
Freya
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
755W - 773L
1,427 Elo+
Solo
Vulcan
Vulcan
omega_rubixx999
Vulcan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 12L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Baaka8
Susano
14
4 / 6 / 4
8,874
493
6,115
14,902
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
MystIcShad0w
Cthulhu
14
2 / 5 / 7
9,118
507
8,134
17,541
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
RedSharkzxc
Zhong Kui
15
3 / 5 / 3
9,088
505
9,641
12,693
7,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
XING_TlAN_
Erlang Shen
16
3 / 4 / 1
9,741
541
11,079
13,990
8,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
12
2 / 8 / 2
7,848
436
4,683
12,972
3,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dozaya_94
Horus
14
0 / 3 / 10
9,135
508
4,457
13,672
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
SShikigami
Heimdallr
17
8 / 3 / 8
11,066
615
15,063
15,177
6,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ajrizaj
Tsukuyomi
16
10 / 3 / 5
10,831
602
13,328
13,588
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 2
9,371
521
7,255
18,067
6,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 0 / 3
12,082
671
13,973
8,603
4,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
14
Kills
28
28
Deaths
14
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Susano
Baaka8
Susano
4
6
4
1
W
Horus
Dozaya_94
Horus
0
3
10
1.67
L
Cthulhu
MystIcShad0w
Cthulhu
2
5
7
1.1
L
Zhong Kui
RedSharkzxc
Zhong Kui
3
5
3
0.9
W
Heimdallr
SShikigami
Heimdallr
8
3
8
4
L
Erlang Shen
XING_TlAN_
Erlang Shen
3
4
1
0.88
W
Tsukuyomi
ajrizaj
Tsukuyomi
10
3
5
4.17
L
Chiron
2
8
2
0.38
W
2
5
2
0.6
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,652
Damage
54,076
72,098
Taken
69,107
35,475
Mitigated
31,195
18,586
Healing
23,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Baaka8
Susano
6,115
1,447
0
3,562
14,902
4,786
0
2,858
12,044
0
47,907
W
Horus
Dozaya_94
Horus
4,457
2,142
1,714
6,272
13,672
8,235
368
6,350
7,248
0
17,551
L
Cthulhu
MystIcShad0w
Cthulhu
8,134
1,240
324
3,147
17,541
10,896
407
4,960
12,581
32,884
0
L
Zhong Kui
RedSharkzxc
Zhong Kui
9,641
269
0
3,829
12,693
7,540
0
4,954
7,739
57,622
0
W
Heimdallr
SShikigami
Heimdallr
15,063
9,771
0
6,764
15,177
6,620
1,851
3,607
11,566
0
89,126
L
Erlang Shen
XING_TlAN_
Erlang Shen
11,079
5,827
0
4,088
13,990
8,919
1,033
8,456
5,534
0
59,044
W
Tsukuyomi
ajrizaj
Tsukuyomi
13,328
4,329
0
1,616
13,588
5,134
189
4,657
8,778
0
68,931
L
Chiron
4,683
2,927
185
3,451
12,972
3,334
0
0
12,968
0
40,403
W
7,255
2,364
0
6,428
18,067
6,313
520
2,484
15,531
39,548
0
W
13,973
3,588
0
774
8,603
4,893
344
2,493
6,018
116,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,669
Gold Earned
52,485
470
Minions Killed
513
0
Camps Cleared
0
1,665,016
Distance Traveled
1,640,036
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,874
493
89
5
0
340,934
0
W
Horus
9,135
508
22
1
0
348,874
6
L
Cthulhu
9,118
507
50
3
0
364,606
3
L
Zhong Kui
9,088
505
118
7
0
286,224
4
W
Heimdallr
11,066
615
133
7
0
303,671
0
L
Erlang Shen
9,741
541
123
7
0
320,059
2
W
Tsukuyomi
10,831
602
95
5
0
396,880
0
L
Chiron
7,848
436
90
5
0
353,193
2
W
Freya
9,371
521
72
4
0
201,168
5
W
Vulcan
12,082
671
191
11
0
389,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role