Player Matchup

Baron Samedi
Baron Samedi
Hortleur
Baron Samedi
Level 24
God Stats
6W - 8L
1,527 SR
Queue Stats
77W - 72L
1,455 Elo+
Party 1
Mulan
Mulan
LePyxx
Mulan
Level 79
God Stats
49W - 43L
1,488 SR
Queue Stats
226W - 233L
1,517 Elo+
Party 1
Neith
Neith
MadaWatch
Neith
Level 32
God Stats
7W - 9L
1,491 SR
Queue Stats
181W - 177L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Pumbah
Zhong Kui
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 127L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
Xephyr1
Jormungandr
Level 48
God Stats
3W - 2L
1,785 SR
Queue Stats
154W - 136L
1,556 Elo+
Solo
Team Averages
Level 53
1,558 SR
1,504 Elo+

VS

Team Averages
Level 84
1,584 SR
1,537 Elo+
Odin
Odin
ASHKANDOR
Odin
Level 149
God Stats
159W - 91L
1,562 SR
Queue Stats
1,481W - 1,452L
1,510 Elo+
Solo
Danzaburou
Danzaburou
ArriVel004
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Frôglike
Tsukuyomi
Level 49
God Stats
4W - 2L
1,826 SR
Queue Stats
292W - 281L
1,610 Elo+
Solo
Merlin
Merlin
GetusVI
Merlin
Level 84
God Stats
7W - 8L
1,414 SR
Queue Stats
259W - 261L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Jolgrim
Cthulhu
Level 48
God Stats
11W - 5L
1,617 SR
Queue Stats
88W - 82L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hortleur
Baron Samedi
16
0 / 3 / 2
9,559
478
4,374
9,111
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
LePyxx
Mulan
17
3 / 5 / 3
10,422
521
7,688
16,957
9,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
MadaWatch
Neith
15
3 / 5 / 2
8,957
448
6,595
11,092
3,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Pumbah
Zhong Kui
17
2 / 3 / 1
10,382
519
14,515
17,378
13,140
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Xephyr1
Jormungandr
16
2 / 4 / 3
9,067
453
6,198
17,791
10,340
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 2 / 3
11,098
555
8,245
17,560
16,217
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ArriVel004
Danzaburou
16
0 / 2 / 9
9,661
483
10,659
8,239
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Frôglike
Tsukuyomi
20
11 / 3 / 4
12,848
642
14,880
15,242
6,498
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
GetusVI
Merlin
18
4 / 2 / 7
11,437
572
12,185
8,465
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Jolgrim
Cthulhu
15
4 / 1 / 5
10,081
504
8,515
13,124
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
20
20
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
1
2
3
1.25
W
Danzaburou
ArriVel004
Danzaburou
0
2
9
2.25
W
Tsukuyomi
Frôglike
Tsukuyomi
11
3
4
4.33
W
Merlin
GetusVI
Merlin
4
2
7
3.75
L
Baron Samedi
Hortleur
Baron Samedi
0
3
2
0.33
W
Cthulhu
Jolgrim
Cthulhu
4
1
5
6.5
L
Mulan
LePyxx
Mulan
3
5
3
0.9
L
Neith
MadaWatch
Neith
3
5
2
0.8
L
Zhong Kui
Pumbah
Zhong Kui
2
3
1
0.83
L
Jormungandr
Xephyr1
Jormungandr
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,370
Damage
54,484
72,329
Taken
62,630
40,023
Mitigated
36,680
23,643
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,245
2,257
0
4,351
17,560
16,217
59
10,049
7,511
0
75,300
W
Danzaburou
ArriVel004
Danzaburou
10,659
4,533
0
3,704
8,239
2,948
762
2,729
5,510
0
75,510
W
Tsukuyomi
Frôglike
Tsukuyomi
14,880
3,635
0
6,302
15,242
6,498
0
4,241
11,001
0
104,383
W
Merlin
GetusVI
Merlin
12,185
428
0
2,186
8,465
3,556
0
3,641
4,824
67,988
0
L
Baron Samedi
Hortleur
Baron Samedi
4,374
211
406
2,535
9,111
3,984
0
2,492
6,390
58,998
0
W
Cthulhu
Jolgrim
Cthulhu
8,515
480
121
3,380
13,124
7,461
142
4,593
8,531
41,239
0
L
Mulan
LePyxx
Mulan
7,688
1,006
0
5,279
16,957
9,452
0
4,716
11,903
0
67,493
L
Neith
MadaWatch
Neith
6,595
2,200
0
3,612
11,092
3,107
0
5,357
5,663
0
48,547
L
Zhong Kui
Pumbah
Zhong Kui
14,515
1,259
157
8,376
17,378
13,140
408
1,269
16,021
69,659
0
L
Jormungandr
Xephyr1
Jormungandr
6,198
1,190
306
2,972
17,791
10,340
0
6,161
11,492
51,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,387
Gold Earned
55,125
569
Minions Killed
699
0
Camps Cleared
0
1,796,202
Distance Traveled
1,825,010
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,098
555
175
9
0
330,615
3
W
Danzaburou
9,661
483
138
7
0
357,858
3
W
Tsukuyomi
12,848
642
167
8
0
412,154
4
W
Merlin
11,437
572
149
7
0
347,219
8
L
Baron Samedi
9,559
478
119
6
0
357,297
9
W
Cthulhu
10,081
504
70
4
0
377,164
1
L
Mulan
10,422
521
115
6
0
403,909
2
L
Neith
8,957
448
85
4
0
341,950
1
L
Zhong Kui
10,382
519
156
8
0
334,896
4
L
Jormungandr
9,067
453
94
5
0
358,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role